Player Matchup

Izanami
Izanami
Gold IV
DANI1998
Izanami
Gold IV
Level 128
God Stats
11W - 15L
1,535 SR
Queue Stats
73W - 76L
1,414 MMR
Solo
Vulcan
Vulcan
Gold III
Fitrine
Vulcan
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Gabdab
Achilles
Gold III
Level 106
God Stats
15W - 19L
1,502 SR
Queue Stats
566W - 579L
1,432 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
S4nji
Erlang Shen
Gold IV
Level 148
God Stats
8W - 1L
1,859 SR
Queue Stats
329W - 327L
1,362 MMR
Party 1
Cerberus
Cerberus
Gold IV
stormkael
Cerberus
Gold IV
Level 157
God Stats
9W - 6L
1,823 SR
Queue Stats
310W - 299L
1,398 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,644 SR
1,421 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,552 SR
1,409 MMR
The Morrigan
The Morrigan
Gold II
Anyavailablename
The Morrigan
Gold II
Level 148
God Stats
69W - 56L
1,542 SR
Queue Stats
121W - 123L
1,453 MMR
Solo
Khepri
Khepri
Bronze III
Bboreq
Khepri
Bronze III
Level 82
God Stats
3W - 3L
1,828 SR
Queue Stats
19W - 34L
1,448 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Nessyy
Xbalanque
Gold IV
Level 160
God Stats
5W - 5L
1,798 SR
Queue Stats
322W - 338L
1,420 MMR
Party 2
Thor
Thor
Silver I
StanSkyWarrior
Thor
Silver I
Level 76
God Stats
0W - 5L
1,091 SR
Queue Stats
44W - 56L
1,309 MMR
Solo
Chaac
Chaac
Bronze III
ZvErO
Chaac
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DANI1998
Izanami
20
12 / 0 / 6
14,001
667
16,969
17,871
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Vulcan
Fitrine
Vulcan
19
7 / 2 / 10
13,133
625
15,360
7,385
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
Gabdab
Achilles
20
9 / 1 / 7
13,420
639
13,169
18,344
28,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Erlang Shen
S4nji
Erlang Shen
18
8 / 2 / 17
12,484
594
16,129
16,593
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
stormkael
Cerberus
15
1 / 2 / 21
10,872
518
9,050
17,898
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DanzaburouTiamatSetScyllaAthena

VS

Bans
ApolloNemesisTsukuyomiThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anyavailablename
The Morrigan
16
2 / 9 / 4
10,668
508
11,329
12,919
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Bboreq
Khepri
12
0 / 8 / 4
8,197
390
5,390
17,134
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Nessyy
Xbalanque
15
0 / 7 / 1
8,973
427
8,709
16,346
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 8 / 2
9,377
447
8,555
17,162
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ZvErO
Chaac
14
2 / 5 / 2
9,523
453
8,683
24,790
24,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
37
Kills
7
7
Deaths
37
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anyavailablename
The Morrigan
2
9
4
0.44
L
Khepri
Bboreq
Khepri
0
8
4
0.25
W
Izanami
DANI1998
Izanami
12
0
6
15
W
Vulcan
Fitrine
Vulcan
7
2
10
6
W
Achilles
Gabdab
Achilles
9
1
7
12.5
L
Xbalanque
Nessyy
Xbalanque
0
7
1
0.07
W
Erlang Shen
S4nji
Erlang Shen
8
2
17
8.25
L
3
8
2
0.5
L
Chaac
ZvErO
Chaac
2
5
2
0.6
W
Cerberus
stormkael
Cerberus
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,677
Damage
42,666
78,091
Taken
88,351
63,120
Mitigated
56,537
37,770
Healing
21,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anyavailablename
The Morrigan
11,329
467
0
770
12,919
4,570
0
3,936
8,587
67,188
4,240
L
Khepri
Bboreq
Khepri
5,390
732
0
1,444
17,134
14,317
0
8,121
8,732
24,853
0
W
Izanami
DANI1998
Izanami
16,969
12,759
0
13,102
17,871
8,255
9,037
1,989
15,832
0
141,643
W
Vulcan
Fitrine
Vulcan
15,360
4,756
0
2,041
7,385
3,206
1,014
3,579
3,756
101,681
0
W
Achilles
Gabdab
Achilles
13,169
4,065
0
9,863
18,344
28,706
1,292
2,492
15,370
0
88,605
L
Xbalanque
Nessyy
Xbalanque
8,709
4,046
0
2,955
16,346
6,150
448
1,235
15,061
0
68,030
W
Erlang Shen
S4nji
Erlang Shen
16,129
10,094
0
4,813
16,593
9,229
0
4,895
11,648
0
89,732
L
8,555
2,041
0
4,108
17,162
6,824
1,084
4,278
12,658
0
70,342
L
Chaac
ZvErO
Chaac
8,683
1,936
0
12,059
24,790
24,676
0
5,927
18,065
0
52,154
W
Cerberus
stormkael
Cerberus
9,050
838
1,622
6,329
17,898
13,724
57
3,908
13,815
32,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,910
Gold Earned
46,738
714
Minions Killed
504
0
Camps Cleared
0
2,080,073
Distance Traveled
1,745,825
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,668
508
138
7
0
335,719
6
L
Khepri
8,197
390
34
2
0
344,827
8
W
Izanami
14,001
667
215
10
0
375,536
4
W
Vulcan
13,133
625
165
8
0
434,673
6
W
Achilles
13,420
639
173
8
0
394,117
9
L
Xbalanque
8,973
427
118
6
0
299,420
7
W
Erlang Shen
12,484
594
117
6
0
456,813
10
L
Thor
9,377
447
115
5
0
398,818
0
L
Chaac
9,523
453
99
5
0
367,041
6
W
Cerberus
10,872
518
44
2
0
418,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role