Player Matchup

Cthulhu
Cthulhu
Ruby Red Zombie
Cthulhu
Level 123
God Stats
22W - 18L
1,589 SR
Queue Stats
385W - 313L
1,651 Elo+
Party 1
Ra
Ra
SPR ADD1CT
Ra
Level 106
God Stats
16W - 9L
1,823 SR
Queue Stats
365W - 269L
1,662 Elo+
Party 1
Tyr
Tyr
Smudger803
Tyr
Level 102
God Stats
21W - 10L
1,792 SR
Queue Stats
74W - 52L
1,771 Elo+
Party 1
Team Averages
Level 110
1,735 SR
1,695 Elo+

VS

Team Averages
Level 50
1,515 SR
1,437 Elo+
Cthulhu
Cthulhu
LatinSquire
Cthulhu
Level 87
God Stats
98W - 85L
1,583 SR
Queue Stats
290W - 375L
1,511 Elo+
Solo
Medusa
Medusa
ThOvergamer
Medusa
Level 23
God Stats
0W - 2L
1,461 SR
Queue Stats
1W - 4L
1,348 Elo+
Solo
Nox
Nox
VaultBoy1998
Nox
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 180L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
7,504
750
5,803
8,926
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 1
7,965
797
7,123
3,586
1,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 6
6,918
692
2,646
5,580
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LatinSquire
Cthulhu
9
1 / 3 / 1
6,531
653
4,363
6,191
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
9
0 / 3 / 2
6,388
639
4,262
5,992
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
6,679
668
3,424
5,817
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LatinSquire
Cthulhu
1
3
1
0.5
W
1
0
6
4
W
6
0
1
6.5
W
1
2
6
2
L
Medusa
0
3
2
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
12,049
18,092
Taken
18,000
12,036
Mitigated
7,647
6,173
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LatinSquire
Cthulhu
4,363
134
540
672
6,191
3,280
0
4,192
1,779
16,636
0
W
5,803
137
1,068
1,608
8,926
7,577
0
3,471
5,245
15,470
0
W
7,123
337
1,168
1,675
3,586
1,337
248
1,240
2,321
42,763
0
W
2,646
57
0
654
5,580
3,122
0
2,739
2,666
0
12,817
L
Medusa
4,262
1,452
0
460
5,992
2,255
161
4,102
1,671
0
23,545
L
3,424
365
0
2,071
5,817
2,112
0
4,279
1,440
22,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
19,598
130
Minions Killed
122
0
Camps Cleared
0
572,953
Distance Traveled
556,138
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,531
653
33
3
0
188,621
0
W
Cthulhu
7,504
750
17
2
0
176,539
3
W
Ra
7,965
797
89
9
0
200,352
2
W
Tyr
6,918
692
24
2
0
196,062
2
L
Medusa
6,388
639
44
4
0
190,589
0
L
Nox
6,679
668
45
5
0
176,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role