Player Matchup

Ravana
Ravana
CallMeSLENDER
Ravana
Level 29
God Stats
9W - 7L
1,596 SR
Queue Stats
507W - 512L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ebbski117
Cu Chulainn
Level 29
God Stats
5W - 1L
1,462 SR
Queue Stats
87W - 57L
1,512 Elo+
Solo
Izanami
Izanami
Nat0riie-_-B-S-G
Izanami
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
borelie1316
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
soldat---Omega
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,533 Elo+
Party 2
Team Averages
Level 21
1,512 SR
1,505 Elo+

VS

Team Averages
Level 24
1,498 SR
1,398 Elo+
Freya
Freya
Get_FleSk
Freya
Level 29
God Stats
9W - 8L
1,736 SR
Queue Stats
176W - 147L
1,561 Elo+
Party 3
Hun Batz
Hun Batz
LittleJota5
Hun Batz
Level 29
God Stats
1W - 3L
1,697 SR
Queue Stats
152W - 166L
1,418 Elo+
Solo
Ra
Ra
TheSimski
Ra
Level 22
God Stats
58W - 46L
1,627 SR
Queue Stats
58W - 49L
1,603 Elo+
Party 3
Odin
Odin
eliprobeli
Odin
Level 28
God Stats
11W - 14L
1,159 SR
Queue Stats
262W - 397L
1,218 Elo+
Party 1
Bellona
Bellona
mutiger_tisch706
Bellona
Level 12
God Stats
2W - 3L
1,271 SR
Queue Stats
69W - 104L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,699
539
6,719
9,654
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Ebbski117
Cu Chulainn
18
5 / 0 / 0
11,064
615
10,417
9,506
8,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 1
6,596
366
2,542
8,552
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
borelie1316
Hachiman
9
0 / 9 / 0
6,128
340
827
8,445
2,101
Sylvanus
11
2 / 4 / 2
7,338
408
5,889
10,417
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Get_FleSk
Freya
17
13 / 1 / 4
10,859
603
14,511
17,259
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
LittleJota5
Hun Batz
7
1 / 5 / 0
6,569
365
1,418
6,733
1,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 5
10,539
586
9,000
7,216
3,193
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 8
7,777
432
2,951
6,768
4,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 1 / 0
7,664
426
3,471
9,132
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
20
21
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Cu Chulainn
Ebbski117
Cu Chulainn
5
0
0
5
L
Freya
Get_FleSk
Freya
13
1
4
15
L
Hun Batz
LittleJota5
Hun Batz
1
5
0
0.2
W
0
5
1
0.1
L
3
2
5
2.75
W
Hachiman
borelie1316
Hachiman
0
9
0
0
L
3
2
8
3.5
L
0
1
0
0
W
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
31,351
46,574
Taken
47,108
23,221
Mitigated
22,507
8,654
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,719
1,619
0
3,434
9,654
4,223
30
3,527
6,077
0
57,941
W
Cu Chulainn
Ebbski117
Cu Chulainn
10,417
1,784
154
2,255
9,506
8,528
1,314
914
8,567
476
69,919
L
Freya
Get_FleSk
Freya
14,511
4,474
0
13,377
17,259
6,557
1,857
2,902
14,357
85,522
0
L
Hun Batz
LittleJota5
Hun Batz
1,418
424
111
1,392
6,733
1,757
0
72
6,661
0
15,839
W
2,542
1,608
0
631
8,552
2,839
0
4,475
4,027
0
34,992
L
9,000
1,263
165
2,715
7,216
3,193
2,531
1,462
5,754
73,072
0
W
Hachiman
borelie1316
Hachiman
827
390
0
0
8,445
2,101
0
6,309
2,036
0
8,843
L
2,951
1,085
0
231
6,768
4,932
74
1,337
5,431
0
13,828
L
3,471
1,121
0
805
9,132
6,068
456
0
9,132
0
30,070
W
Sylvanus
5,889
2,449
811
1,369
10,417
5,530
0
8,286
2,056
20,876
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
43,408
362
Minions Killed
412
0
Camps Cleared
0
1,438,491
Distance Traveled
1,380,270
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,699
539
105
6
0
314,263
1
W
Cu Chulainn
11,064
615
149
8
0
340,417
0
L
Freya
10,859
603
138
8
0
306,802
1
L
Hun Batz
6,569
365
33
2
0
182,259
0
W
Izanami
6,596
366
57
3
0
241,292
2
L
Ra
10,539
586
143
8
0
351,968
4
W
Hachiman
6,128
340
15
1
0
246,321
1
L
Odin
7,777
432
27
2
0
284,532
0
L
Bellona
7,664
426
71
4
0
254,709
2
W
Sylvanus
7,338
408
36
2
0
296,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role