Player Matchup

Anhur
Anhur
Masters
CHUNLY
Anhur
Masters
Level 147
God Stats
15W - 4L
1,851 SR
Queue Stats
36W - 10L
2,649 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,851 SR
2,649 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,823 SR
1,992 MMR
Anhur
Anhur
Diamond IV
varðr
Anhur
Diamond IV
Level 159
God Stats
5W - 5L
1,823 SR
Queue Stats
47W - 28L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CHUNLY
Anhur
16
1 / 5 / 0
9,880
823
6,613
15,242
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
PoseidonAh Muzen CabChronosBellonaUllr

VS

Bans
TiamatOsirisSkadiSetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
varðr
Anhur
19
5 / 1 / 0
11,617
968
10,495
10,221
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
CHUNLY
Anhur
1
5
0
0.2
W
Anhur
varðr
Anhur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,613
Damage
10,495
15,242
Taken
10,221
6,792
Mitigated
5,665
2,469
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CHUNLY
Anhur
6,613
3,077
0
2,469
15,242
6,792
189
48
15,194
0
59,206
W
Anhur
varðr
Anhur
10,495
5,979
0
2,242
10,221
5,665
2,551
93
10,128
0
90,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,880
Gold Earned
11,617
115
Minions Killed
150
0
Camps Cleared
0
195,191
Distance Traveled
213,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,880
823
115
10
0
195,191
0
W
Anhur
11,617
968
150
13
0
213,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role