Player Matchup

Yemoja
Yemoja
GETSUDRAGNEEL
Yemoja
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Jefot
He Bo
Level 18
God Stats
17W - 19L
1,211 SR
Queue Stats
92W - 85L
1,373 Elo+
Solo
Izanami
Izanami
Jenia2410
Izanami
Level 29
God Stats
6W - 8L
1,366 SR
Queue Stats
32W - 29L
1,411 Elo+
Solo
Cthulhu
Cthulhu
andrespietski
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
superphlyy
Zeus
Level 26
God Stats
25W - 18L
1,515 SR
Queue Stats
25W - 18L
1,445 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,446 Elo+

VS

Team Averages
Level 15
1,379 SR
1,295 Elo+
Nox
Nox
Neerochaan
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,281 Elo+
Solo
Heimdallr
Heimdallr
SUPERESMAS
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoulEater2906
Tsukuyomi
Level 17
God Stats
20W - 35L
1,308 SR
Queue Stats
32W - 56L
1,234 Elo+
Solo
Cthulhu
Cthulhu
Tazmania1210
Cthulhu
Level 26
God Stats
2W - 3L
1,344 SR
Queue Stats
34W - 42L
1,368 Elo+
Solo
Thoth
Thoth
TrilogyTV
Thoth
Level 16
God Stats
1W - 1L
1,245 SR
Queue Stats
24W - 19L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 14
12,117
932
2,694
6,785
5,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
Jefot
He Bo
20
17 / 1 / 7
15,954
1,227
20,741
11,714
3,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Jenia2410
Izanami
20
5 / 2 / 16
13,561
1,043
13,803
13,925
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
0 / 7 / 8
10,775
829
2,566
14,102
5,333
19
5 / 2 / 7
12,799
985
15,905
8,162
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,656
897
7,241
12,871
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SUPERESMAS
Heimdallr
15
0 / 1 / 2
9,819
755
0
997
395
Tsukuyomi
SoulEater2906
Tsukuyomi
14
0 / 1 / 1
9,801
754
100
1,742
571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Tazmania1210
Cthulhu
20
7 / 7 / 4
13,636
1,049
21,830
25,924
21,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
TrilogyTV
Thoth
19
3 / 11 / 6
12,852
989
18,996
23,275
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
28
Kills
12
12
Deaths
28
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
He Bo
Jefot
He Bo
17
1
7
20.5
W
Izanami
Jenia2410
Izanami
5
2
16
6.5
L
2
8
6
0.63
L
Heimdallr
SUPERESMAS
Heimdallr
0
1
2
1
L
Tsukuyomi
SoulEater2906
Tsukuyomi
0
1
1
0.5
L
Cthulhu
Tazmania1210
Cthulhu
7
7
4
1.29
L
Thoth
TrilogyTV
Thoth
3
11
6
0.55
W
Cthulhu
0
7
8
0.57
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
48,167
54,688
Taken
64,809
22,296
Mitigated
36,302
4,754
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,694
346
1,769
459
6,785
5,715
0
6,190
595
13,423
0
W
He Bo
Jefot
He Bo
20,741
2,230
0
1,790
11,714
3,961
0
9,684
2,030
56,467
0
W
Izanami
Jenia2410
Izanami
13,803
10,019
0
681
13,925
4,821
0
11,949
1,976
0
26,532
L
7,241
1,123
0
0
12,871
5,121
0
9,737
3,134
14,331
0
L
Heimdallr
SUPERESMAS
Heimdallr
0
0
0
0
997
395
0
515
482
0
568
L
Tsukuyomi
SoulEater2906
Tsukuyomi
100
0
0
14
1,742
571
0
752
990
0
2,131
L
Cthulhu
Tazmania1210
Cthulhu
21,830
3,682
88
1,509
25,924
21,411
0
14,410
11,514
54,708
0
L
Thoth
TrilogyTV
Thoth
18,996
2,273
0
206
23,275
8,804
0
16,492
6,783
53,465
0
W
Cthulhu
2,566
832
0
0
14,102
5,333
0
12,776
1,326
6,445
0
W
15,905
869
0
55
8,162
2,466
0
7,468
694
49,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,206
Gold Earned
57,764
241
Minions Killed
180
7
Camps Cleared
3
976,668
Distance Traveled
736,473
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,117
932
22
2
1
135,670
1
W
He Bo
15,954
1,227
99
8
4
238,670
1
W
Izanami
13,561
1,043
29
2
1
219,571
0
L
Nox
11,656
897
19
1
0
236,312
0
L
Heimdallr
9,819
755
0
0
0
23,845
1
L
Tsukuyomi
9,801
754
8
1
1
32,318
0
L
Cthulhu
13,636
1,049
67
5
0
227,450
0
L
Thoth
12,852
989
86
7
2
216,548
0
W
Cthulhu
10,775
829
24
2
0
173,964
0
W
Zeus
12,799
985
67
5
1
208,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role