Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
Brokn l
Bakasura
Gold V
Level 126
God Stats
3W - 3L
1,900 SR
Queue Stats
120W - 114L
1,325 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
ISOPIESTIC
Cthulhu
Bronze III
Level 49
God Stats
2W - 5L
1,535 SR
Queue Stats
5W - 12L
1,503 MMR
Solo
Osiris
Osiris
Silver II
MFG Rain
Osiris
Silver II
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,488 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
sR vDxmon
Ah Muzen Cab
Gold V
Level 145
God Stats
0W - 1L
1,380 SR
Queue Stats
133W - 120L
1,313 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,563 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,568 SR
1,413 MMR
Geb
Geb
Silver IV
Legend11bball
Geb
Silver IV
Level 127
God Stats
2W - 1L
1,554 SR
Queue Stats
12W - 14L
1,350 MMR
Solo
Fenrir
Fenrir
Gold II
cSimba
Fenrir
Gold II
Level 155
God Stats
9W - 14L
1,532 SR
Queue Stats
220W - 220L
1,642 MMR
Party 1
Janus
Janus
Gold IV
jleek0599
Janus
Gold IV
Level 128
God Stats
13W - 18L
1,254 SR
Queue Stats
258W - 281L
1,327 MMR
Solo
Chaac
Chaac
Gold III
yDominator
Chaac
Gold III
Level 116
God Stats
29W - 26L
1,648 SR
Queue Stats
184W - 180L
1,432 MMR
Party 1
Medusa
Medusa
Gold V
zorkus345
Medusa
Gold V
Level 148
God Stats
7W - 4L
1,853 SR
Queue Stats
320W - 357L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
4 / 8 / 14
18,756
481
34,725
30,597
13,411
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Brokn l
Bakasura
20
14 / 10 / 10
22,761
584
31,187
41,308
23,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
ISOPIESTIC
Cthulhu
20
2 / 10 / 15
18,248
468
18,428
42,612
57,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
MFG Rain
Osiris
20
6 / 9 / 14
18,712
480
26,383
56,652
59,427
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
sR vDxmon
Ah Muzen Cab
20
9 / 13 / 9
19,302
495
31,765
38,684
19,750
Bans
TiamatNu WaSetCu ChulainnTsukuyomi

VS

Bans
AthenaDanzaburouCupidApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 27
18,638
478
23,047
45,271
72,957
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
cSimba
Fenrir
20
15 / 6 / 18
21,851
560
30,154
42,933
35,248
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
jleek0599
Janus
20
13 / 8 / 19
21,356
548
49,340
30,260
12,340
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
20
7 / 6 / 16
20,241
519
27,190
42,858
53,925
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
zorkus345
Medusa
20
8 / 10 / 10
21,585
553
31,018
42,888
18,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
140
35
Kills
50
50
Deaths
36
62
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
8
14
1.38
L
Bakasura
Brokn l
Bakasura
14
10
10
1.9
L
Cthulhu
ISOPIESTIC
Cthulhu
2
10
15
0.95
W
7
6
27
3.42
L
Osiris
MFG Rain
Osiris
6
9
14
1.44
W
Fenrir
cSimba
Fenrir
15
6
18
4
W
Janus
jleek0599
Janus
13
8
19
2.81
L
Ah Muzen Cab
sR vDxmon
Ah Muzen Cab
9
13
9
1.04
W
Chaac
7
6
16
2.5
W
Medusa
zorkus345
Medusa
8
10
10
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,488
Damage
160,749
209,853
Taken
204,210
173,659
Mitigated
192,980
64,827
Healing
74,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
34,725
10,495
0
7,383
30,597
13,411
2,680
11,176
18,980
141,165
0
L
Bakasura
Brokn l
Bakasura
31,187
21,518
0
15,941
41,308
23,604
0
12,033
28,844
0
130,819
L
Cthulhu
ISOPIESTIC
Cthulhu
18,428
521
11
7,241
42,612
57,467
34
14,797
27,115
72,814
0
W
23,047
3,010
2,701
12,276
45,271
72,957
1,292
13,330
30,994
60,006
0
L
Osiris
MFG Rain
Osiris
26,383
10,815
0
20,333
56,652
59,427
3,187
23,229
32,761
0
138,235
W
Fenrir
cSimba
Fenrir
30,154
6,807
0
14,131
42,933
35,248
4,375
9,113
32,565
0
146,927
W
Janus
jleek0599
Janus
49,340
1,151
2,338
9,243
30,260
12,340
1,621
8,740
20,988
143,426
0
L
Ah Muzen Cab
sR vDxmon
Ah Muzen Cab
31,765
16,957
0
13,918
38,684
19,750
3,080
17,144
20,871
0
135,391
W
Chaac
27,190
3,381
0
16,734
42,858
53,925
3,899
13,123
29,162
0
127,573
W
Medusa
zorkus345
Medusa
31,018
15,640
0
17,427
42,888
18,510
3,143
11,448
29,934
0
246,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,779
Gold Earned
103,671
767
Minions Killed
882
0
Camps Cleared
0
3,532,393
Distance Traveled
3,595,589
40
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
18,756
481
223
6
0
734,469
3
L
Bakasura
22,761
584
157
4
0
776,081
4
L
Cthulhu
18,248
468
111
3
0
759,327
14
W
Geb
18,638
478
60
2
0
781,404
7
L
Osiris
18,712
480
141
4
0
637,442
9
W
Fenrir
21,851
560
192
5
0
745,495
13
W
Janus
21,356
548
175
4
0
717,581
8
L
Ah Muzen Cab
19,302
495
135
3
0
625,074
10
W
Chaac
20,241
519
188
5
0
725,428
6
W
Medusa
21,585
553
267
7
0
625,681
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role