Player Matchup

Erlang Shen
Erlang Shen
ELKAİDE
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Itåchi
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,720 Elo+
Solo
Ratatoskr
Ratatoskr
Shucklesss
Ratatoskr
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
66W - 54L
1,571 Elo+
Solo
Tiamat
Tiamat
pangadulce
Tiamat
Level 22
God Stats
3W - 6L
1,107 SR
Queue Stats
117W - 145L
1,527 Elo+
Solo
Anhur
Anhur
timboslice850
Anhur
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 22L
1,291 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,522 Elo+

VS

Team Averages
Level 18
1,535 SR
1,544 Elo+
Cerberus
Cerberus
Anżej69
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BokkDokk
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
WatDaf123
King Arthur
Level 29
God Stats
3W - 5L
1,390 SR
Queue Stats
142W - 109L
1,673 Elo+
Solo
Aphrodite
Aphrodite
WinterJus
Aphrodite
Level 27
God Stats
12W - 7L
1,709 SR
Queue Stats
183W - 144L
1,574 Elo+
Solo
Cernunnos
Cernunnos
YungRylor
Cernunnos
Level 29
God Stats
16W - 10L
1,574 SR
Queue Stats
53W - 62L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ELKAİDE
Erlang Shen
11
1 / 5 / 0
6,594
440
3,657
8,674
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Itåchi
Guan Yu
13
7 / 3 / 4
8,617
574
10,566
13,432
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Shucklesss
Ratatoskr
9
4 / 7 / 3
6,550
437
4,078
9,507
3,406
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
pangadulce
Tiamat
13
1 / 3 / 4
7,606
507
4,342
7,095
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
7,239
483
5,144
12,148
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anżej69
Cerberus
10
0 / 6 / 2
6,319
421
4,001
8,066
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
BokkDokk
Nemesis
12
3 / 4 / 3
7,372
491
3,468
6,131
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
WatDaf123
King Arthur
15
12 / 1 / 2
9,964
664
12,557
12,187
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
WinterJus
Aphrodite
14
4 / 1 / 5
8,163
544
7,001
10,149
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
YungRylor
Cernunnos
14
5 / 3 / 5
8,247
550
8,840
7,697
2,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
15
Kills
24
24
Deaths
15
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anżej69
Cerberus
0
6
2
0.17
W
Nemesis
BokkDokk
Nemesis
3
4
3
1.13
L
Erlang Shen
ELKAİDE
Erlang Shen
1
5
0
0.2
L
Guan Yu
Itåchi
Guan Yu
7
3
4
3
L
Ratatoskr
Shucklesss
Ratatoskr
4
7
3
0.79
W
King Arthur
WatDaf123
King Arthur
12
1
2
13
W
Aphrodite
WinterJus
Aphrodite
4
1
5
6.5
W
Cernunnos
YungRylor
Cernunnos
5
3
5
2.5
L
Tiamat
pangadulce
Tiamat
1
3
4
1
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
35,867
50,856
Taken
44,230
26,214
Mitigated
20,337
12,092
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anżej69
Cerberus
4,001
789
0
1,093
8,066
4,589
0
887
7,089
15,666
0
W
Nemesis
BokkDokk
Nemesis
3,468
1,639
0
718
6,131
1,697
850
980
4,945
0
23,190
L
Erlang Shen
ELKAİDE
Erlang Shen
3,657
2,002
0
670
8,674
3,558
289
2,586
5,840
0
26,115
L
Guan Yu
Itåchi
Guan Yu
10,566
2,762
917
4,983
13,432
11,311
0
2,521
10,664
0
35,263
L
Ratatoskr
Shucklesss
Ratatoskr
4,078
1,386
0
1,954
9,507
3,406
404
2,077
7,292
0
25,343
W
King Arthur
WatDaf123
King Arthur
12,557
2,964
0
5,990
12,187
9,048
1,060
720
11,424
0
54,604
W
Aphrodite
WinterJus
Aphrodite
7,001
447
917
6,939
10,149
2,638
1,152
608
9,435
45,858
0
W
Cernunnos
YungRylor
Cernunnos
8,840
5,223
0
2,114
7,697
2,365
240
692
6,995
0
46,442
L
Tiamat
pangadulce
Tiamat
4,342
620
0
1,472
7,095
3,522
232
2,252
4,623
41,422
0
L
5,144
1,934
0
2,096
12,148
4,417
419
1,018
10,747
0
35,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
40,065
300
Minions Killed
369
0
Camps Cleared
0
1,249,267
Distance Traveled
1,355,584
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,319
421
40
3
0
229,906
1
W
Nemesis
7,372
491
64
4
0
319,470
1
L
Erlang Shen
6,594
440
53
4
0
250,630
2
L
Guan Yu
8,617
574
48
3
0
280,123
2
L
Ratatoskr
6,550
437
46
3
0
249,453
0
W
King Arthur
9,964
664
99
7
0
308,622
3
W
Aphrodite
8,163
544
95
6
0
270,518
0
W
Cernunnos
8,247
550
71
5
0
227,068
3
L
Tiamat
7,606
507
97
6
0
249,512
0
L
Anhur
7,239
483
56
4
0
219,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role