Player Matchup

Medusa
Medusa
Gratedballs
Medusa
Level 110
God Stats
10W - 7L
1,626 SR
Queue Stats
227W - 223L
1,507 Elo+
Party 2
Tiamat
Tiamat
OGXP
Tiamat
Level 147
God Stats
1W - 4L
1,247 SR
Queue Stats
43W - 54L
1,470 Elo+
Party 2
Bacchus
Bacchus
SacredCatss
Bacchus
Level 39
God Stats
4W - 9L
1,547 SR
Queue Stats
52W - 84L
1,378 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,452 Elo+

VS

Team Averages
Level 38
1,511 SR
1,400 Elo+
Danzaburou
Danzaburou
Teletha
Danzaburou
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 17L
1,332 Elo+
Party 1
Bacchus
Bacchus
dethangel01
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,359 Elo+
Party 1
Tiamat
Tiamat
drewtyh
Tiamat
Level 24
God Stats
18W - 15L
1,765 SR
Queue Stats
145W - 163L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 3 / 2
8,616
718
8,800
9,823
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
OGXP
Tiamat
12
2 / 2 / 4
8,336
695
10,167
7,573
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SacredCatss
Bacchus
9
0 / 6 / 4
7,156
596
4,015
10,483
7,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Teletha
Danzaburou
12
3 / 2 / 8
9,107
759
7,918
8,366
3,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
dethangel01
Bacchus
11
1 / 0 / 9
8,815
735
6,353
12,374
11,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
drewtyh
Tiamat
13
7 / 4 / 2
9,275
773
7,972
9,118
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
11
11
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
3
2
1.67
L
Tiamat
OGXP
Tiamat
2
2
4
2
L
Bacchus
SacredCatss
Bacchus
0
6
4
0.33
W
Danzaburou
Teletha
Danzaburou
3
2
8
3.5
W
Bacchus
dethangel01
Bacchus
1
0
9
5.5
W
Tiamat
drewtyh
Tiamat
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
22,243
27,879
Taken
29,858
17,808
Mitigated
21,479
6,047
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,800
2,633
0
2,517
9,823
3,599
784
5,725
4,098
0
37,561
L
Tiamat
OGXP
Tiamat
10,167
872
0
3,068
7,573
6,235
467
3,856
3,717
30,144
0
L
Bacchus
SacredCatss
Bacchus
4,015
345
0
462
10,483
7,974
0
4,803
5,680
12,310
0
W
Danzaburou
Teletha
Danzaburou
7,918
4,538
0
1,762
8,366
3,025
2,602
4,214
3,866
0
33,592
W
Bacchus
dethangel01
Bacchus
6,353
1,033
1,000
3,507
12,374
11,142
17
5,121
6,836
12,265
0
W
Tiamat
drewtyh
Tiamat
7,972
311
0
1,459
9,118
7,312
27
3,829
4,958
35,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
27,197
129
Minions Killed
148
0
Camps Cleared
0
612,735
Distance Traveled
671,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,616
718
59
5
0
180,348
1
L
Tiamat
8,336
695
51
4
0
210,982
2
L
Bacchus
7,156
596
19
2
0
221,405
0
W
Danzaburou
9,107
759
58
5
0
189,133
0
W
Bacchus
8,815
735
20
2
0
265,097
2
W
Tiamat
9,275
773
70
6
0
217,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role