Player Matchup

Pele
Pele
Emochan7254
Pele
Level 7
God Stats
3W - 4L
1,426 SR
Queue Stats
24W - 54L
1,321 Elo+
Solo
Hel
Hel
Rebx
Hel
Level 25
God Stats
6W - 8L
1,532 SR
Queue Stats
58W - 43L
1,351 Elo+
Solo
Hun Batz
Hun Batz
Teddy123456789
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 70L
1,304 Elo+
Solo
Raijin
Raijin
heiya1313
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
sponge_cloudy156
Hou Yi
Level 6
God Stats
3W - 4L
1,261 SR
Queue Stats
6W - 14L
1,017 Elo+
Solo
Team Averages
Level 11
1,444 SR
1,299 Elo+

VS

Team Averages
Level 16
1,590 SR
1,329 Elo+
Ares
Ares
BrianBudia
Ares
Level 8
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 11L
1,309 Elo+
Solo
Cthulhu
Cthulhu
DJ_Urameshi24
Cthulhu
Level 6
God Stats
9W - 7L
1,729 SR
Queue Stats
14W - 17L
1,191 Elo+
Solo
Vulcan
Vulcan
SpadeKingoo
Vulcan
Level 46
God Stats
5W - 3L
1,486 SR
Queue Stats
235W - 258L
1,399 Elo+
Party 1
Neith
Neith
baolong8867
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 105L
1,427 Elo+
Party 1
He Bo
He Bo
wochihanbao
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 5
9,725
884
9,254
21,365
8,663
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Rebx
Hel
15
5 / 3 / 3
9,701
882
11,635
12,725
5,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
14
1 / 5 / 1
8,998
818
1,109
8,249
3,024
Raijin
heiya1313
Raijin
15
0 / 3 / 5
9,137
831
5,083
6,513
2,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 2
9,810
892
5,797
18,921
13,502
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
9,041
822
893
12,989
11,275
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
18
6 / 0 / 19
11,838
1,076
10,175
10,307
13,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
18
9 / 0 / 15
12,112
1,101
21,431
5,278
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 0 / 20
12,790
1,163
17,281
6,870
3,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 2 / 14
11,705
1,064
12,096
7,769
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
10
Kills
32
32
Deaths
10
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
0
8
6
0.38
W
Cthulhu
6
0
19
15.5
L
1
15
5
0.23
L
Hel
Rebx
Hel
5
3
3
2.17
W
Vulcan
9
0
15
16.5
L
Hun Batz
1
5
1
0.3
W
8
0
20
18
L
Raijin
heiya1313
Raijin
0
3
5
0.83
L
3
6
2
0.67
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
61,876
67,773
Taken
43,213
32,700
Mitigated
32,919
3,842
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
893
684
0
0
12,989
11,275
0
4,511
8,478
4,792
0
W
Cthulhu
10,175
2,173
356
502
10,307
13,352
0
3,937
6,370
21,273
0
L
9,254
3,218
0
1,127
21,365
8,663
0
13,211
8,154
0
27,185
L
Hel
Rebx
Hel
11,635
1,300
1,724
991
12,725
5,228
0
8,089
4,636
19,043
0
W
Vulcan
21,431
12,418
255
641
5,278
2,200
0
1,919
3,359
49,167
0
L
Hun Batz
1,109
481
0
0
8,249
3,024
0
5,362
2,887
0
7,160
W
17,281
9,744
0
4,384
6,870
3,117
0
3,466
3,404
0
45,191
L
Raijin
heiya1313
Raijin
5,083
1,252
0
0
6,513
2,283
0
4,042
2,471
11,355
0
L
5,797
3,254
0
0
18,921
13,502
0
13,891
5,030
0
19,651
W
12,096
836
0
0
7,769
2,975
0
2,885
4,737
27,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
57,486
107
Minions Killed
207
2
Camps Cleared
8
626,674
Distance Traveled
900,452
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,041
822
3
0
2
103,306
1
W
Cthulhu
11,838
1,076
23
2
0
223,568
0
L
Pele
9,725
884
42
4
0
140,994
2
L
Hel
9,701
882
21
2
1
191,176
0
W
Vulcan
12,112
1,101
81
7
1
202,266
0
L
Hun Batz
8,998
818
7
1
0
68,972
0
W
Neith
12,790
1,163
71
6
4
177,449
2
L
Raijin
9,137
831
9
1
0
77,936
0
L
Hou Yi
9,810
892
28
3
1
147,596
0
W
He Bo
11,705
1,064
29
3
1
193,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role