Player Matchup

Sylvanus
Sylvanus
AshelonWar
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Miliades
Anubis
Level 25
God Stats
7W - 2L
1,914 SR
Queue Stats
68W - 75L
1,396 Elo+
Solo
Ra
Ra
SgtSaint
Ra
Level 7
God Stats
1W - 4L
1,815 SR
Queue Stats
2W - 11L
1,128 Elo+
Solo
Neith
Neith
oRuGeRo
Neith
Level 18
God Stats
3W - 3L
1,417 SR
Queue Stats
64W - 85L
1,268 Elo+
Solo
Fenrir
Fenrir
stephehIE
Fenrir
Level 13
God Stats
17W - 23L
1,421 SR
Queue Stats
114W - 153L
1,302 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,319 Elo+

VS

Team Averages
Level 5
1,507 SR
1,253 Elo+
Sol
Sol
Guillllotine
Sol
Level 6
God Stats
3W - 1L
1,702 SR
Queue Stats
39W - 33L
1,218 Elo+
Party 1
Fenrir
Fenrir
Holik44
Fenrir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 28L
1,222 Elo+
Party 1
Ares
Ares
stolbcy
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,041 Elo+
Solo
Ullr
Ullr
tAp0cHeCk
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ЛюбительЛосей
King Arthur
Level 5
God Stats
3W - 5L
1,332 SR
Queue Stats
20W - 24L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AshelonWar
Sylvanus
11
1 / 0 / 5
6,436
536
2,884
3,060
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Miliades
Anubis
12
5 / 2 / 3
7,051
588
4,320
4,502
2,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,860
488
2,291
5,524
1,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
oRuGeRo
Neith
10
3 / 3 / 3
6,332
528
3,130
4,967
1,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
stephehIE
Fenrir
10
4 / 0 / 3
6,496
541
4,119
5,623
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,171
598
2,152
3,521
789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Holik44
Fenrir
5
0 / 1 / 1
4,734
395
875
2,637
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
stolbcy
Ares
7
0 / 4 / 0
5,271
439
196
8,250
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
11
3 / 5 / 0
6,628
552
4,633
8,304
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
6,022
502
1,614
9,033
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AshelonWar
Sylvanus
1
0
5
3.5
L
3
2
0
1.5
L
Fenrir
Holik44
Fenrir
0
1
1
0.5
W
Anubis
Miliades
Anubis
5
2
3
3.25
W
0
2
0
0
W
Neith
oRuGeRo
Neith
3
3
3
1.5
W
Fenrir
stephehIE
Fenrir
4
0
3
5.5
L
Ares
stolbcy
Ares
0
4
0
0
L
Ullr
3
5
0
0.6
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
9,470
23,676
Taken
31,745
9,001
Mitigated
11,877
7,378
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AshelonWar
Sylvanus
2,884
1,406
433
834
3,060
2,205
1,883
95
2,940
23,209
4,667
L
2,152
722
0
482
3,521
789
1,384
2,554
967
30,550
2,204
L
Fenrir
Holik44
Fenrir
875
541
0
1,173
2,637
554
0
213
2,424
0
7,325
W
Anubis
Miliades
Anubis
4,320
178
0
1,475
4,502
2,281
290
1,026
3,426
26,362
0
W
2,291
541
0
1,307
5,524
1,423
205
899
4,600
25,683
0
W
Neith
oRuGeRo
Neith
3,130
1,901
0
1,514
4,967
1,491
2,919
254
4,688
0
25,362
W
Fenrir
stephehIE
Fenrir
4,119
1,682
0
1,815
5,623
1,601
295
21
5,577
0
21,703
L
Ares
stolbcy
Ares
196
156
0
288
8,250
3,207
330
3,039
5,211
12,256
0
L
Ullr
4,633
3,282
0
1,408
8,304
2,290
978
1,837
6,467
0
31,570
L
1,614
361
0
742
9,033
5,037
44
1,500
7,533
0
21,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
29,826
244
Minions Killed
226
0
Camps Cleared
0
1,128,157
Distance Traveled
1,017,073
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,436
536
51
4
0
196,366
0
L
Sol
7,171
598
90
8
0
228,214
0
L
Fenrir
4,734
395
20
2
0
115,823
0
W
Anubis
7,051
588
50
4
0
223,933
3
W
Ra
5,860
488
56
5
0
241,127
0
W
Neith
6,332
528
47
4
0
205,589
0
W
Fenrir
6,496
541
40
3
0
261,142
0
L
Ares
5,271
439
14
1
0
228,110
0
L
Ullr
6,628
552
59
5
0
204,588
2
L
King Arthur
6,022
502
43
4
0
240,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role