Player Matchup

Horus
Horus
DearStew6913402
Horus
Level 30
God Stats
15W - 18L
1,485 SR
Queue Stats
179W - 257L
1,411 Elo+
Solo
Set
Set
Stormy8700
Set
Level 28
God Stats
1W - 3L
1,140 SR
Queue Stats
71W - 92L
1,427 Elo+
Solo
Nu Wa
Nu Wa
ThicKaldr
Nu Wa
Level 24
God Stats
3W - 0L
1,801 SR
Queue Stats
35W - 36L
1,460 Elo+
Solo
Mulan
Mulan
cklader
Mulan
Level 7
God Stats
6W - 2L
1,352 SR
Queue Stats
231W - 230L
1,325 Elo+
Solo
Artemis
Artemis
我很抱歉
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
986 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,322 Elo+

VS

Team Averages
Level 13
1,498 SR
1,405 Elo+
Sol
Sol
Pandi0712
Sol
Level 4
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Ymir
Ymir
RED0390
Ymir
Level 28
God Stats
20W - 10L
1,545 SR
Queue Stats
308W - 367L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
YaGnomeSayin
Tsukuyomi
Level 28
God Stats
14W - 16L
1,613 SR
Queue Stats
114W - 111L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
虎牙丶梦归人
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
虎牙奕辰
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 14
9,123
434
4,536
12,074
7,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 6 / 14
12,124
577
14,243
17,403
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ThicKaldr
Nu Wa
20
23 / 5 / 10
14,018
668
26,521
12,252
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
cklader
Mulan
19
9 / 4 / 6
13,324
634
13,747
17,247
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
我很抱歉
Artemis
17
6 / 3 / 11
10,829
516
13,679
11,400
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 10 / 2
11,522
549
10,263
14,771
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
RED0390
Ymir
14
1 / 8 / 6
8,408
400
5,996
19,153
13,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
YaGnomeSayin
Tsukuyomi
18
9 / 9 / 5
12,236
583
10,703
20,731
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
虎牙丶梦归人
Erlang Shen
13
3 / 12 / 5
8,855
422
5,405
20,515
10,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
虎牙奕辰
Heimdallr
14
1 / 9 / 7
8,733
416
5,917
14,502
5,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
47
Kills
22
22
Deaths
48
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
L
8
10
2
0.9
L
Ymir
RED0390
Ymir
1
8
6
0.5
W
8
6
14
2.5
W
Nu Wa
ThicKaldr
Nu Wa
23
5
10
5.6
L
Tsukuyomi
YaGnomeSayin
Tsukuyomi
9
9
5
1.28
W
Mulan
cklader
Mulan
9
4
6
3
W
Artemis
我很抱歉
Artemis
6
3
11
3.83
L
Erlang Shen
虎牙丶梦归人
Erlang Shen
3
12
5
0.46
L
Heimdallr
虎牙奕辰
Heimdallr
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
38,284
70,376
Taken
89,672
45,207
Mitigated
41,867
20,453
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,536
1,621
5,437
5,122
12,074
7,559
401
3,566
8,508
0
17,208
L
10,263
1,535
0
2,847
14,771
4,181
0
7,411
6,939
48,212
2,113
L
Ymir
RED0390
Ymir
5,996
242
0
720
19,153
13,498
0
5,182
13,716
37,520
0
W
14,243
6,246
0
7,089
17,403
8,753
1,207
2,257
15,146
0
73,749
W
Nu Wa
ThicKaldr
Nu Wa
26,521
6,426
0
850
12,252
5,083
3,558
4,919
7,333
79,478
0
L
Tsukuyomi
YaGnomeSayin
Tsukuyomi
10,703
3,430
0
5,172
20,731
7,390
0
6,320
14,084
0
70,071
W
Mulan
cklader
Mulan
13,747
3,047
0
1,678
17,247
18,308
4,414
2,063
15,184
579
70,248
W
Artemis
我很抱歉
Artemis
13,679
6,411
0
277
11,400
5,504
3,138
3,302
8,098
0
73,106
L
Erlang Shen
虎牙丶梦归人
Erlang Shen
5,405
3,347
0
1,776
20,515
10,905
579
5,368
14,664
0
29,461
L
Heimdallr
虎牙奕辰
Heimdallr
5,917
2,290
0
869
14,502
5,893
627
1,638
12,661
0
27,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,418
Gold Earned
49,754
517
Minions Killed
350
0
Camps Cleared
0
1,762,229
Distance Traveled
1,717,810
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,123
434
25
1
0
319,520
5
L
Sol
11,522
549
90
4
0
329,114
3
L
Ymir
8,408
400
46
2
0
346,291
0
W
Set
12,124
577
97
5
0
368,305
3
W
Nu Wa
14,018
668
128
6
0
321,744
6
L
Tsukuyomi
12,236
583
113
5
0
346,418
0
W
Mulan
13,324
634
148
7
0
407,984
4
W
Artemis
10,829
516
119
6
0
344,676
2
L
Erlang Shen
8,855
422
53
3
0
339,724
1
L
Heimdallr
8,733
416
48
2
0
356,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role