Player Matchup

Janus
Janus
Axiya
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
Schond
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Verier
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ivibarco7
Hercules
Level 63
God Stats
1W - 2L
1,583 SR
Queue Stats
49W - 50L
1,412 Elo+
Solo
Izanami
Izanami
oussWRYYYY
Izanami
Level 64
God Stats
5W - 3L
1,627 SR
Queue Stats
127W - 127L
1,545 Elo+
Solo
Team Averages
Level 103
1,542 SR
1,447 Elo+

VS

Team Averages
Level 103
1,504 SR
1,474 Elo+
Serqet
Serqet
Batbatavia
Serqet
Level 132
God Stats
57W - 79L
1,342 SR
Queue Stats
936W - 960L
1,404 Elo+
Solo
Hercules
Hercules
BraveG
Hercules
Level 25
God Stats
33W - 37L
1,513 SR
Queue Stats
119W - 113L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
Pabloshow
The Morrigan
Level 149
God Stats
40W - 34L
1,655 SR
Queue Stats
105W - 101L
1,529 Elo+
Solo
Merlin
Merlin
Skarbang
Merlin
Level 61
God Stats
10W - 13L
1,508 SR
Queue Stats
31W - 51L
1,376 Elo+
Solo
Apollo
Apollo
XiTerran
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
711W - 572L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axiya
Janus
16
0 / 1 / 5
9,369
937
4,379
5,765
2,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Schond
Baron Samedi
18
1 / 0 / 12
10,544
1,054
13,562
7,801
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Verier
Loki
18
12 / 3 / 7
13,042
1,304
13,432
10,075
4,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
ivibarco7
Hercules
17
4 / 2 / 8
10,557
1,056
5,231
12,939
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
oussWRYYYY
Izanami
16
3 / 1 / 8
10,579
1,058
7,258
12,880
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

238

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Batbatavia
Serqet
14
2 / 3 / 3
9,384
938
8,287
8,503
3,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
BraveG
Hercules
16
2 / 5 / 4
9,848
985
6,650
11,868
11,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Pabloshow
The Morrigan
15
0 / 6 / 4
9,895
990
11,893
9,624
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Skarbang
Merlin
16
2 / 4 / 2
10,387
1,039
14,050
8,415
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
XiTerran
Apollo
16
1 / 2 / 3
10,014
1,001
4,595
9,211
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
20
Kills
7
7
Deaths
20
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Axiya
Janus
0
1
5
2.5
L
Serqet
Batbatavia
Serqet
2
3
3
1.17
L
Hercules
BraveG
Hercules
2
5
4
0.8
L
The Morrigan
Pabloshow
The Morrigan
0
6
4
0.33
W
Baron Samedi
Schond
Baron Samedi
1
0
12
7
L
Merlin
Skarbang
Merlin
2
4
2
0.75
W
Loki
Verier
Loki
12
3
7
5.17
L
Apollo
XiTerran
Apollo
1
2
3
1.25
W
Hercules
ivibarco7
Hercules
4
2
8
4
W
Izanami
oussWRYYYY
Izanami
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
45,475
49,460
Taken
47,621
27,011
Mitigated
27,755
9,571
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Axiya
Janus
4,379
225
0
0
5,765
2,105
0
3,308
2,275
10,890
0
L
Serqet
Batbatavia
Serqet
8,287
1,185
0
0
8,503
3,814
0
3,416
4,987
0
10,987
L
Hercules
BraveG
Hercules
6,650
1,532
0
2,985
11,868
11,907
0
4,766
7,027
0
11,719
L
The Morrigan
Pabloshow
The Morrigan
11,893
1,615
0
1,538
9,624
4,814
0
3,899
5,487
22,586
2,047
W
Baron Samedi
Schond
Baron Samedi
13,562
466
2,023
2,540
7,801
3,343
0
4,160
2,912
38,169
0
L
Merlin
Skarbang
Merlin
14,050
431
128
1,087
8,415
3,235
0
2,262
6,103
48,209
0
W
Loki
Verier
Loki
13,432
4,164
0
0
10,075
4,116
0
3,441
6,236
0
29,834
L
Apollo
XiTerran
Apollo
4,595
1,604
0
407
9,211
3,985
0
3,598
5,563
0
32,083
W
Hercules
ivibarco7
Hercules
5,231
1,339
0
1,884
12,939
12,513
0
6,134
6,360
0
12,757
W
Izanami
oussWRYYYY
Izanami
7,258
3,279
0
3,124
12,880
4,934
0
6,082
6,422
0
43,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,091
Gold Earned
49,528
209
Minions Killed
203
7
Camps Cleared
9
1,063,099
Distance Traveled
968,077
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,369
937
22
2
0
221,032
0
L
Serqet
9,384
938
3
0
1
191,775
1
L
Hercules
9,848
985
6
1
1
181,866
1
L
The Morrigan
9,895
990
26
3
0
169,544
2
W
Baron Samedi
10,544
1,054
51
5
3
202,006
1
L
Merlin
10,387
1,039
109
11
1
210,258
0
W
Loki
13,042
1,304
33
3
2
222,201
2
L
Apollo
10,014
1,001
59
6
6
214,634
0
W
Hercules
10,557
1,056
19
2
1
223,915
0
W
Izanami
10,579
1,058
84
8
1
193,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role