Player Matchup

Ullr
Ullr
DaftDuck
Ullr
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 120L
1,398 Elo+
Solo
Hachiman
Hachiman
Hatebreeder14
Hachiman
Level 12
God Stats
4W - 4L
1,703 SR
Queue Stats
26W - 20L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
TAAReisWT
Nu Wa
Level 28
God Stats
2W - 2L
1,597 SR
Queue Stats
22W - 15L
1,488 Elo+
Solo
Yemoja
Yemoja
Valring
Yemoja
Level 18
God Stats
8W - 8L
1,613 SR
Queue Stats
171W - 144L
1,447 Elo+
Party 2
King Arthur
King Arthur
jjyjjo
King Arthur
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
118W - 111L
1,444 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,424 Elo+

VS

Team Averages
Level 39
1,637 SR
1,441 Elo+
Khepri
Khepri
Alfader
Khepri
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Lucosmucos
Heimdallr
Level 29
God Stats
6W - 3L
1,662 SR
Queue Stats
51W - 44L
1,463 Elo+
Party 1
Bellona
Bellona
PeVko
Bellona
Level 16
God Stats
4W - 0L
1,827 SR
Queue Stats
26W - 30L
1,444 Elo+
Party 3
Poseidon
Poseidon
Tregias
Poseidon
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 186L
1,423 Elo+
Party 3
Chernobog
Chernobog
Vakrad
Chernobog
Level 14
God Stats
7W - 6L
1,698 SR
Queue Stats
17W - 15L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
2 / 4 / 3
13,201
440
10,843
27,820
12,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Hatebreeder14
Hachiman
18
2 / 6 / 3
11,650
388
16,626
23,602
10,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
TAAReisWT
Nu Wa
19
7 / 5 / 3
13,211
440
21,800
15,808
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Valring
Yemoja
16
1 / 5 / 6
11,783
393
8,122
27,412
28,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
jjyjjo
King Arthur
17
3 / 11 / 1
11,868
396
13,172
40,345
38,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alfader
Khepri
18
3 / 2 / 13
13,766
459
7,265
16,094
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Lucosmucos
Heimdallr
20
8 / 5 / 11
14,620
487
26,331
23,829
9,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
PeVko
Bellona
20
11 / 1 / 13
15,597
520
24,811
28,759
25,254
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Tregias
Poseidon
20
8 / 0 / 9
15,363
512
27,678
13,417
5,336
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Vakrad
Chernobog
19
1 / 7 / 14
13,260
442
18,078
16,406
6,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
15
Kills
31
31
Deaths
15
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alfader
Khepri
3
2
13
4.75
L
Ullr
2
4
3
0.88
L
Hachiman
Hatebreeder14
Hachiman
2
6
3
0.58
W
Heimdallr
Lucosmucos
Heimdallr
8
5
11
2.7
W
Bellona
PeVko
Bellona
11
1
13
17.5
L
Nu Wa
TAAReisWT
Nu Wa
7
5
3
1.7
W
Poseidon
Tregias
Poseidon
8
0
9
12.5
W
Chernobog
Vakrad
Chernobog
1
7
14
1.14
L
Yemoja
Valring
Yemoja
1
5
6
0.8
L
King Arthur
jjyjjo
King Arthur
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,563
Damage
104,163
134,987
Taken
98,505
96,540
Mitigated
65,357
44,008
Healing
29,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alfader
Khepri
7,265
255
0
3,363
16,094
18,065
492
5,961
9,880
24,073
0
L
Ullr
10,843
4,446
0
10,187
27,820
12,422
1,558
4,817
22,999
0
108,904
L
Hachiman
Hatebreeder14
Hachiman
16,626
9,889
0
4,021
23,602
10,048
1,139
5,747
17,855
0
78,152
W
Heimdallr
Lucosmucos
Heimdallr
26,331
17,683
0
7,010
23,829
9,914
3,379
10,029
13,438
0
116,404
W
Bellona
PeVko
Bellona
24,811
13,385
0
6,896
28,759
25,254
1,520
6,587
21,858
0
114,502
L
Nu Wa
TAAReisWT
Nu Wa
21,800
4,742
0
1,484
15,808
7,386
714
6,285
9,523
74,460
0
W
Poseidon
Tregias
Poseidon
27,678
1,675
0
7,492
13,417
5,336
2,749
3,551
9,712
137,888
0
W
Chernobog
Vakrad
Chernobog
18,078
10,350
0
4,918
16,406
6,788
1,750
5,716
10,226
0
81,808
L
Yemoja
Valring
Yemoja
8,122
2,055
12,988
6,601
27,412
28,194
558
8,984
18,348
42,271
0
L
King Arthur
jjyjjo
King Arthur
13,172
1,391
243
8,484
40,345
38,490
96
9,012
31,315
0
55,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,713
Gold Earned
72,606
544
Minions Killed
588
0
Camps Cleared
0
2,738,545
Distance Traveled
2,896,918
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,766
459
25
1
0
559,596
7
L
Ullr
13,201
440
168
6
0
587,348
1
L
Hachiman
11,650
388
105
4
0
484,713
5
W
Heimdallr
14,620
487
153
5
0
515,893
6
W
Bellona
15,597
520
126
4
0
644,321
4
L
Nu Wa
13,211
440
111
4
0
522,820
3
W
Poseidon
15,363
512
178
6
0
624,107
5
W
Chernobog
13,260
442
106
4
0
553,001
0
L
Yemoja
11,783
393
63
2
0
601,373
1
L
King Arthur
11,868
396
97
3
0
542,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role