Player Matchup

Anhur
Anhur
PliantHalo37991
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,172 Elo+
Party 2
Cthulhu
Cthulhu
guigui neusch
Cthulhu
Level 45
God Stats
0W - 2L
1,130 SR
Queue Stats
22W - 43L
1,207 Elo+
Party 2
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 25
God Stats
15W - 36L
1,420 SR
Queue Stats
37W - 66L
1,270 Elo+
Solo
Team Averages
Level 32
1,350 SR
1,217 Elo+

VS

Team Averages
Level 24
1,379 SR
1,134 Elo+
Bacchus
Bacchus
Lovexnz
Bacchus
Level 24
God Stats
3W - 7L
1,441 SR
Queue Stats
37W - 108L
1,061 Elo+
Party 1
Cerberus
Cerberus
sjkdjj
Cerberus
Level 20
God Stats
1W - 1L
1,195 SR
Queue Stats
20W - 74L
867 Elo+
Party 1
Neith
Neith
teletubbieGOD
Neith
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 47L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
12,092
636
10,995
12,171
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
13
1 / 8 / 3
11,061
582
15,239
18,554
7,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 2
9,943
523
8,145
12,733
4,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lovexnz
Bacchus
15
2 / 1 / 17
13,022
685
10,103
14,513
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
sjkdjj
Cerberus
15
5 / 1 / 14
12,420
654
11,603
19,850
20,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
15 / 2 / 5
13,931
733
14,426
15,012
7,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
22
22
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Lovexnz
Bacchus
2
1
17
10.5
L
3
6
0
0.5
L
Cthulhu
1
8
3
0.31
W
Cerberus
sjkdjj
Cerberus
5
1
14
12
W
15
2
5
8.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
36,132
43,458
Taken
49,375
15,770
Mitigated
49,795
1,896
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Lovexnz
Bacchus
10,103
1,163
902
3,974
14,513
22,047
182
5,974
8,539
20,206
0
L
10,995
4,252
0
478
12,171
4,362
0
6,970
5,201
0
40,670
L
Cthulhu
15,239
3,279
126
268
18,554
7,112
0
10,170
8,384
52,235
0
W
Cerberus
sjkdjj
Cerberus
11,603
1,545
0
3,995
19,850
20,024
171
6,976
12,874
41,933
0
W
14,426
9,170
0
4,154
15,012
7,724
2,262
2,756
12,256
0
82,063
L
8,145
2,205
0
1,024
12,733
4,296
0
4,794
7,939
0
26,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
39,373
165
Minions Killed
184
0
Camps Cleared
0
915,517
Distance Traveled
1,008,076
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,022
685
10
1
0
356,478
2
L
Anhur
12,092
636
75
4
0
296,504
0
L
Cthulhu
11,061
582
64
3
0
290,996
1
W
Cerberus
12,420
654
50
3
0
332,492
4
W
Neith
13,931
733
124
7
0
319,106
1
L
Nemesis
9,943
523
26
1
0
328,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role