Player Matchup

Kukulkan
Kukulkan
MozzPvfc
Kukulkan
Level 25
God Stats
65W - 46L
1,575 SR
Queue Stats
109W - 113L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
Mysteur8563
Jormungandr
Level 15
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 3
Artio
Artio
SKULL_sasori-HH
Artio
Level 16
God Stats
0W - 3L
1,194 SR
Queue Stats
4W - 10L
874 Elo+
Solo
Neith
Neith
shoelessjoejoe
Neith
Level 21
God Stats
14W - 18L
1,395 SR
Queue Stats
23W - 30L
1,292 Elo+
Party 2
Arachne
Arachne
zetwak
Arachne
Level 21
God Stats
3W - 2L
1,261 SR
Queue Stats
5W - 3L
1,307 Elo+
Party 3
Team Averages
Level 20
1,337 SR
1,195 Elo+

VS

Team Averages
Level 22
1,401 SR
1,286 Elo+
Fenrir
Fenrir
AfricanRonin
Fenrir
Level 13
God Stats
4W - 4L
1,276 SR
Queue Stats
116W - 96L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
DripBoolin8121
Cu Chulainn
Level 28
God Stats
14W - 7L
1,725 SR
Queue Stats
171W - 168L
1,259 Elo+
Party 1
Agni
Agni
hermoagirre_2
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,302 Elo+
Solo
Loki
Loki
tegisteam
Loki
Level 20
God Stats
24W - 24L
1,412 SR
Queue Stats
26W - 32L
1,250 Elo+
Solo
Anubis
Anubis
xox shrimp
Anubis
Level 27
God Stats
2W - 6L
1,093 SR
Queue Stats
96W - 99L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MozzPvfc
Kukulkan
20
19 / 14 / 12
29,441
508
69,524
38,839
19,404
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Mysteur8563
Jormungandr
20
2 / 15 / 14
22,183
382
18,885
55,893
39,052
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 4 / 4
17,544
302
2,440
19,792
9,240
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 15 / 12
22,151
382
28,350
37,035
12,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
zetwak
Arachne
20
13 / 13 / 15
25,220
435
32,410
50,883
27,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 7 / 13
27,742
478
38,467
46,412
40,707
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
DripBoolin8121
Cu Chulainn
20
9 / 14 / 19
23,813
411
28,302
44,199
47,158
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

4
0 / 0 / 0
12,127
209
0
0
0
Loki
20
9 / 10 / 11
24,825
428
31,872
55,405
23,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
xox shrimp
Anubis
20
25 / 14 / 16
30,598
528
61,891
65,523
34,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
119
42
Kills
60
61
Deaths
45
57
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
7
13
3.36
W
Cu Chulainn
DripBoolin8121
Cu Chulainn
9
14
19
1.32
L
Kukulkan
MozzPvfc
Kukulkan
19
14
12
1.79
L
Jormungandr
Mysteur8563
Jormungandr
2
15
14
0.6
L
1
4
4
0.75
W
0
0
0
0
L
7
15
12
0.87
W
Loki
9
10
11
1.45
W
Anubis
xox shrimp
Anubis
25
14
16
2.36
L
Arachne
zetwak
Arachne
13
13
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,609
Damage
160,532
202,442
Taken
211,539
107,364
Mitigated
145,649
31,173
Healing
70,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
38,467
13,458
1,539
12,820
46,412
40,707
3,141
15,533
30,729
0
206,230
W
Cu Chulainn
DripBoolin8121
Cu Chulainn
28,302
9,392
0
3,415
44,199
47,158
5,015
23,924
19,909
10,455
110,425
L
Kukulkan
MozzPvfc
Kukulkan
69,524
4,467
0
4,618
38,839
19,404
2,620
11,049
27,710
225,341
0
L
Jormungandr
Mysteur8563
Jormungandr
18,885
5,191
0
1,956
55,893
39,052
788
20,502
35,115
106,646
0
L
2,440
646
0
3,490
19,792
9,240
682
3,276
16,516
30,112
0
W
0
0
0
0
0
0
0
0
0
0
0
L
28,350
12,997
0
7,874
37,035
12,251
4,050
16,858
19,497
0
115,381
W
Loki
31,872
5,708
0
13,169
55,405
23,607
311
22,942
32,245
0
151,834
W
Anubis
xox shrimp
Anubis
61,891
12,147
0
39,319
65,523
34,177
5,061
29,575
35,522
243,057
0
L
Arachne
zetwak
Arachne
32,410
21,916
0
13,235
50,883
27,417
0
12,164
38,719
0
158,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,539
Gold Earned
119,105
841
Minions Killed
862
0
Camps Cleared
0
3,686,665
Distance Traveled
3,634,174
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
27,742
478
230
4
0
1,074,832
4
W
Cu Chulainn
23,813
411
129
2
0
802,528
2
L
Kukulkan
29,441
508
340
6
0
892,631
0
L
Jormungandr
22,183
382
150
3
0
809,320
0
L
Artio
17,544
302
41
1
0
314,956
0
W
Agni
12,127
209
0
0
0
0
0
L
Neith
22,151
382
144
2
0
611,727
4
W
Loki
24,825
428
188
3
0
1,014,286
0
W
Anubis
30,598
528
315
5
0
742,528
1
L
Arachne
25,220
435
166
3
0
1,058,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role