Player Matchup

Ymir
Ymir
ExoticDemon1822
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 2
Fenrir
Fenrir
JinxTheDemon
Fenrir
Level 26
God Stats
11W - 13L
1,424 SR
Queue Stats
80W - 104L
1,294 Elo+
Solo
Hel
Hel
RagingB3ast226
Hel
Level 29
God Stats
3W - 2L
1,583 SR
Queue Stats
137W - 179L
1,346 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Remi_Gekyumi01
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 5L
1,276 Elo+
Solo
Chiron
Chiron
drayman31
Chiron
Level 28
God Stats
7W - 23L
1,317 SR
Queue Stats
221W - 272L
1,363 Elo+
Party 2
Team Averages
Level 25
1,422 SR
1,316 Elo+

VS

Team Averages
Level 15
1,446 SR
1,314 Elo+
Thanatos
Thanatos
Fr33ze-Z3YROX
Thanatos
Level 13
God Stats
2W - 1L
1,423 SR
Queue Stats
2W - 5L
1,143 Elo+
Party 1
Amaterasu
Amaterasu
Luv Tz
Amaterasu
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
192W - 164L
1,393 Elo+
Party 3
Da Ji
Da Ji
Sole 2D
Da Ji
Level 20
God Stats
32W - 28L
1,460 SR
Queue Stats
490W - 452L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
Sp Campinas
Nu Wa
Level 16
God Stats
10W - 11L
1,653 SR
Queue Stats
142W - 142L
1,639 Elo+
Solo
Cerberus
Cerberus
bibi_ben77
Cerberus
Level 5
God Stats
1W - 1L
1,193 SR
Queue Stats
1W - 7L
971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
11,455
382
3,263
20,262
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
19
5 / 8 / 1
13,360
445
10,433
23,606
11,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
7 / 11 / 5
13,418
447
13,135
29,500
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Remi_Gekyumi01
Ah Muzen Cab
20
5 / 12 / 5
14,087
470
18,232
36,555
13,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
drayman31
Chiron
18
1 / 10 / 2
12,311
410
7,934
28,397
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fr33ze-Z3YROX
Thanatos
11
1 / 4 / 4
10,387
346
3,397
11,030
3,081
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Luv Tz
Amaterasu
20
14 / 1 / 13
16,190
540
25,007
27,240
38,062
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Sole 2D
Da Ji
20
25 / 7 / 8
18,057
602
31,380
23,180
11,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 20
19,946
665
40,788
10,172
4,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
bibi_ben77
Cerberus
11
1 / 6 / 3
10,354
345
3,372
13,839
6,349
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
19
Kills
49
50
Deaths
19
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Thanatos
Fr33ze-Z3YROX
Thanatos
1
4
4
0.75
L
Fenrir
5
8
1
0.69
W
Amaterasu
Luv Tz
Amaterasu
14
1
13
20.5
L
7
11
5
0.86
L
Ah Muzen Cab
Remi_Gekyumi01
Ah Muzen Cab
5
12
5
0.63
W
Da Ji
Sole 2D
Da Ji
25
7
8
4.14
W
8
1
20
18
W
Cerberus
bibi_ben77
Cerberus
1
6
3
0.42
L
Chiron
drayman31
Chiron
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,997
Damage
103,944
138,320
Taken
85,461
63,350
Mitigated
62,652
40,436
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,263
1,024
0
838
20,262
20,200
398
3,793
16,346
26,958
0
W
Thanatos
Fr33ze-Z3YROX
Thanatos
3,397
1,094
0
5,102
11,030
3,081
224
1,055
9,975
0
29,149
L
Fenrir
10,433
2,729
0
3,390
23,606
11,055
0
9,810
13,771
0
79,398
W
Amaterasu
Luv Tz
Amaterasu
25,007
12,771
0
9,301
27,240
38,062
913
6,657
20,583
0
91,435
L
13,135
2,834
2,145
10,903
29,500
9,543
662
6,822
22,450
73,371
0
L
Ah Muzen Cab
Remi_Gekyumi01
Ah Muzen Cab
18,232
12,831
0
15,511
36,555
13,832
2,477
12,788
23,692
0
110,376
W
Da Ji
Sole 2D
Da Ji
31,380
17,421
0
3,612
23,180
11,103
7,463
4,770
18,410
0
103,395
W
40,788
10,733
0
1,155
10,172
4,057
7,276
771
9,401
196,137
0
W
Cerberus
bibi_ben77
Cerberus
3,372
662
0
1,883
13,839
6,349
311
3,145
10,694
15,759
0
L
Chiron
drayman31
Chiron
7,934
3,123
424
7,225
28,397
8,720
3,184
10,947
17,175
0
84,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,631
Gold Earned
74,934
600
Minions Killed
680
0
Camps Cleared
0
2,158,663
Distance Traveled
2,255,506
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,455
382
45
2
0
429,118
0
W
Thanatos
10,387
346
52
2
0
287,738
1
L
Fenrir
13,360
445
123
4
0
432,538
1
W
Amaterasu
16,190
540
126
4
0
634,531
0
L
Hel
13,418
447
101
3
0
483,711
5
L
Ah Muzen Cab
14,087
470
178
6
0
402,361
0
W
Da Ji
18,057
602
148
5
0
513,080
0
W
Nu Wa
19,946
665
322
11
0
514,548
2
W
Cerberus
10,354
345
32
1
0
305,609
1
L
Chiron
12,311
410
153
5
0
410,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role