Player Matchup

Ah Puch
Ah Puch
Bokica
Ah Puch
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,551 Elo+
Solo
Aphrodite
Aphrodite
MarolexHD
Aphrodite
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 142L
1,559 Elo+
Solo
Merlin
Merlin
Psycho_MvS
Merlin
Level 125
God Stats
11W - 7L
1,724 SR
Queue Stats
353W - 341L
1,564 Elo+
Solo
Bellona
Bellona
Zenobiia
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,539 Elo+
Solo
Nu Wa
Nu Wa
intellect2147
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,543 Elo+

VS

Team Averages
Level 127
1,457 SR
1,607 Elo+
Nike
Nike
NoStressP
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,462 Elo+
Party 1
Terra
Terra
Pika720
Terra
Level 159
God Stats
7W - 8L
1,284 SR
Queue Stats
964W - 985L
1,607 Elo+
Solo
Hou Yi
Hou Yi
Sansegundog
Hou Yi
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 160L
1,497 Elo+
Solo
Cerberus
Cerberus
kossu23
Cerberus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 128L
1,734 Elo+
Party 1
Zeus
Zeus
rullahuuli
Zeus
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 90L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bokica
Ah Puch
20
5 / 5 / 9
12,196
813
18,965
16,768
6,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
MarolexHD
Aphrodite
16
1 / 7 / 3
9,752
650
6,000
20,241
10,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Psycho_MvS
Merlin
16
4 / 5 / 2
10,363
691
15,349
12,811
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zenobiia
Bellona
19
3 / 7 / 9
11,319
755
12,582
23,520
27,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 7 / 7
11,546
770
15,800
15,875
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
2 / 5 / 23
11,045
736
7,993
21,093
21,680
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Pika720
Terra
19
7 / 3 / 17
11,570
771
9,020
17,888
15,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
18
9 / 3 / 12
11,787
786
22,754
16,754
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
kossu23
Cerberus
19
8 / 3 / 18
12,439
829
17,793
24,371
30,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 4 / 18
11,421
761
27,736
16,168
16,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
18
Kills
31
31
Deaths
18
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bokica
Ah Puch
5
5
9
1.9
L
Aphrodite
MarolexHD
Aphrodite
1
7
3
0.36
W
Nike
2
5
23
2.7
W
Terra
Pika720
Terra
7
3
17
5.17
L
Merlin
Psycho_MvS
Merlin
4
5
2
1
W
Hou Yi
9
3
12
5
L
Bellona
Zenobiia
Bellona
3
7
9
1.07
L
5
7
7
1.21
W
Cerberus
kossu23
Cerberus
8
3
18
5.67
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,696
Damage
85,296
89,215
Taken
96,274
56,302
Mitigated
92,109
34,529
Healing
48,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bokica
Ah Puch
18,965
1,307
1,676
3,381
16,768
6,804
993
8,668
8,100
42,320
0
L
Aphrodite
MarolexHD
Aphrodite
6,000
727
7,811
7,535
20,241
10,398
814
12,523
7,718
15,126
0
W
Nike
7,993
817
2,912
2,065
21,093
21,680
595
12,582
8,511
0
24,071
W
Terra
Pika720
Terra
9,020
207
20,596
6,981
17,888
15,890
395
9,707
8,181
20,901
0
L
Merlin
Psycho_MvS
Merlin
15,349
557
1,774
1,845
12,811
4,910
576
7,987
4,824
27,342
0
W
Hou Yi
22,754
11,352
1,386
4,658
16,754
6,894
2,801
11,265
5,489
0
47,169
L
Bellona
Zenobiia
Bellona
12,582
1,056
3,024
4,619
23,520
27,762
497
14,180
9,340
449
21,231
L
15,800
4,288
789
2,075
15,875
6,428
872
11,191
4,684
29,145
0
W
Cerberus
kossu23
Cerberus
17,793
373
1,443
6,356
24,371
30,943
414
13,261
11,110
31,282
0
W
27,736
1,966
49
2,297
16,168
16,702
1,481
9,688
6,480
65,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,176
Gold Earned
58,262
154
Minions Killed
225
0
Camps Cleared
0
1,215,738
Distance Traveled
1,223,142
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,196
813
58
4
0
231,249
1
L
Aphrodite
9,752
650
27
2
0
239,040
0
W
Nike
11,045
736
37
2
0
248,550
4
W
Terra
11,570
771
29
2
0
288,113
3
L
Merlin
10,363
691
27
2
0
246,523
5
W
Hou Yi
11,787
786
48
3
0
236,597
1
L
Bellona
11,319
755
19
1
0
271,632
0
L
Nu Wa
11,546
770
23
2
0
227,294
3
W
Cerberus
12,439
829
37
2
0
234,426
3
W
Zeus
11,421
761
74
5
0
215,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role