Player Matchup

Fenrir
Fenrir
Marvelaid
Fenrir
Level 128
God Stats
1W - 0L
1,544 SR
Queue Stats
56W - 63L
1,582 Elo+
Party 1
Cerberus
Cerberus
Salsajuice
Cerberus
Level 105
God Stats
1W - 3L
1,566 SR
Queue Stats
167W - 105L
1,727 Elo+
Party 1
He Bo
He Bo
SilverGlint
He Bo
Level 127
God Stats
3W - 0L
1,537 SR
Queue Stats
83W - 44L
1,726 Elo+
Party 1
Team Averages
Level 120
1,549 SR
1,678 Elo+

VS

Team Averages
Level 79
1,380 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
GloccxSlixx
Tsukuyomi
Level 63
God Stats
7W - 13L
1,291 SR
Queue Stats
873W - 1,032L
1,432 Elo+
Solo
Fafnir
Fafnir
Pvlmz
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,403 Elo+
Solo
He Bo
He Bo
StealthyBison
He Bo
Level 147
God Stats
1W - 5L
1,350 SR
Queue Stats
264W - 230L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Marvelaid
Fenrir
12
7 / 1 / 2
7,932
793
4,862
6,869
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Salsajuice
Cerberus
11
2 / 1 / 5
7,819
782
4,744
7,608
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 7
6,663
666
4,320
3,281
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GloccxSlixx
Tsukuyomi
8
1 / 3 / 1
6,205
621
2,773
6,394
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Pvlmz
Fafnir
8
0 / 3 / 2
6,192
619
2,062
5,695
4,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
6,775
678
6,132
6,018
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GloccxSlixx
Tsukuyomi
1
3
1
0.5
W
Fenrir
Marvelaid
Fenrir
7
1
2
8
L
Fafnir
Pvlmz
Fafnir
0
3
2
0.33
W
Cerberus
Salsajuice
Cerberus
2
1
5
4.5
W
0
0
7
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
10,967
17,758
Taken
18,107
8,780
Mitigated
7,280
6,515
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GloccxSlixx
Tsukuyomi
2,773
844
0
371
6,394
1,680
0
3,193
2,991
0
18,870
W
Fenrir
Marvelaid
Fenrir
4,862
897
0
2,381
6,869
3,361
0
3,220
3,461
0
20,357
L
Fafnir
Pvlmz
Fafnir
2,062
1,012
176
648
5,695
4,140
0
2,764
2,670
6,899
0
W
Cerberus
Salsajuice
Cerberus
4,744
146
513
3,535
7,608
4,548
90
3,962
3,392
19,438
0
W
4,320
221
0
86
3,281
871
543
587
2,646
25,682
0
L
6,132
623
0
1,612
6,018
1,460
31
2,649
3,087
29,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
19,172
116
Minions Killed
94
0
Camps Cleared
0
604,388
Distance Traveled
522,353
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,205
621
23
2
0
187,908
3
W
Fenrir
7,932
793
31
3
0
198,159
1
L
Fafnir
6,192
619
12
1
0
169,926
1
W
Cerberus
7,819
782
38
4
0
219,665
1
W
He Bo
6,663
666
47
5
0
186,564
2
L
He Bo
6,775
678
59
6
0
164,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role