Player Matchup

Tsukuyomi
Tsukuyomi
Ghostmiister
Tsukuyomi
Level 13
God Stats
2W - 2L
1,448 SR
Queue Stats
3W - 2L
1,808 Elo+
Solo
Aphrodite
Aphrodite
KamikazeTUTU
Aphrodite
Level 25
God Stats
3W - 11L
1,241 SR
Queue Stats
260W - 344L
1,370 Elo+
Solo
Skadi
Skadi
Longwellius
Skadi
Level 27
God Stats
6W - 3L
1,421 SR
Queue Stats
11W - 12L
1,385 Elo+
Solo
Osiris
Osiris
RinneganBumBum
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,639 Elo+
Party 1
Terra
Terra
Sims4StreamerMD
Terra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,638 Elo+
Party 1
Team Averages
Level 18
1,422 SR
1,568 Elo+

VS

Team Averages
Level 15
1,496 SR
1,533 Elo+
Izanami
Izanami
PaCMikeyXFresh
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,722 Elo+
Solo
Cerberus
Cerberus
PaulDaConvict
Cerberus
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
850W - 795L
1,545 Elo+
Solo
Poseidon
Poseidon
QuanOfficial234
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
Rageing-mango
Kali
Level 28
God Stats
7W - 8L
1,639 SR
Queue Stats
87W - 98L
1,395 Elo+
Solo
Bakasura
Bakasura
Sodah_Eh
Bakasura
Level 17
God Stats
3W - 4L
1,340 SR
Queue Stats
95W - 79L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ghostmiister
Tsukuyomi
18
9 / 6 / 1
12,572
571
12,695
19,775
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
KamikazeTUTU
Aphrodite
16
1 / 2 / 4
9,710
441
4,055
7,546
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 3
9,099
414
9,018
15,960
4,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 2 / 4
13,069
594
14,978
21,701
21,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 3 / 9
13,885
631
13,333
21,574
11,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
10,898
495
16,560
16,867
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PaulDaConvict
Cerberus
20
2 / 3 / 1
12,246
557
11,561
16,052
19,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
19
8 / 6 / 1
12,179
554
20,513
18,337
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 4
8,811
401
8,250
17,140
8,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Sodah_Eh
Bakasura
3
0 / 1 / 0
6,130
279
319
863
252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
18
18
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ghostmiister
Tsukuyomi
9
6
1
1.58
W
Aphrodite
KamikazeTUTU
Aphrodite
1
2
4
1.5
W
1
5
3
0.5
L
6
4
2
1.75
L
Cerberus
PaulDaConvict
Cerberus
2
3
1
0.83
L
Poseidon
8
6
1
1.42
L
2
5
4
0.8
W
6
2
4
4
W
2
3
9
2.17
L
Bakasura
Sodah_Eh
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,079
Damage
57,203
86,556
Taken
69,259
48,283
Mitigated
41,611
32,239
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ghostmiister
Tsukuyomi
12,695
4,030
0
4,425
19,775
7,084
27
9,137
10,334
0
69,617
W
Aphrodite
KamikazeTUTU
Aphrodite
4,055
439
5,353
2,782
7,546
3,328
1,586
3,120
4,256
38,199
0
W
9,018
5,268
0
2,759
15,960
4,791
3,610
1,230
14,662
0
56,724
L
16,560
11,052
0
4,836
16,867
6,210
1,980
4,725
12,042
0
75,130
L
Cerberus
PaulDaConvict
Cerberus
11,561
1,264
0
7,903
16,052
19,687
0
2,351
13,701
90,043
0
L
Poseidon
20,513
4,007
0
1,810
18,337
7,027
0
5,092
13,125
93,734
0
L
8,250
3,890
0
1,507
17,140
8,435
1,226
4,774
12,140
0
29,102
W
14,978
6,756
0
7,978
21,701
21,629
300
10,518
10,954
0
88,620
W
13,333
1,485
2,755
6,187
21,574
11,451
80
7,027
14,256
75,378
0
L
Bakasura
Sodah_Eh
Bakasura
319
244
0
175
863
252
0
0
863
0
1,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
50,264
584
Minions Killed
539
0
Camps Cleared
0
2,045,798
Distance Traveled
1,538,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,572
571
96
4
0
437,829
0
W
Aphrodite
9,710
441
100
5
0
370,183
4
W
Skadi
9,099
414
72
3
0
365,625
3
L
Izanami
10,898
495
120
5
0
333,419
6
L
Cerberus
12,246
557
214
10
0
385,268
0
L
Poseidon
12,179
554
162
7
0
383,531
0
L
Kali
8,811
401
35
2
0
408,333
0
W
Osiris
13,069
594
167
8
0
430,264
0
W
Terra
13,885
631
149
7
0
441,897
0
L
Bakasura
6,130
279
8
0
0
28,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role