Player Matchup

Cerberus
Cerberus
Doktor_Hey
Cerberus
Level 60
God Stats
14W - 12L
1,287 SR
Queue Stats
354W - 411L
1,346 Elo+
Party 2
Tiamat
Tiamat
Fake_Zug
Tiamat
Level 65
God Stats
7W - 11L
1,334 SR
Queue Stats
437W - 488L
1,411 Elo+
Party 2
Chiron
Chiron
SHAERSAK
Chiron
Level 127
God Stats
38W - 43L
1,449 SR
Queue Stats
153W - 171L
1,363 Elo+
Solo
Sobek
Sobek
VislusFrikkie1
Sobek
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 287L
1,317 Elo+
Solo
Thanatos
Thanatos
orhun__the__boy
Thanatos
Level 95
God Stats
18W - 21L
1,424 SR
Queue Stats
266W - 315L
1,414 Elo+
Solo
Team Averages
Level 87
1,399 SR
1,370 Elo+

VS

Team Averages
Level 65
1,373 SR
1,346 Elo+
Artemis
Artemis
HAction114
Artemis
Level 106
God Stats
8W - 11L
1,562 SR
Queue Stats
359W - 384L
1,365 Elo+
Solo
Vamana
Vamana
MehmetDeniz4898
Vamana
Level 46
God Stats
6W - 10L
1,452 SR
Queue Stats
737W - 754L
1,362 Elo+
Solo
Bakasura
Bakasura
Note To vLam
Bakasura
Level 60
God Stats
4W - 7L
1,500 SR
Queue Stats
250W - 283L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
Torris124
Zhong Kui
Level 62
God Stats
0W - 7L
1,051 SR
Queue Stats
47W - 72L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
carlosgil2002
Baron Samedi
Level 53
God Stats
0W - 2L
1,299 SR
Queue Stats
53W - 84L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doktor_Hey
Cerberus
17
0 / 0 / 6
10,448
522
6,849
10,698
9,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Fake_Zug
Tiamat
16
4 / 5 / 10
9,981
499
13,305
17,034
11,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
SHAERSAK
Chiron
18
9 / 2 / 7
11,096
555
13,280
13,504
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 12
9,372
469
7,050
22,827
26,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
19
12 / 3 / 6
11,716
586
12,821
17,881
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HAction114
Artemis
16
2 / 6 / 2
9,819
491
12,407
18,519
5,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 1 / 0
8,290
415
2,778
9,523
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Note To vLam
Bakasura
18
4 / 4 / 3
10,712
536
9,760
17,193
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Torris124
Zhong Kui
15
4 / 9 / 2
10,045
502
12,557
15,469
7,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
carlosgil2002
Baron Samedi
14
2 / 8 / 4
9,022
451
12,088
15,447
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
28
Kills
12
13
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Doktor_Hey
Cerberus
0
0
6
3
W
Tiamat
Fake_Zug
Tiamat
4
5
10
1.8
L
Artemis
HAction114
Artemis
2
6
2
0.5
L
0
1
0
0
L
Bakasura
Note To vLam
Bakasura
4
4
3
1.38
W
Chiron
SHAERSAK
Chiron
9
2
7
6.25
L
Zhong Kui
Torris124
Zhong Kui
4
9
2
0.56
W
3
3
12
3
L
Baron Samedi
carlosgil2002
Baron Samedi
2
8
4
0.5
W
Thanatos
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,305
Damage
49,590
81,944
Taken
76,151
62,641
Mitigated
28,143
36,545
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Doktor_Hey
Cerberus
6,849
213
0
4,007
10,698
9,997
88
1,903
8,795
76,509
0
W
Tiamat
Fake_Zug
Tiamat
13,305
2,331
0
4,722
17,034
11,729
0
8,223
8,418
50,396
0
L
Artemis
HAction114
Artemis
12,407
5,998
0
8,519
18,519
5,791
1,134
4,495
13,960
0
75,498
L
2,778
1,089
0
2,324
9,523
3,989
0
4,547
4,976
0
45,064
L
Bakasura
Note To vLam
Bakasura
9,760
5,477
0
7,577
17,193
6,166
0
4,679
12,378
0
69,698
W
Chiron
SHAERSAK
Chiron
13,280
4,960
1,680
7,172
13,504
5,536
1,612
3,034
10,373
0
67,774
L
Zhong Kui
Torris124
Zhong Kui
12,557
1,031
265
2,319
15,469
7,368
881
4,913
10,474
35,463
0
W
7,050
654
0
3,842
22,827
26,534
449
5,798
16,139
25,251
0
L
Baron Samedi
carlosgil2002
Baron Samedi
12,088
781
372
2,988
15,447
4,829
1,036
7,870
7,159
46,680
0
W
Thanatos
12,821
3,336
0
15,122
17,881
8,845
159
5,687
12,114
0
86,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
47,888
565
Minions Killed
480
0
Camps Cleared
0
1,811,964
Distance Traveled
1,787,303
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,448
522
195
10
0
366,489
2
W
Tiamat
9,981
499
86
4
0
324,511
0
L
Artemis
9,819
491
116
6
0
301,609
0
L
Vamana
8,290
415
97
5
0
363,496
0
L
Bakasura
10,712
536
151
8
0
420,942
4
W
Chiron
11,096
555
127
6
0
349,322
2
L
Zhong Kui
10,045
502
49
2
0
356,946
0
W
Sobek
9,372
469
33
2
0
362,572
6
L
Baron Samedi
9,022
451
67
3
0
344,310
3
W
Thanatos
11,716
586
124
6
0
409,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role