Player Matchup

Tyr
Tyr
Ashlityr
Tyr
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 157L
1,631 Elo+
Solo
Medusa
Medusa
AuraLike
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
DeliTanrı22CM
Kuzenbo
Level 110
God Stats
1W - 1L
1,684 SR
Queue Stats
135W - 147L
1,547 Elo+
Solo
Izanami
Izanami
ExecutorZ7
Izanami
Level 146
God Stats
3W - 9L
1,425 SR
Queue Stats
389W - 412L
1,561 Elo+
Solo
Bastet
Bastet
zDarkLove_1998
Bastet
Level 105
God Stats
9W - 4L
1,520 SR
Queue Stats
323W - 364L
1,578 Elo+
Solo
Team Averages
Level 133
1,526 SR
1,582 Elo+

VS

Team Averages
Level 144
1,561 SR
1,618 Elo+
Olorun
Olorun
BigDaddyBatman
Olorun
Level 82
God Stats
16W - 8L
1,697 SR
Queue Stats
704W - 602L
1,591 Elo+
Solo
Odin
Odin
MrPnutButtaCups
Odin
Level 157
God Stats
2W - 1L
1,216 SR
Queue Stats
143W - 142L
1,512 Elo+
Solo
Artio
Artio
南城念北安
Artio
Level 160
God Stats
2W - 0L
1,768 SR
Queue Stats
74W - 74L
1,639 Elo+
Party 1
Susano
Susano
在队友死亡后使用VGS发送你真菜
Susano
Level 160
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 1L
1,847 Elo+
Party 1
Tiamat
Tiamat
男孩子竟被女老师轮番布置作业
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
7,147
794
5,747
16,952
9,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
AuraLike
Medusa
12
1 / 6 / 10
6,824
758
11,263
9,274
3,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 12
7,245
805
8,197
12,795
15,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ExecutorZ7
Izanami
15
7 / 4 / 8
8,826
981
15,638
9,485
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 5 / 8
7,835
871
12,619
8,957
3,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 16
8,282
920
12,602
10,868
6,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 14
8,004
889
7,063
12,163
7,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 17
8,525
947
7,789
18,703
19,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
10 / 4 / 9
9,417
1,046
11,335
11,047
5,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 3 / 10
9,102
1,011
12,606
10,947
8,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
90
16
Kills
24
24
Deaths
16
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Medusa
AuraLike
Medusa
1
6
10
1
W
2
3
16
3.33
L
1
4
12
1.75
L
Izanami
ExecutorZ7
Izanami
7
4
8
2.75
W
3
2
14
5
L
5
5
8
1.8
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,464
Damage
51,395
57,463
Taken
63,728
36,449
Mitigated
46,718
14,978
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,747
468
703
4,618
16,952
9,166
0
11,426
5,376
0
13,043
L
Medusa
AuraLike
Medusa
11,263
4,154
381
759
9,274
3,780
473
4,468
4,756
0
18,098
W
12,602
7,977
1,869
3,248
10,868
6,256
2,795
1,592
9,276
29,305
0
L
8,197
3,221
766
1,411
12,795
15,828
15
7,330
5,274
11,215
0
L
Izanami
ExecutorZ7
Izanami
15,638
10,225
1,171
2,922
9,485
4,017
165
5,488
3,947
0
28,126
W
7,063
616
293
4,640
12,163
7,232
875
1,619
10,544
0
10,208
L
12,619
2,211
1,035
1,212
8,957
3,658
0
4,285
4,622
0
16,296
W
7,789
751
4,205
5,850
18,703
19,759
0
2,455
16,248
11,022
0
W
11,335
2,546
507
288
11,047
5,415
399
1,377
9,670
0
17,638
W
12,606
1,786
0
3,520
10,947
8,056
1,008
1,154
9,793
26,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
43,330
126
Minions Killed
109
0
Camps Cleared
0
786,195
Distance Traveled
874,371
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,147
794
18
2
0
157,789
1
L
Medusa
6,824
758
27
3
0
148,975
1
W
Olorun
8,282
920
44
5
0
148,330
0
L
Kuzenbo
7,245
805
13
1
0
167,478
4
L
Izanami
8,826
981
56
6
0
137,356
0
W
Odin
8,004
889
5
1
0
186,261
0
L
Bastet
7,835
871
12
1
0
174,597
0
W
Artio
8,525
947
8
1
0
186,617
0
W
Susano
9,417
1,046
18
2
0
170,678
1
W
Tiamat
9,102
1,011
34
4
0
182,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role