Player Matchup

Serqet
Serqet
Thunder1224
Serqet
Level 28
God Stats
32W - 28L
1,511 SR
Queue Stats
180W - 110L
1,612 Elo+
Solo
Danzaburou
Danzaburou
szétverlek
Danzaburou
Level 85
God Stats
39W - 18L
1,699 SR
Queue Stats
112W - 88L
1,609 Elo+
Party 2
Tiamat
Tiamat
tarohexon
Tiamat
Level 97
God Stats
8W - 5L
1,655 SR
Queue Stats
232W - 180L
1,646 Elo+
Party 2
Team Averages
Level 70
1,621 SR
1,622 Elo+

VS

Team Averages
Level 81
1,898 SR
1,814 Elo+
Vulcan
Vulcan
Nau15
Vulcan
Level 29
God Stats
4W - 0L
2,048 SR
Queue Stats
64W - 4L
2,016 Elo+
Party 1
Rama
Rama
Sallwar
Rama
Level 54
God Stats
4W - 0L
1,587 SR
Queue Stats
280W - 273L
1,536 Elo+
Solo
Sobek
Sobek
Üruk
Sobek
Level 160
God Stats
3W - 0L
2,059 SR
Queue Stats
222W - 17L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 4 / 2
8,701
669
5,790
11,408
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
szétverlek
Danzaburou
12
4 / 8 / 2
9,116
701
9,598
13,504
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
tarohexon
Tiamat
12
1 / 4 / 5
8,378
644
9,741
9,468
6,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nau15
Vulcan
14
7 / 2 / 8
10,062
774
14,118
7,710
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Sallwar
Rama
12
6 / 3 / 9
9,463
728
8,262
9,197
3,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Üruk
Sobek
12
3 / 2 / 13
8,886
684
6,107
16,394
13,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
16
16
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Nau15
Vulcan
7
2
8
5.5
W
Rama
Sallwar
Rama
6
3
9
3.5
L
Serqet
2
4
2
0.75
L
Danzaburou
szétverlek
Danzaburou
4
8
2
0.63
L
Tiamat
tarohexon
Tiamat
1
4
5
0.88
W
Sobek
Üruk
Sobek
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
28,487
34,380
Taken
33,301
17,914
Mitigated
20,846
9,645
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Nau15
Vulcan
14,118
3,008
0
1,259
7,710
3,271
589
2,052
5,252
53,743
0
W
Rama
Sallwar
Rama
8,262
6,096
0
2,922
9,197
3,637
1,973
1,696
7,321
0
25,873
L
Serqet
5,790
407
0
3,561
11,408
6,479
0
5,464
5,944
0
12,568
L
Danzaburou
szétverlek
Danzaburou
9,598
5,124
0
3,475
13,504
4,915
201
8,383
5,121
0
38,681
L
Tiamat
tarohexon
Tiamat
9,741
397
0
2,609
9,468
6,520
0
6,426
3,042
44,506
0
W
Sobek
Üruk
Sobek
6,107
586
1,329
4,701
16,394
13,938
145
6,017
9,807
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
28,411
140
Minions Killed
135
0
Camps Cleared
0
735,304
Distance Traveled
720,011
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,062
774
88
7
0
263,136
3
W
Rama
9,463
728
35
3
0
195,247
3
L
Serqet
8,701
669
18
1
0
271,242
0
L
Danzaburou
9,116
701
64
5
0
235,128
1
L
Tiamat
8,378
644
58
4
0
228,934
3
W
Sobek
8,886
684
12
1
0
261,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role