Player Matchup

Osiris
Osiris
ExtollentiamPlus
Osiris
Level 9
God Stats
3W - 0L
1,763 SR
Queue Stats
7W - 0L
2,062 Elo+
Party 1
Fenrir
Fenrir
Mangrot
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Quetzalgang
Ao Kuang
Level 24
God Stats
23W - 20L
1,561 SR
Queue Stats
128W - 133L
1,610 Elo+
Solo
Nemesis
Nemesis
YmirHappy69
Nemesis
Level 23
God Stats
1W - 0L
1,746 SR
Queue Stats
14W - 3L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
koseto12
Heimdallr
Level 19
God Stats
2W - 0L
1,237 SR
Queue Stats
5W - 0L
1,874 Elo+
Party 1
Team Averages
Level 20
1,561 SR
1,729 Elo+

VS

Team Averages
Level 25
1,726 SR
1,641 Elo+
Izanami
Izanami
CyguNN13
Izanami
Level 27
God Stats
154W - 105L
1,734 SR
Queue Stats
218W - 191L
1,614 Elo+
Party 2
Athena
Athena
ShuviUchiha
Athena
Level 26
God Stats
22W - 7L
1,833 SR
Queue Stats
50W - 33L
1,673 Elo+
Party 3
Scylla
Scylla
Twisterboi
Scylla
Level 23
God Stats
8W - 7L
1,666 SR
Queue Stats
92W - 47L
1,681 Elo+
Solo
Tsukuyomi
Tsukuyomi
wetpredator
Tsukuyomi
Level 24
God Stats
10W - 10L
1,661 SR
Queue Stats
142W - 143L
1,577 Elo+
Party 2
Osiris
Osiris
xXCrIsMDGKXx
Osiris
Level 26
God Stats
0W - 1L
1,737 SR
Queue Stats
93W - 72L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 7
10,423
651
15,534
14,033
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Mangrot
Fenrir
13
6 / 2 / 8
9,172
573
6,724
14,663
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Quetzalgang
Ao Kuang
15
5 / 6 / 3
9,268
579
9,269
13,455
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
YmirHappy69
Nemesis
15
11 / 3 / 7
9,796
612
11,523
11,998
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
koseto12
Heimdallr
13
1 / 4 / 6
7,794
487
6,069
11,263
3,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CyguNN13
Izanami
13
4 / 7 / 3
8,474
530
10,679
10,698
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
2 / 4 / 7
8,458
529
4,824
12,742
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Twisterboi
Scylla
14
7 / 7 / 3
9,896
619
12,720
9,232
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
wetpredator
Tsukuyomi
11
4 / 9 / 4
7,779
486
5,450
12,615
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
4 / 8 / 2
8,382
524
9,056
17,338
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
35
Kills
21
21
Deaths
35
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
CyguNN13
Izanami
4
7
3
0.79
W
12
6
7
2.58
W
Fenrir
Mangrot
Fenrir
6
2
8
5
W
Ao Kuang
Quetzalgang
Ao Kuang
5
6
3
1.08
L
Athena
2
4
7
1.38
L
Scylla
Twisterboi
Scylla
7
7
3
1.21
W
Nemesis
YmirHappy69
Nemesis
11
3
7
4.83
W
Heimdallr
koseto12
Heimdallr
1
4
6
1
L
Tsukuyomi
wetpredator
Tsukuyomi
4
9
4
0.67
L
Osiris
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
42,729
65,412
Taken
62,625
30,409
Mitigated
27,662
22,478
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CyguNN13
Izanami
10,679
7,842
0
2,267
10,698
3,322
380
0
10,698
0
53,368
W
15,534
6,792
0
3,582
14,033
7,948
0
5,649
8,077
0
62,629
W
Fenrir
Mangrot
Fenrir
6,724
2,376
0
5,285
14,663
8,142
0
3,370
11,221
0
33,923
W
Ao Kuang
Quetzalgang
Ao Kuang
9,269
2,576
0
5,407
13,455
6,056
1,488
1,972
11,427
45,030
4,853
L
Athena
4,824
2,017
0
1,195
12,742
8,793
0
62
12,680
22,675
0
L
Scylla
Twisterboi
Scylla
12,720
1,387
0
1,239
9,232
2,505
0
240
8,992
39,755
0
W
Nemesis
YmirHappy69
Nemesis
11,523
6,199
0
4,520
11,998
4,768
0
4,124
7,704
0
62,022
W
Heimdallr
koseto12
Heimdallr
6,069
1,878
0
3,684
11,263
3,495
760
1,798
9,439
0
37,941
L
Tsukuyomi
wetpredator
Tsukuyomi
5,450
1,422
0
1,386
12,615
4,021
22
682
11,933
0
23,309
L
Osiris
9,056
4,771
0
4,561
17,338
9,021
0
7,578
9,760
0
46,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
42,989
394
Minions Killed
317
0
Camps Cleared
0
1,637,072
Distance Traveled
1,477,596
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,474
530
88
6
0
288,335
2
W
Osiris
10,423
651
104
7
0
325,170
0
W
Fenrir
9,172
573
42
3
0
357,836
5
W
Ao Kuang
9,268
579
95
6
0
290,454
4
L
Athena
8,458
529
33
2
0
319,281
2
L
Scylla
9,896
619
78
5
0
278,890
4
W
Nemesis
9,796
612
91
6
0
361,458
4
W
Heimdallr
7,794
487
62
4
0
302,154
1
L
Tsukuyomi
7,779
486
36
2
0
310,340
1
L
Osiris
8,382
524
82
5
0
280,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role