Player Matchup

Sun Wukong
Sun Wukong
Donhue
Sun Wukong
Level 13
God Stats
1W - 0L
1,667 SR
Queue Stats
14W - 12L
1,636 Elo+
Solo
Nu Wa
Nu Wa
dearb
Nu Wa
Level 25
God Stats
6W - 5L
1,720 SR
Queue Stats
122W - 123L
1,453 Elo+
Solo
Ymir
Ymir
momoktm
Ymir
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 110L
1,436 Elo+
Solo
Discordia
Discordia
天霸丶东霸tua
Discordia
Level 8
God Stats
2W - 2L
1,329 SR
Queue Stats
9W - 10L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
夬zsa
Tsukuyomi
Level 8
God Stats
12W - 10L
1,354 SR
Queue Stats
19W - 19L
1,312 Elo+
Party 1
Team Averages
Level 16
1,514 SR
1,437 Elo+

VS

Team Averages
Level 26
1,446 SR
1,445 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Beathan3
Ra
Level 27
God Stats
40W - 35L
1,038 SR
Queue Stats
178W - 185L
1,363 Elo+
Solo
Cerberus
Cerberus
leventemozgalom
Cerberus
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 37L
1,387 Elo+
Solo
Hachiman
Hachiman
punk78
Hachiman
Level 29
God Stats
20W - 27L
1,539 SR
Queue Stats
119W - 123L
1,480 Elo+
Party 2
Ganesha
Ganesha
灵活de小舌头
Ganesha
Level 29
God Stats
2W - 3L
1,652 SR
Queue Stats
57W - 42L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Donhue
Sun Wukong
17
4 / 2 / 10
10,649
968
6,887
9,481
6,725
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
dearb
Nu Wa
18
5 / 3 / 13
11,785
1,071
16,925
8,458
3,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
momoktm
Ymir
19
3 / 2 / 12
11,198
1,018
4,369
9,697
7,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 0 / 9
11,231
1,021
16,102
3,049
1,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
夬zsa
Tsukuyomi
17
7 / 5 / 9
11,606
1,055
12,134
9,590
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 4 / 3
11,180
1,016
4,339
14,665
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 10 / 6
10,740
976
11,398
16,793
7,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cerberus
13
0 / 0 / 0
8,370
761
0
1,292
479
Hachiman
punk78
Hachiman
17
6 / 5 / 2
11,635
1,058
12,487
14,774
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 5 / 8
11,014
1,001
6,346
15,418
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
24
Kills
12
12
Deaths
24
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
3
1.88
L
0
10
6
0.3
W
Sun Wukong
Donhue
Sun Wukong
4
2
10
4.5
W
Nu Wa
dearb
Nu Wa
5
3
13
3.83
L
Cerberus
0
0
0
0
W
Ymir
momoktm
Ymir
3
2
12
4.5
L
Hachiman
punk78
Hachiman
6
5
2
1.4
W
5
0
9
9.5
W
Tsukuyomi
夬zsa
Tsukuyomi
7
5
9
2.3
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,417
Damage
34,570
40,275
Taken
62,942
21,967
Mitigated
32,675
3,695
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,339
1,219
0
2,400
14,665
4,867
0
10,195
4,470
0
13,125
L
11,398
1,843
1,447
2,539
16,793
7,737
0
10,008
6,785
73,465
0
W
Sun Wukong
Donhue
Sun Wukong
6,887
2,055
0
209
9,481
6,725
0
4,482
4,999
0
14,555
W
Nu Wa
dearb
Nu Wa
16,925
6,441
0
1,808
8,458
3,362
0
4,316
4,142
34,932
0
L
Cerberus
0
0
0
0
1,292
479
0
1,292
0
0
0
W
Ymir
momoktm
Ymir
4,369
486
0
1,015
9,697
7,273
0
3,770
5,927
36,484
0
L
Hachiman
punk78
Hachiman
12,487
8,530
0
0
14,774
4,955
0
8,288
6,486
0
45,620
W
16,102
696
118
545
3,049
1,011
0
1,335
1,714
40,670
0
W
Tsukuyomi
夬zsa
Tsukuyomi
12,134
2,763
0
0
9,590
3,596
0
3,841
5,749
0
27,842
L
6,346
226
0
684
15,418
14,637
0
7,613
7,805
19,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
52,939
220
Minions Killed
239
5
Camps Cleared
3
1,040,755
Distance Traveled
678,354
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,180
1,016
17
2
2
188,155
0
L
Ra
10,740
976
156
14
0
183,282
0
W
Sun Wukong
10,649
968
23
2
0
236,383
1
W
Nu Wa
11,785
1,071
33
3
1
177,274
0
L
Cerberus
8,370
761
0
0
0
0
0
W
Ymir
11,198
1,018
69
6
2
212,102
1
L
Hachiman
11,635
1,058
61
6
1
181,964
0
W
Discordia
11,231
1,021
57
5
1
216,408
5
W
Tsukuyomi
11,606
1,055
38
3
1
198,588
1
L
Ganesha
11,014
1,001
5
0
0
124,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role