Player Matchup

Heimdallr
Heimdallr
Furtivenote3
Heimdallr
Level 29
God Stats
3W - 2L
1,395 SR
Queue Stats
97W - 91L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Landeneniga
Ao Kuang
Level 3
God Stats
37W - 33L
1,500 SR
Queue Stats
72W - 73L
1,639 Elo+
Solo
Sobek
Sobek
RedBull-X-299
Sobek
Level 11
God Stats
5W - 8L
1,686 SR
Queue Stats
181W - 258L
1,861 Elo+
Solo
Tyr
Tyr
el_CLN69
Tyr
Level 26
God Stats
6W - 0L
1,812 SR
Queue Stats
265W - 191L
1,692 Elo+
Solo
Tiamat
Tiamat
iSmurfzzAlot
Tiamat
Level 23
God Stats
18W - 9L
1,234 SR
Queue Stats
159W - 98L
1,739 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,674 Elo+

VS

Team Averages
Level 28
1,485 SR
1,405 Elo+
Kukulkan
Kukulkan
Levinator_06
Kukulkan
Level 24
God Stats
5W - 4L
1,616 SR
Queue Stats
88W - 162L
1,365 Elo+
Party 1
Ravana
Ravana
ardaaras1907
Ravana
Level 29
God Stats
0W - 2L
1,180 SR
Queue Stats
83W - 141L
1,359 Elo+
Party 1
Artemis
Artemis
blackfaier345
Artemis
Level 36
God Stats
3W - 3L
1,495 SR
Queue Stats
74W - 119L
1,406 Elo+
Party 1
Vamana
Vamana
jak14pc
Vamana
Level 18
God Stats
3W - 1L
1,852 SR
Queue Stats
93W - 144L
1,430 Elo+
Party 1
Khepri
Khepri
plxy17
Khepri
Level 31
God Stats
0W - 4L
1,281 SR
Queue Stats
85W - 148L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Furtivenote3
Heimdallr
17
3 / 6 / 11
11,641
529
13,554
17,412
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Landeneniga
Ao Kuang
17
5 / 1 / 6
11,304
514
5,983
18,086
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 4 / 14
11,675
531
10,452
18,167
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 2
13,572
617
21,802
23,997
29,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
20
17 / 1 / 7
14,600
664
34,609
14,985
13,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Levinator_06
Kukulkan
15
0 / 9 / 0
9,634
438
6,547
17,187
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
5 / 11 / 2
10,202
464
9,017
19,199
7,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
5 / 11 / 3
9,788
445
15,884
19,904
9,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
jak14pc
Vamana
16
1 / 4 / 1
9,986
454
11,585
22,133
23,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
plxy17
Khepri
15
2 / 5 / 7
10,108
459
8,059
23,290
25,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
39
Kills
13
13
Deaths
40
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Furtivenote3
Heimdallr
3
6
11
1.42
W
Ao Kuang
Landeneniga
Ao Kuang
5
1
6
8
L
Kukulkan
Levinator_06
Kukulkan
0
9
0
0
W
5
4
14
3
L
Ravana
5
11
2
0.55
L
Artemis
5
11
3
0.59
W
9
1
2
10
W
Tiamat
17
1
7
20.5
L
Vamana
jak14pc
Vamana
1
4
1
0.38
L
Khepri
plxy17
Khepri
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,400
Damage
51,092
92,647
Taken
101,713
77,786
Mitigated
71,707
40,458
Healing
17,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Furtivenote3
Heimdallr
13,554
7,480
0
5,095
17,412
7,061
2,570
3,530
13,844
0
73,126
W
Ao Kuang
Landeneniga
Ao Kuang
5,983
789
0
9,167
18,086
8,344
1,469
1,940
16,090
60,335
7,791
L
Kukulkan
Levinator_06
Kukulkan
6,547
447
255
1,440
17,187
5,948
2,134
13,143
3,416
63,408
0
W
10,452
1,463
0
4,740
18,167
20,222
895
3,621
14,510
28,208
0
L
Ravana
9,017
2,396
506
3,403
19,199
7,715
0
6,349
12,644
0
47,132
L
Artemis
15,884
7,228
382
2,280
19,904
9,183
2,588
10,578
9,168
0
57,236
W
21,802
5,897
0
10,716
23,997
29,151
4,020
1,782
22,165
0
100,094
W
Tiamat
34,609
4,180
207
10,533
14,985
13,008
3,683
3,289
11,432
122,194
0
L
Vamana
jak14pc
Vamana
11,585
4,452
375
7,284
22,133
23,008
988
6,376
15,661
0
52,620
L
Khepri
plxy17
Khepri
8,059
1,078
0
1,356
23,290
25,853
682
13,211
9,875
24,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,792
Gold Earned
49,718
608
Minions Killed
406
0
Camps Cleared
0
1,977,942
Distance Traveled
1,844,294
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,641
529
120
5
0
344,609
1
W
Ao Kuang
11,304
514
95
4
0
416,606
0
L
Kukulkan
9,634
438
124
6
0
341,295
0
W
Sobek
11,675
531
28
1
0
404,225
1
L
Ravana
10,202
464
94
4
0
388,651
0
L
Artemis
9,788
445
81
4
0
341,194
0
W
Tyr
13,572
617
176
8
0
403,454
4
W
Tiamat
14,600
664
189
9
0
409,048
1
L
Vamana
9,986
454
75
3
0
400,062
0
L
Khepri
10,108
459
32
1
0
373,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role