Player Matchup

Persephone
Persephone
Silver II
RamonJonns250
Persephone
Silver II
Level 69
God Stats
45W - 29L
1,636 SR
Queue Stats
230W - 231L
1,150 MMR
Solo
Fenrir
Fenrir
Bronze I
SantiagoPR
Fenrir
Bronze I
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 174L
778 MMR
Solo
Ymir
Ymir
Silver II
Surek2002
Ymir
Silver II
Level 122
God Stats
18W - 14L
1,634 SR
Queue Stats
181W - 194L
872 MMR
Solo
Jing Wei
Jing Wei
Silver II
boiquacky
Jing Wei
Silver II
Level 108
God Stats
3W - 16L
1,300 SR
Queue Stats
58W - 83L
1,156 MMR
Solo
Guan Yu
Guan Yu
Silver I
xl IVIoose lx
Guan Yu
Silver I
Level 129
God Stats
18W - 18L
1,543 SR
Queue Stats
498W - 536L
1,244 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,523 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,538 SR
1,250 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DelltheSomeone
Sun Wukong
Silver I
Level 154
God Stats
53W - 32L
1,603 SR
Queue Stats
413W - 418L
1,109 MMR
Solo
Arachne
Arachne
Silver III
Pumbaa 19x
Arachne
Silver III
Level 104
God Stats
15W - 14L
1,494 SR
Queue Stats
68W - 87L
1,034 MMR
Solo
Poseidon
Poseidon
Silver I
XxBDAVIDxX
Poseidon
Silver I
Level 156
God Stats
116W - 60L
1,591 SR
Queue Stats
733W - 729L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RamonJonns250
Persephone
18
2 / 4 / 0
11,834
473
19,814
13,826
5,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
SantiagoPR
Fenrir
17
0 / 5 / 1
10,431
417
4,853
24,978
10,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
15
1 / 4 / 1
9,709
388
8,590
24,889
22,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
boiquacky
Jing Wei
16
0 / 8 / 2
10,011
400
9,743
19,230
6,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
15
0 / 7 / 0
9,797
392
6,590
18,497
20,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouApolloCu ChulainnSetTsukuyomi

VS

Bans
BakasuraCthulhuTiamatScyllaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 0 / 3
16,707
668
31,766
20,657
9,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
 
Aphrodite
19
2 / 0 / 6
14,566
583
5,990
15,729
13,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
DelltheSomeone
Sun Wukong
19
6 / 1 / 8
13,723
549
18,001
23,110
32,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Pumbaa 19x
Arachne
20
1 / 1 / 4
14,733
589
7,112
20,569
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
XxBDAVIDxX
Poseidon
20
2 / 1 / 2
14,417
577
12,392
12,528
4,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
28
28
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
0
3
18.5
W
Aphrodite
 
Aphrodite
2
0
6
5
W
Sun Wukong
DelltheSomeone
Sun Wukong
6
1
8
10
W
Arachne
Pumbaa 19x
Arachne
1
1
4
3
L
Persephone
RamonJonns250
Persephone
2
4
0
0.5
L
Fenrir
SantiagoPR
Fenrir
0
5
1
0.1
L
Ymir
1
4
1
0.38
W
Poseidon
XxBDAVIDxX
Poseidon
2
1
2
3
L
Jing Wei
boiquacky
Jing Wei
0
8
2
0.13
L
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,590
Damage
75,261
101,420
Taken
92,593
66,238
Mitigated
69,422
26,302
Healing
54,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,766
26,649
0
14,840
20,657
9,202
6,854
6,498
14,134
0
156,169
W
Aphrodite
 
Aphrodite
5,990
836
10,544
9,702
15,729
13,338
383
8,029
7,700
40,876
0
W
Sun Wukong
DelltheSomeone
Sun Wukong
18,001
5,015
0
5,892
23,110
32,810
1,443
3,916
19,184
149
74,506
W
Arachne
Pumbaa 19x
Arachne
7,112
4,844
0
8,631
20,569
9,453
782
3,142
15,698
0
160,148
L
Persephone
RamonJonns250
Persephone
19,814
639
154
2,276
13,826
5,763
0
4,279
9,544
94,849
0
L
Fenrir
SantiagoPR
Fenrir
4,853
1,171
644
8,244
24,978
10,826
0
3,953
21,025
0
79,458
L
Ymir
8,590
387
839
4,697
24,889
22,307
0
5,247
19,642
34,770
0
W
Poseidon
XxBDAVIDxX
Poseidon
12,392
624
618
4,116
12,528
4,619
2,149
8,173
4,355
134,548
0
L
Jing Wei
boiquacky
Jing Wei
9,743
7,986
0
5,323
19,230
6,838
0
3,092
16,138
0
67,776
L
Guan Yu
6,590
1,277
162
3,963
18,497
20,504
528
1,960
16,537
0
59,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
74,146
609
Minions Killed
783
0
Camps Cleared
0
2,226,749
Distance Traveled
2,483,331
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,707
668
195
8
0
441,372
4
W
Aphrodite
14,566
583
79
3
0
490,725
1
W
Sun Wukong
13,723
549
101
4
0
508,792
11
W
Arachne
14,733
589
199
8
0
528,731
1
L
Persephone
11,834
473
167
7
0
467,573
4
L
Fenrir
10,431
417
154
6
0
464,418
3
L
Ymir
9,709
388
41
2
0
435,360
3
W
Poseidon
14,417
577
209
8
0
513,711
7
L
Jing Wei
10,011
400
136
5
0
417,245
2
L
Guan Yu
9,797
392
111
4
0
442,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role