Player Matchup

Mulan
Mulan
AceSOJ98
Mulan
Level 95
God Stats
16W - 14L
1,526 SR
Queue Stats
155W - 137L
1,433 Elo+
Solo
Chaac
Chaac
CallumJohnston01
Chaac
Level 109
God Stats
13W - 20L
1,425 SR
Queue Stats
398W - 423L
1,455 Elo+
Solo
Set
Set
ChocoElNarco
Set
Level 76
God Stats
22W - 17L
1,528 SR
Queue Stats
553W - 519L
1,463 Elo+
Solo
Medusa
Medusa
Julchen2507
Medusa
Level 81
God Stats
198W - 207L
1,521 SR
Queue Stats
376W - 439L
1,386 Elo+
Party 1
Neith
Neith
KINGDAMIEN4SHO
Neith
Level 117
God Stats
16W - 19L
1,477 SR
Queue Stats
473W - 542L
1,409 Elo+
Party 1
Team Averages
Level 96
1,495 SR
1,429 Elo+

VS

Team Averages
Level 88
1,568 SR
1,409 Elo+
Chaac
Chaac
Pelocho_11_BDP
Chaac
Level 79
God Stats
11W - 10L
1,673 SR
Queue Stats
344W - 347L
1,415 Elo+
Solo
Tiamat
Tiamat
Pt Lew
Tiamat
Level 111
God Stats
5W - 15L
1,378 SR
Queue Stats
627W - 594L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Vxp-Zack
Guan Yu
Level 86
God Stats
53W - 43L
1,452 SR
Queue Stats
214W - 237L
1,390 Elo+
Party 2
Chernobog
Chernobog
draghone24
Chernobog
Level 98
God Stats
4W - 3L
1,824 SR
Queue Stats
202W - 223L
1,386 Elo+
Party 2
Artemis
Artemis
kolozpolski
Artemis
Level 67
God Stats
59W - 52L
1,512 SR
Queue Stats
169W - 195L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AceSOJ98
Mulan
10
0 / 1 / 1
5,640
564
3,058
5,978
3,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 3
5,288
529
3,230
6,378
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
8 / 0 / 1
7,649
765
7,658
6,794
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
7
0 / 3 / 2
4,672
467
1,620
4,813
850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 2
6,253
625
2,785
6,563
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,239
624
2,837
6,541
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Pt Lew
Tiamat
10
0 / 2 / 0
5,611
561
4,919
5,846
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Vxp-Zack
Guan Yu
8
1 / 3 / 0
5,258
526
2,478
9,031
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
draghone24
Chernobog
8
1 / 4 / 1
5,052
505
4,716
5,956
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
kolozpolski
Artemis
10
1 / 0 / 0
5,580
558
1,853
4,199
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
4
4
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
AceSOJ98
Mulan
0
1
1
0.5
W
0
0
3
1.5
W
8
0
1
8.5
W
Medusa
0
3
2
0.33
W
1
0
2
2
L
1
0
0
1
L
Tiamat
Pt Lew
Tiamat
0
2
0
0
L
Guan Yu
Vxp-Zack
Guan Yu
1
3
0
0.33
L
Chernobog
draghone24
Chernobog
1
4
1
0.38
L
Artemis
kolozpolski
Artemis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
16,803
30,526
Taken
31,573
11,885
Mitigated
15,194
13,386
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AceSOJ98
Mulan
3,058
234
0
1,509
5,978
3,392
674
516
5,138
0
26,093
W
3,230
185
282
3,319
6,378
2,587
159
0
6,378
0
20,757
W
7,658
3,321
0
3,382
6,794
3,060
0
405
6,371
0
50,266
W
Medusa
1,620
584
0
1,183
4,813
850
369
0
4,813
0
14,733
W
2,785
1,061
0
3,711
6,563
1,996
732
3,648
2,607
0
33,954
L
2,837
325
0
4,240
6,541
4,421
155
0
6,291
0
32,104
L
Tiamat
Pt Lew
Tiamat
4,919
464
0
1,776
5,846
3,487
0
0
5,821
31,166
0
L
Guan Yu
Vxp-Zack
Guan Yu
2,478
297
1,032
3,284
9,031
4,210
0
0
9,031
0
12,856
L
Chernobog
draghone24
Chernobog
4,716
2,678
12
336
5,956
1,445
0
0
5,956
0
23,844
L
Artemis
kolozpolski
Artemis
1,853
922
0
765
4,199
1,631
0
0
4,199
0
34,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
27,740
302
Minions Killed
282
0
Camps Cleared
0
984,583
Distance Traveled
956,651
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,640
564
61
6
0
185,135
5
W
Chaac
5,288
529
29
3
0
204,062
0
W
Set
7,649
765
91
9
0
226,088
1
W
Medusa
4,672
467
35
4
0
178,646
5
W
Neith
6,253
625
86
9
0
190,652
5
L
Chaac
6,239
624
81
8
0
205,227
2
L
Tiamat
5,611
561
64
6
0
200,002
3
L
Guan Yu
5,258
526
23
2
0
208,522
1
L
Chernobog
5,052
505
49
5
0
168,318
3
L
Artemis
5,580
558
65
7
0
174,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role