Player Matchup

Arachne
Arachne
AKA474
Arachne
Level 7
God Stats
8W - 4L
1,759 SR
Queue Stats
70W - 55L
1,254 Elo+
Solo
Hou Yi
Hou Yi
Lexxxi420
Hou Yi
Level 15
God Stats
2W - 1L
1,544 SR
Queue Stats
36W - 33L
1,539 Elo+
Solo
Chang'e
Chang'e
Lobowarf
Chang'e
Level 13
God Stats
4W - 1L
1,519 SR
Queue Stats
24W - 14L
1,364 Elo+
Solo
Agni
Agni
OmgItsPowerAkki
Agni
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
R3PERS_EyE
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,570 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,445 Elo+

VS

Team Averages
Level 14
1,537 SR
1,326 Elo+
Bellona
Bellona
Blessed19944813
Bellona
Level 18
God Stats
11W - 5L
1,470 SR
Queue Stats
85W - 75L
1,363 Elo+
Solo
Nox
Nox
Eu20matar552
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,410 Elo+
Solo
Yemoja
Yemoja
JC_Bebecita
Yemoja
Level 5
God Stats
1W - 2L
1,543 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Loki
Loki
godwind_
Loki
Level 8
God Stats
10W - 12L
1,357 SR
Queue Stats
53W - 39L
1,230 Elo+
Solo
Athena
Athena
lc3n-_champ
Athena
Level 21
God Stats
0W - 1L
1,817 SR
Queue Stats
29W - 40L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AKA474
Arachne
20
20 / 3 / 9
16,098
1,342
32,098
17,477
9,382
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Lexxxi420
Hou Yi
19
3 / 2 / 12
12,169
1,014
4,704
11,102
5,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Lobowarf
Chang'e
19
7 / 1 / 11
13,218
1,102
18,047
6,442
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 19
12,364
1,030
15,796
11,419
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
R3PERS_EyE
Poseidon
19
3 / 6 / 17
12,129
1,011
16,788
10,537
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
12,259
1,022
16,029
19,524
11,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 11 / 2
12,507
1,042
8,036
22,482
10,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
18
0 / 2 / 6
12,127
1,011
4,986
13,960
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
18
5 / 7 / 5
12,556
1,046
10,839
16,226
5,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
17
2 / 11 / 4
10,824
902
11,659
23,398
10,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
35
Kills
16
16
Deaths
35
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
AKA474
Arachne
20
3
9
8.17
L
3
4
9
1.88
L
6
11
2
0.64
L
Yemoja
0
2
6
1.5
W
Hou Yi
Lexxxi420
Hou Yi
3
2
12
4.5
W
Chang'e
Lobowarf
Chang'e
7
1
11
12.5
W
2
4
19
2.88
W
Poseidon
R3PERS_EyE
Poseidon
3
6
17
1.92
L
Loki
5
7
5
1.07
L
Athena
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,433
Damage
51,549
56,977
Taken
95,590
26,916
Mitigated
53,322
13,575
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AKA474
Arachne
32,098
21,460
0
4,265
17,477
9,382
0
7,889
9,588
0
46,532
L
16,029
7,978
498
2,105
19,524
11,437
0
11,022
8,416
0
37,168
L
8,036
688
0
595
22,482
10,475
0
14,680
7,694
30,515
0
L
Yemoja
4,986
382
5,122
1,999
13,960
15,095
0
6,614
7,278
29,101
0
W
Hou Yi
Lexxxi420
Hou Yi
4,704
3,096
0
1,778
11,102
5,361
0
3,222
7,880
0
26,653
W
Chang'e
Lobowarf
Chang'e
18,047
1,913
3,189
3,444
6,442
2,749
0
2,647
3,795
40,871
0
W
15,796
892
0
899
11,419
5,096
0
5,997
5,422
28,425
0
W
Poseidon
R3PERS_EyE
Poseidon
16,788
2,782
0
0
10,537
4,328
0
4,926
5,611
30,853
0
L
Loki
10,839
2,676
0
0
16,226
5,731
0
6,333
9,814
0
26,950
L
Athena
11,659
2,886
46
2,925
23,398
10,584
0
11,619
11,757
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,978
Gold Earned
60,273
199
Minions Killed
192
8
Camps Cleared
8
1,107,749
Distance Traveled
1,044,323
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,098
1,342
26
2
5
261,964
1
L
Bellona
12,259
1,022
56
5
2
237,001
0
L
Nox
12,507
1,042
55
5
1
217,826
0
L
Yemoja
12,127
1,011
35
3
0
224,187
0
W
Hou Yi
12,169
1,014
53
4
1
206,742
0
W
Chang'e
13,218
1,102
53
4
1
234,274
0
W
Agni
12,364
1,030
34
3
0
234,850
1
W
Poseidon
12,129
1,011
33
3
1
169,919
0
L
Loki
12,556
1,046
30
3
4
182,224
0
L
Athena
10,824
902
16
1
1
183,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role