Player Matchup

Heimdallr
Heimdallr
ChinChopа
Heimdallr
Level 29
God Stats
8W - 7L
1,708 SR
Queue Stats
101W - 89L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Foullek
Baron Samedi
Level 14
God Stats
14W - 9L
1,610 SR
Queue Stats
44W - 38L
1,421 Elo+
Solo
Merlin
Merlin
Karalluuda
Merlin
Level 157
God Stats
2W - 3L
1,765 SR
Queue Stats
24W - 18L
1,594 Elo+
Party 3
Cerberus
Cerberus
conscar
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,617 Elo+
Party 3
Anhur
Anhur
oscarpion
Anhur
Level 15
God Stats
2W - 1L
1,499 SR
Queue Stats
20W - 14L
1,590 Elo+
Party 3
Team Averages
Level 44
1,616 SR
1,550 Elo+

VS

Team Averages
Level 35
1,613 SR
1,442 Elo+
Apollo
Apollo
C10banu
Apollo
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 34L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
SirkNicolas
Jing Wei
Level 26
God Stats
3W - 2L
1,747 SR
Queue Stats
39W - 28L
1,384 Elo+
Solo
Chaac
Chaac
ThePuchiAtr
Chaac
Level 11
God Stats
3W - 7L
1,607 SR
Queue Stats
11W - 26L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
TotallyNotKermit
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 37L
1,461 Elo+
Party 2
Hera
Hera
el-asesing21
Hera
Level 105
God Stats
1W - 2L
1,711 SR
Queue Stats
106W - 113L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChinChopа
Heimdallr
20
11 / 4 / 23
14,625
1,219
24,538
18,550
8,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Foullek
Baron Samedi
20
8 / 5 / 20
13,565
1,130
17,585
17,943
10,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Karalluuda
Merlin
20
11 / 8 / 18
14,137
1,178
27,163
16,033
7,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
conscar
Cerberus
20
2 / 9 / 22
12,625
1,052
10,538
30,709
35,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
oscarpion
Anhur
20
14 / 8 / 20
14,628
1,219
24,505
27,037
12,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C10banu
Apollo
19
10 / 12 / 10
14,086
1,174
18,174
23,630
9,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
SirkNicolas
Jing Wei
20
18 / 9 / 8
16,430
1,369
44,110
27,183
9,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 10 / 19
12,409
1,034
10,952
25,941
25,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 17
13,886
1,157
22,871
15,229
5,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 10 / 13
11,547
962
8,755
19,907
11,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
101
46
Kills
34
34
Deaths
46
103
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Apollo
C10banu
Apollo
10
12
10
1.25
W
Heimdallr
ChinChopа
Heimdallr
11
4
23
5.63
W
Baron Samedi
Foullek
Baron Samedi
8
5
20
3.6
W
Merlin
Karalluuda
Merlin
11
8
18
2.5
L
Jing Wei
SirkNicolas
Jing Wei
18
9
8
2.44
L
1
10
19
1.05
L
5
5
17
2.7
W
Cerberus
conscar
Cerberus
2
9
22
1.44
L
0
10
13
0.65
W
Anhur
oscarpion
Anhur
14
8
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,329
Damage
104,862
110,272
Taken
111,890
75,734
Mitigated
61,008
15,831
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
C10banu
Apollo
18,174
11,586
0
549
23,630
9,086
0
11,297
12,329
0
37,732
W
Heimdallr
ChinChopа
Heimdallr
24,538
17,335
0
1,654
18,550
8,874
0
3,853
14,697
0
39,042
W
Baron Samedi
Foullek
Baron Samedi
17,585
498
3,889
3,332
17,943
10,939
0
4,632
13,311
39,470
0
W
Merlin
Karalluuda
Merlin
27,163
1,594
0
685
16,033
7,694
0
5,934
10,099
66,512
0
L
Jing Wei
SirkNicolas
Jing Wei
44,110
28,014
0
5,394
27,183
9,123
0
13,517
13,666
0
70,338
L
10,952
686
0
2,803
25,941
25,270
0
12,462
13,479
177
24,416
L
22,871
2,766
0
0
15,229
5,767
0
9,106
6,123
43,991
0
W
Cerberus
conscar
Cerberus
10,538
268
0
2,307
30,709
35,613
0
8,592
22,117
28,123
0
L
8,755
1,915
560
2,733
19,907
11,762
0
8,904
11,003
39,902
0
W
Anhur
oscarpion
Anhur
24,505
11,057
0
3,964
27,037
12,614
0
8,792
18,245
0
47,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
68,358
250
Minions Killed
218
6
Camps Cleared
7
1,052,812
Distance Traveled
1,233,554
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,086
1,174
35
3
3
262,302
1
W
Heimdallr
14,625
1,219
27
2
2
232,222
0
W
Baron Samedi
13,565
1,130
65
5
2
229,029
1
W
Merlin
14,137
1,178
84
7
2
187,288
1
L
Jing Wei
16,430
1,369
56
5
3
270,978
3
L
Chaac
12,409
1,034
19
2
0
243,315
1
L
Kukulkan
13,886
1,157
52
4
1
256,270
1
W
Cerberus
12,625
1,052
46
4
0
218,232
0
L
Hera
11,547
962
56
5
0
200,689
0
W
Anhur
14,628
1,219
28
2
0
186,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role