Player Matchup

Izanami
Izanami
Bazingabandit
Izanami
Level 17
God Stats
2W - 5L
1,295 SR
Queue Stats
130W - 144L
1,321 Elo+
Solo
Nemesis
Nemesis
BesoffenerAlien
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Ares
Ares
Cikulovicz
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,009 Elo+
Solo
Bellona
Bellona
TonYBombonY
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
xSTVN
Scylla
Level 29
God Stats
12W - 15L
1,485 SR
Queue Stats
59W - 54L
1,399 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,271 Elo+

VS

Team Averages
Level 11
1,434 SR
1,259 Elo+
Scylla
Scylla
Guillllotine
Scylla
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 33L
1,184 Elo+
Party 1
Hou Yi
Hou Yi
Holik44
Hou Yi
Level 7
God Stats
2W - 3L
1,293 SR
Queue Stats
32W - 28L
1,170 Elo+
Party 1
Athena
Athena
JTec
Athena
Level 25
God Stats
40W - 28L
1,503 SR
Queue Stats
63W - 57L
1,419 Elo+
Solo
Nemesis
Nemesis
Vorobey20
Nemesis
Level 15
God Stats
16W - 22L
1,376 SR
Queue Stats
112W - 142L
1,323 Elo+
Solo
King Arthur
King Arthur
ЛюбительЛосей
King Arthur
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 24L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 2 / 0
4,521
502
2,315
4,632
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 2
4,505
501
1,945
4,573
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
3,773
419
815
2,246
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
TonYBombonY
Bellona
9
2 / 3 / 2
5,103
567
3,185
5,753
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xSTVN
Scylla
10
5 / 1 / 0
6,124
680
4,198
3,309
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 4 / 2
4,325
481
1,676
3,418
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Holik44
Hou Yi
8
1 / 0 / 1
4,581
509
2,325
2,616
586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
JTec
Athena
7
2 / 0 / 0
4,475
497
1,523
3,017
1,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Vorobey20
Nemesis
10
3 / 2 / 0
5,668
630
2,335
5,885
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
4,518
502
3,047
6,744
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
8
9
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
2
0
0
L
1
2
2
1
L
0
1
0
0
W
Scylla
1
4
2
0.5
W
Hou Yi
Holik44
Hou Yi
1
0
1
1.5
W
Athena
JTec
Athena
2
0
0
2
L
Bellona
TonYBombonY
Bellona
2
3
2
1
W
Nemesis
Vorobey20
Nemesis
3
2
0
1.5
L
Scylla
xSTVN
Scylla
5
1
0
5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,458
Damage
10,906
20,513
Taken
21,680
8,071
Mitigated
8,822
3,505
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,315
1,202
0
1,195
4,632
1,644
114
1,084
3,508
0
22,484
L
1,945
1,057
0
516
4,573
1,238
0
308
4,184
0
12,407
L
815
187
0
320
2,246
956
0
579
1,627
1,715
0
W
Scylla
1,676
536
0
0
3,418
934
0
1,708
1,542
8,808
0
W
Hou Yi
Holik44
Hou Yi
2,325
1,301
0
692
2,616
586
76
488
2,128
0
16,400
W
Athena
JTec
Athena
1,523
320
0
966
3,017
1,040
0
327
2,690
9,340
0
L
Bellona
TonYBombonY
Bellona
3,185
1,240
0
974
5,753
3,372
0
468
4,941
0
14,602
W
Nemesis
Vorobey20
Nemesis
2,335
932
0
2,514
5,885
1,936
0
2,192
3,563
0
27,771
L
Scylla
xSTVN
Scylla
4,198
319
0
500
3,309
861
0
554
2,679
29,386
0
W
3,047
771
0
641
6,744
4,326
38
0
6,744
0
12,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
23,567
175
Minions Killed
166
0
Camps Cleared
0
860,924
Distance Traveled
878,410
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,521
502
54
6
0
166,269
0
L
Nemesis
4,505
501
28
3
0
189,954
1
L
Ares
3,773
419
0
0
0
138,225
1
W
Scylla
4,325
481
18
2
0
178,156
0
W
Hou Yi
4,581
509
43
5
0
159,315
0
W
Athena
4,475
497
15
2
0
190,280
2
L
Bellona
5,103
567
26
3
0
190,379
1
W
Nemesis
5,668
630
69
8
0
160,723
0
L
Scylla
6,124
680
67
7
0
176,097
5
W
King Arthur
4,518
502
21
2
0
189,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role