Player Matchup

Neith
Neith
Binabik
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DirtyDaru
Sylvanus
Level 140
God Stats
5W - 3L
1,530 SR
Queue Stats
114W - 114L
1,513 Elo+
Party 2
Chernobog
Chernobog
MaeveOfZilla
Chernobog
Level 125
God Stats
14W - 9L
1,593 SR
Queue Stats
247W - 264L
1,508 Elo+
Solo
Pele
Pele
ZafixXKX
Pele
Level 113
God Stats
3W - 0L
1,823 SR
Queue Stats
570W - 555L
1,535 Elo+
Solo
Raijin
Raijin
phistar
Raijin
Level 144
God Stats
8W - 6L
1,713 SR
Queue Stats
189W - 185L
1,531 Elo+
Party 2
Team Averages
Level 135
1,632 SR
1,518 Elo+

VS

Team Averages
Level 94
1,554 SR
1,480 Elo+
Susano
Susano
Durakk
Susano
Level 128
God Stats
1W - 2L
1,312 SR
Queue Stats
247W - 233L
1,503 Elo+
Solo
King Arthur
King Arthur
IvanGacov
King Arthur
Level 68
God Stats
6W - 9L
1,491 SR
Queue Stats
29W - 30L
1,505 Elo+
Solo
Anubis
Anubis
KDRSSO
Anubis
Level 129
God Stats
114W - 89L
1,595 SR
Queue Stats
130W - 114L
1,523 Elo+
Solo
Cerberus
Cerberus
jesus4503
Cerberus
Level 56
God Stats
19W - 22L
1,758 SR
Queue Stats
183W - 218L
1,412 Elo+
Party 1
Sol
Sol
wiismax
Sol
Level 89
God Stats
5W - 6L
1,614 SR
Queue Stats
496W - 523L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Binabik
Neith
14
7 / 2 / 3
8,983
599
10,511
11,577
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
DirtyDaru
Sylvanus
11
0 / 1 / 9
7,191
479
7,789
10,389
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
MaeveOfZilla
Chernobog
13
2 / 3 / 2
8,001
533
4,585
9,273
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
6 / 2 / 4
9,371
625
8,727
10,750
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
phistar
Raijin
15
5 / 1 / 4
8,845
590
7,421
8,116
2,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Durakk
Susano
13
1 / 4 / 1
7,229
482
4,432
12,258
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
IvanGacov
King Arthur
12
4 / 2 / 0
7,700
513
6,947
12,464
5,987
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
KDRSSO
Anubis
13
1 / 5 / 1
7,812
521
7,923
9,219
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
jesus4503
Cerberus
12
1 / 4 / 3
7,615
508
4,293
12,602
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
13
2 / 5 / 1
7,812
521
11,392
10,893
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
9
9
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Binabik
Neith
7
2
3
4.25
W
Sylvanus
DirtyDaru
Sylvanus
0
1
9
4.5
L
Susano
Durakk
Susano
1
4
1
0.38
L
King Arthur
IvanGacov
King Arthur
4
2
0
2
L
Anubis
KDRSSO
Anubis
1
5
1
0.3
W
Chernobog
MaeveOfZilla
Chernobog
2
3
2
1
W
Pele
6
2
4
4
L
Cerberus
jesus4503
Cerberus
1
4
3
0.63
W
Raijin
phistar
Raijin
5
1
4
7
L
Sol
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
34,987
50,105
Taken
57,436
20,331
Mitigated
24,315
17,975
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Binabik
Neith
10,511
3,535
0
2,691
11,577
4,058
110
8,174
3,403
0
58,139
W
Sylvanus
DirtyDaru
Sylvanus
7,789
1,895
1,538
5,261
10,389
7,532
262
6,794
3,595
19,421
0
L
Susano
Durakk
Susano
4,432
772
0
3,624
12,258
4,048
586
1,299
10,959
0
42,382
L
King Arthur
IvanGacov
King Arthur
6,947
1,087
0
2,918
12,464
5,987
320
3,259
9,205
0
33,522
L
Anubis
KDRSSO
Anubis
7,923
820
0
2,922
9,219
4,452
47
4,907
4,312
55,381
0
W
Chernobog
MaeveOfZilla
Chernobog
4,585
2,412
0
2,845
9,273
2,858
429
794
8,479
0
38,547
W
Pele
8,727
2,023
0
4,725
10,750
3,682
0
3,658
7,092
0
67,378
L
Cerberus
jesus4503
Cerberus
4,293
321
0
3,976
12,602
7,061
0
4,337
8,265
32,054
0
W
Raijin
phistar
Raijin
7,421
1,527
0
915
8,116
2,201
302
4,188
3,928
53,426
0
L
Sol
11,392
4,664
0
3,511
10,893
2,767
0
1,408
9,485
51,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
38,168
447
Minions Killed
424
0
Camps Cleared
0
1,408,539
Distance Traveled
1,363,812
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,983
599
123
8
0
270,806
1
W
Sylvanus
7,191
479
25
2
0
278,985
3
L
Susano
7,229
482
85
6
0
263,974
1
L
King Arthur
7,700
513
69
5
0
294,372
3
L
Anubis
7,812
521
108
7
0
244,242
5
W
Chernobog
8,001
533
83
6
0
262,419
3
W
Pele
9,371
625
110
7
0
341,503
2
L
Cerberus
7,615
508
64
4
0
297,678
7
W
Raijin
8,845
590
106
7
0
254,826
8
L
Sol
7,812
521
98
7
0
263,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role