Player Matchup

Merlin
Merlin
DreamAtlas
Merlin
Level 24
God Stats
1W - 4L
1,559 SR
Queue Stats
63W - 86L
1,540 Elo+
Solo
Ne Zha
Ne Zha
LuffySensei3
Ne Zha
Level 17
God Stats
9W - 9L
1,577 SR
Queue Stats
46W - 42L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
Shinra74930
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
mastifier
Apollo
Level 25
God Stats
1W - 4L
1,417 SR
Queue Stats
1W - 4L
1,163 Elo+
Solo
Amaterasu
Amaterasu
tablor
Amaterasu
Level 30
God Stats
1W - 3L
1,333 SR
Queue Stats
44W - 49L
1,555 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,478 Elo+

VS

Team Averages
Level 23
1,664 SR
1,482 Elo+
Cerberus
Cerberus
Forozz
Cerberus
Level 28
God Stats
3W - 0L
1,423 SR
Queue Stats
126W - 116L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
FreeER3
Erlang Shen
Level 17
God Stats
5W - 2L
1,868 SR
Queue Stats
28W - 27L
1,400 Elo+
Solo
Sol
Sol
NFGxSuperC
Sol
Level 29
God Stats
2W - 1L
1,714 SR
Queue Stats
30W - 30L
1,508 Elo+
Solo
Thanatos
Thanatos
Westerlund
Thanatos
Level 22
God Stats
34W - 49L
1,488 SR
Queue Stats
63W - 90L
1,370 Elo+
Solo
Ares
Ares
doorknoblicker
Ares
Level 17
God Stats
3W - 0L
1,828 SR
Queue Stats
34W - 34L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DreamAtlas
Merlin
10
1 / 4 / 4
6,353
454
5,748
6,142
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
12
5 / 3 / 2
7,543
539
6,500
10,078
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Shinra74930
Erlang Shen
5
0 / 10 / 1
4,653
332
2,673
8,765
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
mastifier
Apollo
9
0 / 4 / 2
5,488
392
2,275
6,564
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
tablor
Amaterasu
10
2 / 2 / 0
6,039
431
2,979
9,268
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Forozz
Cerberus
13
4 / 1 / 1
8,104
579
4,378
6,415
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
FreeER3
Erlang Shen
13
4 / 2 / 4
8,274
591
2,765
8,521
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 2 / 2
8,461
604
6,588
6,487
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Westerlund
Thanatos
10
1 / 3 / 2
6,352
454
2,118
7,310
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 1 / 5
8,458
604
10,352
8,884
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
23
23
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
DreamAtlas
Merlin
1
4
4
0.75
W
Cerberus
Forozz
Cerberus
4
1
1
4.5
W
Erlang Shen
FreeER3
Erlang Shen
4
2
4
3
L
Ne Zha
5
3
2
2
W
7
2
2
4
L
Erlang Shen
Shinra74930
Erlang Shen
0
10
1
0.05
W
Thanatos
Westerlund
Thanatos
1
3
2
0.67
W
7
1
5
9.5
L
Apollo
mastifier
Apollo
0
4
2
0.25
L
Amaterasu
tablor
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
26,201
40,817
Taken
37,617
13,797
Mitigated
19,341
10,789
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DreamAtlas
Merlin
5,748
527
0
1,513
6,142
1,743
560
3,609
2,533
26,676
0
W
Cerberus
Forozz
Cerberus
4,378
305
0
1,878
6,415
3,669
1,802
989
5,292
40,915
0
W
Erlang Shen
FreeER3
Erlang Shen
2,765
1,519
0
3,963
8,521
3,830
564
840
7,544
0
34,990
L
Ne Zha
6,500
2,444
0
3,047
10,078
3,027
0
3,564
6,514
0
43,453
W
6,588
2,451
0
1,841
6,487
2,609
4,096
1,813
4,492
39,620
3,146
L
Erlang Shen
Shinra74930
Erlang Shen
2,673
1,689
0
376
8,765
3,379
564
3,850
4,915
0
10,523
W
Thanatos
Westerlund
Thanatos
2,118
319
0
2,519
7,310
1,953
1,384
1,392
5,818
0
11,307
W
10,352
157
0
1,211
8,884
7,280
0
135
8,723
21,512
0
L
Apollo
mastifier
Apollo
2,275
1,529
0
1,754
6,564
2,160
540
5,241
1,323
0
16,470
L
Amaterasu
tablor
Amaterasu
2,979
1,032
0
4,099
9,268
3,488
0
4,723
4,545
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
39,649
233
Minions Killed
327
0
Camps Cleared
0
1,164,357
Distance Traveled
1,175,951
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,353
454
62
4
0
190,692
2
W
Cerberus
8,104
579
109
8
0
219,144
0
W
Erlang Shen
8,274
591
82
6
0
267,817
1
L
Ne Zha
7,543
539
84
6
0
255,494
1
W
Sol
8,461
604
86
6
0
230,051
2
L
Erlang Shen
4,653
332
14
1
0
223,549
3
W
Thanatos
6,352
454
29
2
0
180,580
1
W
Ares
8,458
604
21
2
0
278,359
1
L
Apollo
5,488
392
26
2
0
223,044
1
L
Amaterasu
6,039
431
47
3
0
271,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role