Player Matchup

Tiamat
Tiamat
Cyberemi07
Tiamat
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,545 Elo+
Solo
Raijin
Raijin
Flo3381CD
Raijin
Level 12
God Stats
9W - 1L
1,930 SR
Queue Stats
39W - 29L
1,483 Elo+
Solo
Ymir
Ymir
GLASSESGENIUS
Ymir
Level 24
God Stats
2W - 0L
1,528 SR
Queue Stats
51W - 75L
1,247 Elo+
Solo
Ne Zha
Ne Zha
Jakyster287
Ne Zha
Level 7
God Stats
3W - 0L
1,814 SR
Queue Stats
14W - 17L
1,341 Elo+
Solo
Chiron
Chiron
Xclusivs
Chiron
Level 27
God Stats
12W - 9L
1,279 SR
Queue Stats
186W - 205L
1,293 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,382 Elo+

VS

Team Averages
Level 17
1,422 SR
1,340 Elo+
Heimdallr
Heimdallr
GrandeJO95
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,446 Elo+
Solo
Zeus
Zeus
Ledgers_Knife
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,326 Elo+
Party 1
Izanami
Izanami
LordOGrim
Izanami
Level 24
God Stats
3W - 4L
1,405 SR
Queue Stats
15W - 16L
1,365 Elo+
Party 1
Neith
Neith
NSLUKE3053
Neith
Level 5
God Stats
1W - 3L
1,186 SR
Queue Stats
4W - 7L
1,060 Elo+
Solo
Bakasura
Bakasura
Setu2121
Bakasura
Level 23
God Stats
18W - 16L
1,518 SR
Queue Stats
67W - 54L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cyberemi07
Tiamat
20
7 / 7 / 17
14,690
1,049
19,674
18,616
13,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Flo3381CD
Raijin
20
7 / 11 / 14
13,764
983
14,951
20,562
7,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 8 / 14
13,420
959
13,408
24,930
31,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
20
13 / 7 / 18
16,429
1,174
28,051
22,661
11,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Xclusivs
Chiron
20
18 / 5 / 15
18,500
1,321
27,990
22,034
8,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrandeJO95
Heimdallr
20
4 / 12 / 15
14,090
1,006
12,366
22,411
8,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 8 / 14
13,948
996
16,939
18,616
6,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
LordOGrim
Izanami
19
4 / 6 / 10
13,294
950
16,110
18,797
6,607
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
19
5 / 13 / 7
12,778
913
14,197
18,022
7,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Setu2121
Bakasura
20
20 / 9 / 11
19,358
1,383
40,150
33,387
15,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
95
48
Kills
38
38
Deaths
48
78
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cyberemi07
Tiamat
7
7
17
2.21
W
Raijin
Flo3381CD
Raijin
7
11
14
1.27
W
3
8
14
1.25
L
Heimdallr
GrandeJO95
Heimdallr
4
12
15
0.96
W
Ne Zha
13
7
18
3.14
L
5
8
14
1.5
L
Izanami
LordOGrim
Izanami
4
6
10
1.5
L
Neith
5
13
7
0.65
L
Bakasura
Setu2121
Bakasura
20
9
11
2.83
W
Chiron
Xclusivs
Chiron
18
5
15
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,074
Damage
99,762
108,803
Taken
111,233
72,879
Mitigated
43,908
13,712
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cyberemi07
Tiamat
19,674
2,333
236
4,969
18,616
13,747
0
1,609
16,121
36,881
0
W
Raijin
Flo3381CD
Raijin
14,951
3,039
0
0
20,562
7,665
0
3,876
15,353
27,012
0
W
13,408
1,434
0
0
24,930
31,742
0
5,634
17,978
26,214
0
L
Heimdallr
GrandeJO95
Heimdallr
12,366
6,519
0
2,347
22,411
8,187
0
9,728
12,683
0
27,280
W
Ne Zha
28,051
11,741
496
1,563
22,661
11,023
0
2,393
19,206
0
41,146
L
16,939
5,441
0
677
18,616
6,967
0
9,389
9,227
33,765
0
L
Izanami
LordOGrim
Izanami
16,110
11,925
0
838
18,797
6,607
0
8,286
10,511
0
47,136
L
Neith
14,197
9,844
0
1,271
18,022
7,026
0
7,240
10,782
0
25,565
L
Bakasura
Setu2121
Bakasura
40,150
27,379
0
3,481
33,387
15,121
0
13,390
19,997
0
65,862
W
Chiron
Xclusivs
Chiron
27,990
14,300
1,481
4,967
22,034
8,702
0
3,427
16,362
0
68,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,803
Gold Earned
73,468
222
Minions Killed
235
3
Camps Cleared
12
1,149,177
Distance Traveled
1,066,613
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,690
1,049
46
3
1
247,535
2
W
Raijin
13,764
983
19
1
1
244,452
3
W
Ymir
13,420
959
31
2
1
139,317
2
L
Heimdallr
14,090
1,006
23
2
1
185,917
1
W
Ne Zha
16,429
1,174
30
2
0
264,833
2
L
Zeus
13,948
996
27
2
1
199,611
0
L
Izanami
13,294
950
73
5
1
218,081
0
L
Neith
12,778
913
21
2
1
149,217
0
L
Bakasura
19,358
1,383
91
7
8
313,787
0
W
Chiron
18,500
1,321
96
7
0
253,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role