Player Matchup

Kukulkan
Kukulkan
Ex0DeInFiniTI
Kukulkan
Level 69
God Stats
3W - 0L
1,904 SR
Queue Stats
57W - 39L
1,559 Elo+
Party 1
Nike
Nike
Kyrdec
Nike
Level 101
God Stats
1W - 0L
1,709 SR
Queue Stats
72W - 40L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
LifeOfWisdom
Sylvanus
Level 102
God Stats
95W - 97L
1,557 SR
Queue Stats
217W - 225L
1,555 Elo+
Solo
Team Averages
Level 91
1,723 SR
1,590 Elo+

VS

Team Averages
Level 59
1,519 SR
1,566 Elo+
Baron Samedi
Baron Samedi
DeldricMcTacos
Baron Samedi
Level 45
God Stats
52W - 29L
1,607 SR
Queue Stats
412W - 358L
1,575 Elo+
Solo
Ares
Ares
MadAkali
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Shikarik
Da Ji
Level 126
God Stats
5W - 7L
1,451 SR
Queue Stats
106W - 88L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ex0DeInFiniTI
Kukulkan
20
14 / 7 / 7
18,719
669
35,362
26,893
12,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Kyrdec
Nike
20
5 / 5 / 18
17,523
626
31,426
35,412
48,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
LifeOfWisdom
Sylvanus
20
4 / 4 / 18
17,447
623
17,968
35,533
47,484
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeldricMcTacos
Baron Samedi
20
9 / 4 / 6
17,894
639
44,133
34,012
36,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
18
1 / 10 / 12
15,314
547
9,275
40,511
59,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Shikarik
Da Ji
20
6 / 10 / 8
17,268
617
27,277
29,226
20,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
23
Kills
16
16
Deaths
24
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeldricMcTacos
Baron Samedi
9
4
6
3
W
Kukulkan
Ex0DeInFiniTI
Kukulkan
14
7
7
2.5
W
Nike
Kyrdec
Nike
5
5
18
2.8
W
Sylvanus
LifeOfWisdom
Sylvanus
4
4
18
3.25
L
Ares
1
10
12
0.7
L
Da Ji
Shikarik
Da Ji
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,756
Damage
80,685
97,838
Taken
103,749
109,408
Mitigated
115,436
40,519
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeldricMcTacos
Baron Samedi
44,133
1,938
7,378
17,346
34,012
36,098
332
18,487
14,457
146,943
0
W
Kukulkan
Ex0DeInFiniTI
Kukulkan
35,362
3,803
0
7,742
26,893
12,944
672
16,480
10,413
113,891
0
W
Nike
Kyrdec
Nike
31,426
5,364
1,453
3,936
35,412
48,980
490
17,340
18,072
16,485
74,714
W
Sylvanus
LifeOfWisdom
Sylvanus
17,968
4,575
11,395
15,993
35,533
47,484
1,912
19,909
15,624
44,906
6,766
L
Ares
9,275
1,474
0
670
40,511
59,185
361
23,524
15,529
27,569
0
L
Da Ji
Shikarik
Da Ji
27,277
5,314
0
4,835
29,226
20,153
0
13,783
14,829
501
101,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
50,476
274
Minions Killed
265
0
Camps Cleared
0
1,466,696
Distance Traveled
1,286,416
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,894
639
156
6
0
460,244
2
W
Kukulkan
18,719
669
122
4
0
466,410
2
W
Nike
17,523
626
104
4
0
537,827
1
W
Sylvanus
17,447
623
48
2
0
462,459
2
L
Ares
15,314
547
23
1
0
404,200
0
L
Da Ji
17,268
617
86
3
0
421,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role