Player Matchup

Sol
Sol
Clumsy-Robot7
Sol
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 9L
1,292 Elo+
Solo
Nemesis
Nemesis
KH_Ghxst
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,402 Elo+
Solo
Bellona
Bellona
Ludi_Biszk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Timber UI
Aphrodite
Level 27
God Stats
42W - 33L
1,475 SR
Queue Stats
112W - 111L
1,389 Elo+
Solo
Izanami
Izanami
Une_Francaise54
Izanami
Level 69
God Stats
3W - 3L
1,191 SR
Queue Stats
12W - 11L
1,429 Elo+
Party 1
Team Averages
Level 28
1,396 SR
1,402 Elo+

VS

Team Averages
Level 22
1,469 SR
1,325 Elo+
Scylla
Scylla
ItsmeLlamaHyper
Scylla
Level 25
God Stats
6W - 3L
1,638 SR
Queue Stats
85W - 84L
1,431 Elo+
Solo
Set
Set
KanieKruegs
Set
Level 25
God Stats
17W - 16L
1,553 SR
Queue Stats
120W - 138L
1,504 Elo+
Solo
Neith
Neith
Petroff1994
Neith
Level 23
God Stats
38W - 51L
1,265 SR
Queue Stats
96W - 102L
1,235 Elo+
Solo
Artemis
Artemis
TesTy_79
Artemis
Level 31
God Stats
18W - 13L
1,596 SR
Queue Stats
19W - 17L
1,426 Elo+
Solo
Sol
Sol
Titi-8101
Sol
Level 4
God Stats
1W - 1L
1,293 SR
Queue Stats
32W - 39L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,049
366
7,027
11,663
3,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KH_Ghxst
Nemesis
9
0 / 7 / 3
6,821
310
3,608
15,747
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Ludi_Biszk
Bellona
10
0 / 20 / 2
6,887
313
1,340
21,542
12,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Timber UI
Aphrodite
13
0 / 3 / 7
8,113
369
2,681
8,372
4,620
18
8 / 3 / 0
11,723
533
14,853
14,204
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 9
11,483
522
12,066
9,273
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 3
13,491
613
4,448
13,490
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 5 / 5
11,136
506
12,708
15,176
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
TesTy_79
Artemis
19
10 / 0 / 5
13,269
603
17,171
11,834
5,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 1 / 8
11,271
512
12,683
13,268
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
36
36
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
10
3
9
4.83
L
Nemesis
KH_Ghxst
Nemesis
0
7
3
0.21
W
3
2
3
2.25
L
Bellona
Ludi_Biszk
Bellona
0
20
2
0.05
W
4
5
5
1.3
W
Artemis
TesTy_79
Artemis
10
0
5
12.5
L
Aphrodite
Timber UI
Aphrodite
0
3
7
1.17
W
9
1
8
13
L
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
59,076
71,528
Taken
63,041
31,982
Mitigated
27,415
12,714
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,027
680
0
2,025
11,663
3,088
0
2,707
8,956
27,226
0
W
12,066
1,101
1,079
1,726
9,273
3,551
2,048
811
8,462
58,671
0
L
Nemesis
KH_Ghxst
Nemesis
3,608
969
0
987
15,747
4,975
0
4,059
11,688
0
19,768
W
4,448
2,516
0
5,115
13,490
6,715
1,736
1,560
11,930
0
111,020
L
Bellona
Ludi_Biszk
Bellona
1,340
942
0
15
21,542
12,787
0
10,840
10,702
0
12,187
W
12,708
5,111
0
6,430
15,176
6,342
3,825
4,341
10,835
0
61,200
W
Artemis
TesTy_79
Artemis
17,171
12,316
295
8,818
11,834
5,363
2,507
896
10,938
0
99,269
L
Aphrodite
Timber UI
Aphrodite
2,681
219
2,579
2,090
8,372
4,620
0
2,691
5,681
19,065
0
W
12,683
4,777
0
6,350
13,268
5,444
4,425
2,100
11,168
58,397
2,772
L
14,853
8,151
251
4,767
14,204
6,512
0
4,043
10,161
0
78,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
60,650
268
Minions Killed
632
0
Camps Cleared
0
1,734,484
Distance Traveled
1,792,406
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,049
366
47
2
0
298,821
1
W
Scylla
11,483
522
90
4
0
358,449
4
L
Nemesis
6,821
310
30
1
0
348,529
0
W
Set
13,491
613
200
9
0
394,397
0
L
Bellona
6,887
313
15
1
0
315,816
0
W
Neith
11,136
506
88
4
0
325,626
3
W
Artemis
13,269
603
164
7
0
339,529
0
L
Aphrodite
8,113
369
33
2
0
391,208
0
W
Sol
11,271
512
90
4
0
374,405
4
L
Izanami
11,723
533
143
7
0
380,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role