Player Matchup

Jormungandr
Jormungandr
Alexcurridabat5
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
DarksidedMoon
Izanami
Level 29
God Stats
2W - 2L
1,458 SR
Queue Stats
21W - 23L
1,349 Elo+
Solo
Artemis
Artemis
GhettoGonzo
Artemis
Level 23
God Stats
5W - 5L
1,423 SR
Queue Stats
31W - 33L
1,300 Elo+
Solo
Danzaburou
Danzaburou
Godweeb177013_fr
Danzaburou
Level 25
God Stats
3W - 1L
1,535 SR
Queue Stats
3W - 4L
1,208 Elo+
Solo
Anubis
Anubis
jjpeaches2
Anubis
Level 20
God Stats
11W - 4L
1,562 SR
Queue Stats
86W - 69L
1,276 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,326 Elo+

VS

Team Averages
Level 23
1,495 SR
1,328 Elo+
Heimdallr
Heimdallr
Duskshadow46
Heimdallr
Level 22
God Stats
3W - 10L
1,443 SR
Queue Stats
65W - 90L
1,247 Elo+
Solo
Hun Batz
Hun Batz
MOON_JutR0on
Hun Batz
Level 18
God Stats
1W - 1L
1,537 SR
Queue Stats
12W - 26L
1,248 Elo+
Solo
Chernobog
Chernobog
PoznX
Chernobog
Level 27
God Stats
40W - 36L
1,558 SR
Queue Stats
69W - 74L
1,379 Elo+
Party 1
Janus
Janus
ReeceKirk03
Janus
Level 28
God Stats
21W - 17L
1,443 SR
Queue Stats
250W - 284L
1,385 Elo+
Party 1
Artemis
Artemis
SAP_omega_757
Artemis
Level 22
God Stats
25W - 18L
1,493 SR
Queue Stats
64W - 56L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexcurridabat5
Jormungandr
9
0 / 8 / 1
9,937
321
871
8,728
3,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
20
4 / 16 / 4
14,731
475
14,518
26,042
12,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
GhettoGonzo
Artemis
20
9 / 15 / 5
15,475
499
17,535
29,382
14,541
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Godweeb177013_fr
Danzaburou
20
10 / 2 / 9
18,700
603
20,676
24,556
11,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
jjpeaches2
Anubis
20
20 / 7 / 13
19,033
614
37,067
35,769
23,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duskshadow46
Heimdallr
18
8 / 4 / 8
14,210
458
13,552
15,061
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
MOON_JutR0on
Hun Batz
20
7 / 10 / 6
14,344
463
17,393
24,080
8,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
PoznX
Chernobog
19
8 / 13 / 13
14,153
457
27,674
37,588
10,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 6 / 11
14,792
477
11,627
19,080
4,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
20
10 / 10 / 6
17,485
564
21,159
25,128
9,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
88
43
Kills
44
48
Deaths
43
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexcurridabat5
Jormungandr
0
8
1
0.06
W
Izanami
4
16
4
0.38
L
Heimdallr
Duskshadow46
Heimdallr
8
4
8
3
W
Artemis
GhettoGonzo
Artemis
9
15
5
0.77
W
Danzaburou
Godweeb177013_fr
Danzaburou
10
2
9
7.25
L
Hun Batz
MOON_JutR0on
Hun Batz
7
10
6
1
L
Chernobog
PoznX
Chernobog
8
13
13
1.12
L
11
6
11
2.75
L
Artemis
10
10
6
1.3
W
Anubis
jjpeaches2
Anubis
20
7
13
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,667
Damage
91,405
124,477
Taken
120,937
66,805
Mitigated
38,769
40,534
Healing
27,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexcurridabat5
Jormungandr
871
467
96
122
8,728
3,791
132
565
8,163
11,113
0
W
Izanami
14,518
11,174
0
3,990
26,042
12,945
4,410
1,227
24,815
0
77,757
L
Heimdallr
Duskshadow46
Heimdallr
13,552
4,145
0
1,064
15,061
5,241
888
3,700
11,361
0
59,779
W
Artemis
GhettoGonzo
Artemis
17,535
9,305
0
7,522
29,382
14,541
0
3,451
25,915
0
85,017
W
Danzaburou
Godweeb177013_fr
Danzaburou
20,676
8,671
0
6,789
24,556
11,730
6,868
1,573
22,983
0
148,008
L
Hun Batz
MOON_JutR0on
Hun Batz
17,393
6,505
0
2,387
24,080
8,389
0
8,006
16,074
0
97,698
L
Chernobog
PoznX
Chernobog
27,674
21,714
0
13,711
37,588
10,961
626
15,151
22,437
0
76,706
L
11,627
1,974
0
5,232
19,080
4,286
124
6,503
12,577
36,140
0
L
Artemis
21,159
11,418
0
5,441
25,128
9,892
5,026
4,578
20,550
0
126,468
W
Anubis
jjpeaches2
Anubis
37,067
2,408
0
22,015
35,769
23,798
2,890
4,811
30,958
122,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,876
Gold Earned
74,984
585
Minions Killed
529
0
Camps Cleared
0
2,348,046
Distance Traveled
2,503,143
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,937
321
18
1
0
206,196
1
W
Izanami
14,731
475
131
4
0
521,627
0
L
Heimdallr
14,210
458
98
3
0
419,721
0
W
Artemis
15,475
499
92
3
0
484,839
2
W
Danzaburou
18,700
603
182
6
0
615,601
0
L
Hun Batz
14,344
463
111
4
0
556,441
2
L
Chernobog
14,153
457
82
3
0
520,447
0
L
Janus
14,792
477
48
2
0
559,953
1
L
Artemis
17,485
564
190
6
0
446,581
0
W
Anubis
19,033
614
162
5
0
519,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role