Player Matchup

Fafnir
Fafnir
BLatanT3
Fafnir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,535 Elo+
Solo
Neith
Neith
DrKadogg
Neith
Level 7
God Stats
19W - 21L
1,355 SR
Queue Stats
47W - 59L
1,203 Elo+
Party 1
Fenrir
Fenrir
Kyohi-suru
Fenrir
Level 7
God Stats
1W - 1L
1,017 SR
Queue Stats
5W - 10L
1,209 Elo+
Solo
Rama
Rama
Mr_Oslavo
Rama
Level 17
God Stats
2W - 1L
1,782 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Zeus
Zeus
degta777
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,212 Elo+
Solo
Team Averages
Level 11
1,431 SR
1,276 Elo+

VS

Team Averages
Level 20
1,379 SR
1,343 Elo+
Cthulhu
Cthulhu
JJ4201
Cthulhu
Level 9
God Stats
19W - 19L
1,515 SR
Queue Stats
29W - 39L
1,199 Elo+
Solo
Artemis
Artemis
Labesky29
Artemis
Level 25
God Stats
4W - 3L
1,598 SR
Queue Stats
12W - 27L
1,492 Elo+
Solo
Zeus
Zeus
SomaliaSurvivorr
Zeus
Level 28
God Stats
3W - 4L
1,287 SR
Queue Stats
93W - 91L
1,414 Elo+
Solo
Janus
Janus
jonathanisan
Janus
Level 11
God Stats
1W - 0L
1,210 SR
Queue Stats
7W - 8L
1,171 Elo+
Solo
Hachiman
Hachiman
moderate-flight0
Hachiman
Level 25
God Stats
2W - 2L
1,285 SR
Queue Stats
110W - 120L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BLatanT3
Fafnir
20
11 / 5 / 1
14,648
563
17,740
28,768
25,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DrKadogg
Neith
16
2 / 14 / 4
10,425
401
8,771
20,116
7,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Kyohi-suru
Fenrir
15
5 / 14 / 4
10,450
402
13,727
26,463
18,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
15
0 / 8 / 4
9,132
351
5,605
18,212
5,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
9
0 / 8 / 3
7,505
289
365
7,473
1,796

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JJ4201
Cthulhu
15
2 / 4 / 7
10,450
402
7,984
18,753
13,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Labesky29
Artemis
20
17 / 2 / 4
16,590
638
25,096
15,634
6,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
13 / 5 / 1
15,046
579
21,788
18,284
7,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 6 / 4
11,068
426
8,796
11,658
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 2 / 6
14,307
550
15,547
18,584
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
18
Kills
47
49
Deaths
19
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BLatanT3
Fafnir
11
5
1
2.3
L
Neith
DrKadogg
Neith
2
14
4
0.29
W
Cthulhu
JJ4201
Cthulhu
2
4
7
1.38
L
Fenrir
Kyohi-suru
Fenrir
5
14
4
0.5
W
Artemis
Labesky29
Artemis
17
2
4
9.5
L
Rama
0
8
4
0.25
W
13
5
1
2.7
L
Zeus
0
8
3
0.19
W
3
6
4
0.83
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,208
Damage
79,211
101,032
Taken
82,913
59,622
Mitigated
38,417
21,800
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BLatanT3
Fafnir
17,740
5,721
0
11,887
28,768
25,926
0
6,061
22,621
112,229
0
L
Neith
DrKadogg
Neith
8,771
4,621
0
2,721
20,116
7,191
834
9,519
10,387
0
52,882
W
Cthulhu
JJ4201
Cthulhu
7,984
807
1,543
4,750
18,753
13,385
1,928
2,114
16,639
37,404
0
L
Fenrir
Kyohi-suru
Fenrir
13,727
2,749
0
3,976
26,463
18,830
636
10,424
15,853
0
35,068
W
Artemis
Labesky29
Artemis
25,096
15,311
191
6,730
15,634
6,345
4,765
7,579
8,055
0
127,008
L
Rama
5,605
5,096
123
3,093
18,212
5,879
0
9,229
8,833
0
40,584
W
21,788
5,114
0
6,543
18,284
7,588
2,277
4,051
14,233
95,461
0
L
Zeus
365
273
0
0
7,473
1,796
0
2,661
4,770
5,441
0
W
8,796
833
0
269
11,658
3,796
2,650
1,538
10,120
53,499
0
W
15,547
9,448
0
5,719
18,584
7,303
1,026
2,823
15,761
0
115,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
67,461
357
Minions Killed
654
0
Camps Cleared
0
1,828,399
Distance Traveled
2,277,326
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,648
563
157
6
0
430,028
0
L
Neith
10,425
401
91
4
0
337,887
0
W
Cthulhu
10,450
402
45
2
0
474,231
0
L
Fenrir
10,450
402
35
1
0
442,348
0
W
Artemis
16,590
638
210
8
0
465,262
0
L
Rama
9,132
351
66
3
0
379,220
0
W
Zeus
15,046
579
149
6
0
405,884
0
L
Zeus
7,505
289
8
0
0
238,916
0
W
Janus
11,068
426
108
4
0
478,164
3
W
Hachiman
14,307
550
142
5
0
453,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role