Player Matchup

Bellona
Bellona
Doli77
Bellona
Level 7
God Stats
1W - 0L
1,502 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
HolloWpein91
Cthulhu
Level 24
God Stats
2W - 3L
1,299 SR
Queue Stats
4W - 7L
1,231 Elo+
Party 1
Baron Samedi
Baron Samedi
T0xiiin
Baron Samedi
Level 18
God Stats
1W - 0L
1,618 SR
Queue Stats
3W - 7L
1,156 Elo+
Party 1
Tsukuyomi
Tsukuyomi
i-aFdaK
Tsukuyomi
Level 28
God Stats
9W - 10L
1,125 SR
Queue Stats
63W - 60L
1,407 Elo+
Solo
Skadi
Skadi
xXcasperXx91
Skadi
Level 27
God Stats
16W - 21L
1,536 SR
Queue Stats
237W - 327L
1,373 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,371 Elo+

VS

Team Averages
Level 18
1,548 SR
1,479 Elo+
Loki
Loki
Fake__DragonLore
Loki
Level 26
God Stats
55W - 37L
1,577 SR
Queue Stats
68W - 50L
1,416 Elo+
Party 2
Freya
Freya
Frosteys23
Freya
Level 17
God Stats
2W - 3L
1,297 SR
Queue Stats
118W - 106L
1,446 Elo+
Solo
Artemis
Artemis
Guignolo45
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
MoreRice3
Fenrir
Level 22
God Stats
16W - 12L
1,866 SR
Queue Stats
82W - 61L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
pasasahin
Sun Wukong
Level 22
God Stats
7W - 4L
1,500 SR
Queue Stats
88W - 69L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doli77
Bellona
20
5 / 14 / 7
17,401
458
10,511
30,317
27,933
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
HolloWpein91
Cthulhu
20
8 / 1 / 10
16,310
429
16,669
22,320
26,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
T0xiiin
Baron Samedi
19
1 / 9 / 6
14,446
380
10,776
23,007
23,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
i-aFdaK
Tsukuyomi
20
12 / 5 / 12
21,511
566
32,799
31,985
28,186
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 11 / 4
18,662
491
26,450
29,153
12,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 11
19,748
520
36,679
23,506
10,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
4
0 / 1 / 0
8,926
235
469
1,799
276
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Guignolo45
Artemis
19
1 / 18 / 5
15,377
405
8,175
36,332
22,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MoreRice3
Fenrir
20
23 / 3 / 10
20,488
539
35,375
33,570
41,622
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
pasasahin
Sun Wukong
20
1 / 15 / 10
15,558
409
11,009
36,767
38,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
75
40
Kills
39
40
Deaths
41
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Doli77
Bellona
5
14
7
0.61
L
14
4
11
4.88
L
Freya
0
1
0
0
L
Artemis
Guignolo45
Artemis
1
18
5
0.19
W
Cthulhu
HolloWpein91
Cthulhu
8
1
10
13
L
Fenrir
MoreRice3
Fenrir
23
3
10
9.33
W
Baron Samedi
T0xiiin
Baron Samedi
1
9
6
0.44
W
Tsukuyomi
i-aFdaK
Tsukuyomi
12
5
12
3.6
L
Sun Wukong
pasasahin
Sun Wukong
1
15
10
0.4
W
14
11
4
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,205
Damage
91,707
136,782
Taken
131,974
119,029
Mitigated
114,103
36,493
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Doli77
Bellona
10,511
5,051
0
877
30,317
27,933
2,501
0
29,679
0
72,278
L
36,679
13,016
0
980
23,506
10,556
0
5,208
17,921
0
143,616
L
Freya
469
278
0
493
1,799
276
0
386
1,337
2,857
0
L
Artemis
Guignolo45
Artemis
8,175
4,888
0
0
36,332
22,923
369
5,628
30,270
2,200
43,315
W
Cthulhu
HolloWpein91
Cthulhu
16,669
1,337
292
10,572
22,320
26,799
2,872
237
21,961
84,942
0
L
Fenrir
MoreRice3
Fenrir
35,375
9,964
0
12,145
33,570
41,622
0
5,892
26,974
0
173,323
W
Baron Samedi
T0xiiin
Baron Samedi
10,776
867
2,218
2,841
23,007
23,164
1,116
469
22,182
60,156
0
W
Tsukuyomi
i-aFdaK
Tsukuyomi
32,799
7,481
0
11,413
31,985
28,186
3,156
150
31,595
0
206,438
L
Sun Wukong
pasasahin
Sun Wukong
11,009
2,354
0
1,478
36,767
38,726
2,561
8,447
27,662
0
97,545
W
26,450
19,480
1,104
7,176
29,153
12,947
10,898
222
28,474
0
129,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,330
Gold Earned
80,097
775
Minions Killed
610
0
Camps Cleared
0
3,270,662
Distance Traveled
2,607,862
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,401
458
148
4
0
608,066
0
L
Loki
19,748
520
183
5
0
781,476
0
L
Freya
8,926
235
2
0
0
46,576
0
L
Artemis
15,377
405
56
1
0
435,195
2
W
Cthulhu
16,310
429
103
3
0
782,486
0
L
Fenrir
20,488
539
249
7
0
773,777
4
W
Baron Samedi
14,446
380
108
3
0
585,099
0
W
Tsukuyomi
21,511
566
265
7
0
735,494
0
L
Sun Wukong
15,558
409
120
3
0
570,838
0
W
Skadi
18,662
491
151
4
0
559,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role