Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Leandro1993
Ah Muzen Cab
Level 158
God Stats
14W - 7L
1,642 SR
Queue Stats
511W - 528L
1,484 Elo+
Solo
Anhur
Anhur
Mr7seen
Anhur
Level 124
God Stats
24W - 18L
1,640 SR
Queue Stats
232W - 104L
1,786 Elo+
Solo
Apollo
Apollo
OZB Madara
Apollo
Level 107
God Stats
6W - 8L
1,622 SR
Queue Stats
72W - 79L
1,502 Elo+
Solo
Team Averages
Level 130
1,635 SR
1,590 Elo+

VS

Team Averages
Level 96
1,508 SR
1,628 Elo+
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
antoniodemonioo
Hercules
Level 62
God Stats
13W - 9L
1,517 SR
Queue Stats
103W - 107L
1,604 Elo+
Solo
Danzaburou
Danzaburou
donOtto
Danzaburou
Level 86
God Stats
1W - 2L
1,506 SR
Queue Stats
4W - 3L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Leandro1993
Ah Muzen Cab
12
4 / 2 / 6
8,352
759
8,316
6,622
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Mr7seen
Anhur
12
6 / 0 / 3
8,790
799
8,572
9,064
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
OZB Madara
Apollo
11
1 / 0 / 7
7,807
710
4,930
6,895
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 4 / 1
6,931
630
6,167
9,511
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
0 / 2 / 1
6,433
585
4,551
10,923
11,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
donOtto
Danzaburou
10
1 / 5 / 1
7,126
648
4,777
6,955
1,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
W
Ah Muzen Cab
Leandro1993
Ah Muzen Cab
4
2
6
3.5
W
Anhur
Mr7seen
Anhur
6
0
3
7.5
W
Apollo
OZB Madara
Apollo
1
0
7
4.5
L
Hercules
0
2
1
0.25
L
Danzaburou
donOtto
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,818
Damage
15,495
22,581
Taken
27,389
8,680
Mitigated
15,786
9,914
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,167
202
3,152
4,472
9,511
2,227
0
39
9,472
21,190
0
W
Ah Muzen Cab
Leandro1993
Ah Muzen Cab
8,316
2,756
0
2,651
6,622
2,311
803
726
5,792
0
36,385
W
Anhur
Mr7seen
Anhur
8,572
4,999
0
4,189
9,064
3,272
867
2,971
5,725
0
30,180
W
Apollo
OZB Madara
Apollo
4,930
2,088
0
3,074
6,895
3,097
1,230
1,880
4,809
0
28,956
L
Hercules
4,551
1,349
0
2,403
10,923
11,991
0
0
10,923
0
10,917
L
Danzaburou
donOtto
Danzaburou
4,777
1,702
241
655
6,955
1,568
0
0
6,955
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
20,490
140
Minions Killed
111
0
Camps Cleared
0
608,513
Distance Traveled
586,697
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,931
630
35
3
0
198,042
3
W
Ah Muzen Cab
8,352
759
50
5
0
194,043
0
W
Anhur
8,790
799
43
4
0
204,553
3
W
Apollo
7,807
710
47
4
0
209,917
2
L
Hercules
6,433
585
24
2
0
197,888
0
L
Danzaburou
7,126
648
52
5
0
190,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role