Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze I
Darth Lungz
Mulan
Bronze I
Level 68
God Stats
0W - 2L
1,532 SR
Queue Stats
56W - 74L
698 MMR
Party 1
Ares
Ares
Bronze II
GoBakToSeaWorld
Ares
Bronze II
Level 42
God Stats
27W - 41L
1,157 SR
Queue Stats
81W - 132L
446 MMR
Solo
Hera
Hera
Silver V
NfJuiceXTent
Hera
Silver V
Level 42
God Stats
2W - 15L
1,305 SR
Queue Stats
29W - 41L
803 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze I
SantiagoPR
Ah Muzen Cab
Bronze I
Level 89
God Stats
7W - 11L
1,151 SR
Queue Stats
151W - 174L
687 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,329 SR
827 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,561 SR
694 MMR
Nemesis
Nemesis
Silver IV
I_E_x_t_a_s_y_I
Nemesis
Silver IV
Level 71
God Stats
152W - 107L
1,545 SR
Queue Stats
1,335W - 1,333L
647 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Neoslicer123
Cu Chulainn
Silver II
Level 103
God Stats
17W - 10L
1,645 SR
Queue Stats
335W - 340L
1,099 MMR
Party 2
Hades
Hades
Silver II
Surek2002
Hades
Silver II
Level 122
God Stats
22W - 20L
1,597 SR
Queue Stats
181W - 194L
873 MMR
Solo
Yemoja
Yemoja
Bronze III
Xibalbaa
Yemoja
Bronze III
Level 68
God Stats
27W - 14L
1,534 SR
Queue Stats
360W - 390L
28 MMR
Solo
Hou Yi
Hou Yi
Silver IV
cloud_the_dark
Hou Yi
Silver IV
Level 104
God Stats
7W - 8L
1,483 SR
Queue Stats
105W - 118L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 3 / 2
10,122
482
3,721
16,796
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 8 / 4
7,932
378
9,657
18,299
13,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 3
7,749
369
3,846
16,126
16,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 3
9,352
445
9,601
10,722
4,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SantiagoPR
Ah Muzen Cab
16
4 / 5 / 1
10,163
484
8,032
16,118
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuSetApolloDanzaburouTsukuyomi

VS

Bans
TiamatCupidAthenaKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 2
13,194
628
11,449
14,941
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Neoslicer123
Cu Chulainn
19
7 / 1 / 5
12,662
603
12,418
17,309
16,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Surek2002
Hades
18
6 / 2 / 6
12,841
611
14,613
14,054
9,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Xibalbaa
Yemoja
15
4 / 2 / 6
10,838
516
8,432
12,959
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 11
11,041
526
12,010
11,754
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
6
Kills
27
27
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
0
8
4
0.25
L
0
6
3
0.25
W
6
0
2
7
W
Cu Chulainn
Neoslicer123
Cu Chulainn
7
1
5
9.5
L
1
5
3
0.5
L
Ah Muzen Cab
SantiagoPR
Ah Muzen Cab
4
5
1
0.9
W
Hades
Surek2002
Hades
6
2
6
4.5
W
Yemoja
Xibalbaa
Yemoja
4
2
6
3.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
58,922
78,061
Taken
71,017
49,625
Mitigated
52,329
16,518
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,721
491
0
6,298
16,796
8,225
0
2,982
13,728
0
66,056
L
9,657
1,965
0
1,736
18,299
13,972
0
6,922
11,305
0
40,559
L
3,846
655
0
0
16,126
16,074
373
6,947
9,061
24,989
0
W
11,449
6,651
0
1,532
14,941
7,815
4,799
1,724
13,117
0
130,170
W
Cu Chulainn
Neoslicer123
Cu Chulainn
12,418
1,886
0
4,466
17,309
16,854
1,416
2,306
14,803
13,407
75,487
L
9,601
2,051
0
1,365
10,722
4,078
285
2,989
7,499
56,406
0
L
Ah Muzen Cab
SantiagoPR
Ah Muzen Cab
8,032
4,643
596
6,523
16,118
7,276
693
4,678
11,354
0
60,059
W
Hades
Surek2002
Hades
14,613
127
0
8,281
14,054
9,625
2,648
4,306
9,648
84,945
0
W
Yemoja
Xibalbaa
Yemoja
8,432
1,820
2,382
3,160
12,959
13,521
1,816
1,450
11,459
29,410
0
W
12,010
4,530
0
5,215
11,754
4,514
4,373
3,661
7,968
0
57,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
60,576
437
Minions Killed
642
0
Camps Cleared
0
1,713,808
Distance Traveled
1,958,072
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,122
482
129
6
0
348,082
8
L
Mulan
7,932
378
60
3
0
329,273
1
L
Ares
7,749
369
41
2
0
339,794
0
W
Nemesis
13,194
628
192
9
0
494,599
3
W
Cu Chulainn
12,662
603
147
7
0
403,821
2
L
Hera
9,352
445
110
5
0
364,479
0
L
Ah Muzen Cab
10,163
484
97
5
0
332,180
2
W
Hades
12,841
611
155
7
0
362,236
5
W
Yemoja
10,838
516
49
2
0
348,645
5
W
Hou Yi
11,041
526
99
5
0
348,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role