Player Matchup

Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DarkWalesX13
Scylla
Level 76
God Stats
4W - 0L
1,715 SR
Queue Stats
411W - 416L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
Ongulary
Sun Wukong
Level 98
God Stats
2W - 1L
1,505 SR
Queue Stats
145W - 133L
1,430 Elo+
Party 2
Ra
Ra
Sir_Ciryus
Ra
Level 88
God Stats
4W - 5L
1,519 SR
Queue Stats
265W - 290L
1,439 Elo+
Party 1
Hera
Hera
TeamMate25
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,466 Elo+

VS

Team Averages
Level 90
1,496 SR
1,428 Elo+
Fenrir
Fenrir
DeucyDoubleTap
Fenrir
Level 83
God Stats
0W - 2L
1,267 SR
Queue Stats
60W - 67L
1,403 Elo+
Solo
Chronos
Chronos
Jwolf1228
Chronos
Level 127
God Stats
8W - 13L
1,542 SR
Queue Stats
744W - 746L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Lan2117
Cthulhu
Level 152
God Stats
2W - 2L
1,271 SR
Queue Stats
383W - 417L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Princes jale
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Rubiconx5
Janus
Level 66
God Stats
3W - 3L
1,901 SR
Queue Stats
37W - 57L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 7
6,938
694
4,929
7,140
2,530
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
3 / 1 / 6
7,647
765
11,061
5,128
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Ongulary
Sun Wukong
14
1 / 2 / 8
7,511
751
7,288
15,529
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
3 / 3 / 7
8,031
803
9,955
8,873
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 5
8,444
844
7,802
5,450
1,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,227
723
3,190
8,751
7,206
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Jwolf1228
Chronos
16
1 / 1 / 6
8,034
803
6,939
8,737
3,785
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Lan2117
Cthulhu
14
1 / 4 / 4
7,737
774
13,320
14,686
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Princes jale
Sylvanus
12
1 / 2 / 4
6,873
687
2,192
8,894
8,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Rubiconx5
Janus
13
1 / 1 / 5
7,118
712
10,913
5,387
2,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
11
Kills
8
8
Deaths
11
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
7
1.75
W
Scylla
3
1
6
6
L
4
3
2
1.67
L
Chronos
Jwolf1228
Chronos
1
1
6
4
L
Cthulhu
Lan2117
Cthulhu
1
4
4
0.75
W
Sun Wukong
Ongulary
Sun Wukong
1
2
8
2.5
L
Sylvanus
Princes jale
Sylvanus
1
2
4
1.5
L
Janus
Rubiconx5
Janus
1
1
5
3.5
W
3
3
7
2.17
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,035
Damage
36,554
42,120
Taken
46,455
19,418
Mitigated
34,076
22,066
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,929
2,915
894
1,450
7,140
2,530
0
6,009
1,131
0
9,776
W
Scylla
11,061
358
1,618
1,153
5,128
1,961
0
4,416
712
14,263
0
L
3,190
0
1,171
1,525
8,751
7,206
0
6,552
2,124
0
5,033
L
Chronos
Jwolf1228
Chronos
6,939
2,129
508
2,305
8,737
3,785
0
5,517
3,095
28,865
0
L
Cthulhu
Lan2117
Cthulhu
13,320
212
1,821
2,650
14,686
12,576
0
6,916
7,485
25,583
0
W
Sun Wukong
Ongulary
Sun Wukong
7,288
1,540
1,613
5,755
15,529
9,552
0
12,580
2,949
0
12,857
L
Sylvanus
Princes jale
Sylvanus
2,192
1,150
2,538
3,485
8,894
8,374
0
6,198
2,646
4,273
0
L
Janus
Rubiconx5
Janus
10,913
141
1,503
823
5,387
2,135
0
3,635
1,702
18,205
0
W
9,955
753
4,302
3,938
8,873
3,446
0
5,555
3,318
24,457
0
W
7,802
816
561
782
5,450
1,929
0
4,804
646
22,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
36,989
99
Minions Killed
98
0
Camps Cleared
0
1,035,782
Distance Traveled
971,061
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,938
694
13
1
0
190,484
5
W
Scylla
7,647
765
15
2
0
199,187
0
L
Fenrir
7,227
723
3
0
0
197,281
0
L
Chronos
8,034
803
58
6
0
181,620
1
L
Cthulhu
7,737
774
14
1
0
215,163
1
W
Sun Wukong
7,511
751
14
1
0
224,378
4
L
Sylvanus
6,873
687
3
0
0
171,140
1
L
Janus
7,118
712
20
2
0
205,857
0
W
Ra
8,031
803
27
3
0
198,874
0
W
Hera
8,444
844
30
3
0
222,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role