Player Matchup

Athena
Athena
DsFoxHD
Athena
Level 24
God Stats
8W - 16L
1,472 SR
Queue Stats
23W - 33L
1,437 Elo+
Party 2
Izanami
Izanami
LachmalLaut_
Izanami
Level 49
God Stats
95W - 94L
1,459 SR
Queue Stats
285W - 352L
1,330 Elo+
Solo
Ra
Ra
MiGuel_On_Fire17
Ra
Level 124
God Stats
6W - 10L
1,508 SR
Queue Stats
226W - 232L
1,424 Elo+
Solo
Bakasura
Bakasura
iG_DStrOx
Bakasura
Level 47
God Stats
2W - 5L
1,552 SR
Queue Stats
64W - 79L
1,439 Elo+
Party 2
Skadi
Skadi
iG_Jurek
Skadi
Level 84
God Stats
29W - 26L
1,414 SR
Queue Stats
225W - 240L
1,444 Elo+
Party 2
Team Averages
Level 66
1,481 SR
1,415 Elo+

VS

Team Averages
Level 121
1,484 SR
1,500 Elo+
Amaterasu
Amaterasu
Monkey_boy2014
Amaterasu
Level 146
God Stats
2W - 5L
1,333 SR
Queue Stats
251W - 225L
1,516 Elo+
Party 1
Janus
Janus
Scumbag Aar0n
Janus
Level 160
God Stats
4W - 5L
1,580 SR
Queue Stats
126W - 131L
1,512 Elo+
Party 1
Ra
Ra
bethLOL
Ra
Level 108
God Stats
11W - 14L
1,571 SR
Queue Stats
760W - 700L
1,478 Elo+
Party 1
Arachne
Arachne
cameronrojow
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 327L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ewilliams77
Ah Muzen Cab
Level 144
God Stats
1W - 4L
1,438 SR
Queue Stats
146W - 144L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DsFoxHD
Athena
20
2 / 3 / 15
14,654
473
8,431
31,208
39,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
LachmalLaut_
Izanami
20
5 / 6 / 5
15,393
497
23,207
20,335
8,124
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 3 / 6
13,628
440
12,697
15,938
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iG_DStrOx
Bakasura
20
8 / 4 / 7
17,254
557
15,910
22,697
14,581
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
iG_Jurek
Skadi
20
2 / 6 / 3
14,033
453
13,343
18,927
7,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Monkey_boy2014
Amaterasu
20
4 / 5 / 11
17,048
550
18,160
31,515
32,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 2 / 7
17,730
572
21,385
15,266
6,770
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 9 / 14
15,171
489
11,726
23,478
25,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
cameronrojow
Arachne
20
4 / 5 / 3
16,528
533
7,476
22,480
11,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
ewilliams77
Ah Muzen Cab
20
7 / 2 / 4
18,102
584
16,626
22,602
15,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
61
22
Kills
22
22
Deaths
23
36
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
DsFoxHD
Athena
2
3
15
3.17
L
Izanami
LachmalLaut_
Izanami
5
6
5
1.25
L
5
3
6
2.67
W
Amaterasu
Monkey_boy2014
Amaterasu
4
5
11
1.9
W
7
2
7
5.25
W
0
9
14
0.78
W
Arachne
cameronrojow
Arachne
4
5
3
1.1
W
Ah Muzen Cab
ewilliams77
Ah Muzen Cab
7
2
4
4.5
L
Bakasura
iG_DStrOx
Bakasura
8
4
7
2.88
L
Skadi
iG_Jurek
Skadi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,588
Damage
75,373
109,105
Taken
115,341
77,787
Mitigated
91,776
37,189
Healing
44,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DsFoxHD
Athena
8,431
1,928
0
7,991
31,208
39,983
549
13,032
17,814
40,469
0
L
Izanami
LachmalLaut_
Izanami
23,207
20,855
883
5,981
20,335
8,124
1,939
3,523
16,686
0
137,910
L
12,697
1,017
1,796
8,162
15,938
7,262
306
7,385
8,109
89,793
0
W
Amaterasu
Monkey_boy2014
Amaterasu
18,160
6,056
0
9,178
31,515
32,280
2,572
5,534
25,981
9,125
106,770
W
21,385
903
0
3,329
15,266
6,770
3,446
6,017
8,964
131,821
0
W
11,726
1,546
1,785
9,592
23,478
25,645
425
6,163
16,415
77,615
0
W
Arachne
cameronrojow
Arachne
7,476
6,386
0
9,364
22,480
11,992
2,166
3,863
18,265
0
136,922
W
Ah Muzen Cab
ewilliams77
Ah Muzen Cab
16,626
6,413
0
10,941
22,602
15,089
3,422
3,304
19,018
0
143,687
L
Bakasura
iG_DStrOx
Bakasura
15,910
10,620
0
8,626
22,697
14,581
797
5,779
16,760
0
147,930
L
Skadi
iG_Jurek
Skadi
13,343
6,383
111
3,639
18,927
7,837
432
2,884
15,983
0
127,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,962
Gold Earned
84,579
898
Minions Killed
855
0
Camps Cleared
0
2,608,065
Distance Traveled
3,042,660
26
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,654
473
54
2
0
571,860
12
L
Izanami
15,393
497
238
8
0
426,986
3
L
Ra
13,628
440
167
5
0
384,569
4
W
Amaterasu
17,048
550
178
6
0
626,792
1
W
Janus
17,730
572
218
7
0
639,984
23
W
Ra
15,171
489
93
3
0
557,183
8
W
Arachne
16,528
533
156
5
0
661,955
5
W
Ah Muzen Cab
18,102
584
210
7
0
556,746
10
L
Bakasura
17,254
557
245
8
0
694,185
5
L
Skadi
14,033
453
194
6
0
530,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role