Player Matchup

Ra
Ra
BICBandito
Ra
Level 18
God Stats
24W - 38L
1,570 SR
Queue Stats
169W - 209L
1,372 Elo+
Solo
Tyr
Tyr
Loaded Eclipse
Tyr
Level 29
God Stats
0W - 8L
1,165 SR
Queue Stats
36W - 41L
1,300 Elo+
Solo
Hun Batz
Hun Batz
Manuiaww4546
Hun Batz
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 112L
1,307 Elo+
Solo
Hel
Hel
Thegodentity822
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
unsealed-settee
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,396 Elo+

VS

Team Averages
Level 6
1,301 SR
1,245 Elo+
Guan Yu
Guan Yu
Lazykiller1384
Guan Yu
Level 11
God Stats
1W - 2L
1,200 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 1
Osiris
Osiris
MGP S1LV3R94
Osiris
Level 6
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 1
Chang'e
Chang'e
PapaMajada
Chang'e
Level 3
God Stats
6W - 9L
1,260 SR
Queue Stats
21W - 28L
1,176 Elo+
Solo
Thor
Thor
alvaroo90x
Thor
Level 9
God Stats
6W - 5L
1,234 SR
Queue Stats
80W - 104L
1,128 Elo+
Party 2
Tiamat
Tiamat
erdidac90x
Tiamat
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 119L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 4
13,282
553
12,655
15,504
7,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 5
11,652
486
13,788
24,912
15,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
Manuiaww4546
Hun Batz
17
8 / 9 / 7
10,867
453
9,536
20,322
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 4 / 3
6,988
291
570
2,524
600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
13
1 / 14 / 6
8,291
345
6,556
15,225
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,893
412
4,317
18,028
15,082
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
17
3 / 9 / 4
10,711
446
8,027
17,661
14,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
PapaMajada
Chang'e
20
16 / 2 / 8
14,479
603
23,411
21,065
9,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
8 / 3 / 6
13,031
543
10,373
15,627
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
erdidac90x
Tiamat
19
8 / 5 / 3
12,738
531
13,347
17,920
8,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
26
Kills
36
37
Deaths
28
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
11
4
4
3.25
W
1
9
2
0.22
L
6
6
5
1.42
W
Osiris
3
9
4
0.56
L
Hun Batz
Manuiaww4546
Hun Batz
8
9
7
1.28
W
Chang'e
PapaMajada
Chang'e
16
2
8
10
L
0
4
3
0.38
W
8
3
6
3.67
W
Tiamat
erdidac90x
Tiamat
8
5
3
1.9
L
Kukulkan
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
59,475
78,487
Taken
90,301
35,609
Mitigated
54,285
10,049
Healing
31,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,655
2,117
519
5,006
15,504
7,696
1,457
6,705
8,433
85,635
0
W
4,317
1,139
2,447
2,512
18,028
15,082
1,369
3,006
14,931
0
35,535
L
13,788
5,690
606
3,752
24,912
15,349
0
11,570
13,170
0
41,953
W
Osiris
8,027
2,377
0
45
17,661
14,275
2,723
5,362
12,139
9,685
38,175
L
Hun Batz
Manuiaww4546
Hun Batz
9,536
2,919
0
0
20,322
7,082
0
9,803
10,217
0
44,126
W
Chang'e
PapaMajada
Chang'e
23,411
1,770
3,367
13,196
21,065
9,434
4,810
4,728
16,179
109,728
0
L
570
424
46
120
2,524
600
0
415
2,057
2,093
0
W
10,373
3,552
0
3,022
15,627
7,180
1,104
1,751
13,806
0
74,719
W
Tiamat
erdidac90x
Tiamat
13,347
2,083
0
6,536
17,920
8,314
2,463
4,319
13,465
75,209
0
L
Kukulkan
6,556
176
0
0
15,225
4,882
88
8,965
5,918
25,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
60,852
307
Minions Killed
556
0
Camps Cleared
0
1,655,566
Distance Traveled
2,124,428
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,282
553
127
5
0
388,897
0
W
Guan Yu
9,893
412
60
3
0
371,323
2
L
Tyr
11,652
486
63
3
0
380,463
0
W
Osiris
10,711
446
80
3
0
453,161
0
L
Hun Batz
10,867
453
71
3
0
460,017
2
W
Chang'e
14,479
603
159
7
0
429,914
0
L
Hel
6,988
291
1
0
0
77,331
0
W
Thor
13,031
543
127
5
0
486,086
0
W
Tiamat
12,738
531
130
5
0
383,944
2
L
Kukulkan
8,291
345
45
2
0
348,858
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role