Player Matchup

Kukulkan
Kukulkan
DCESmurf
Kukulkan
Level 107
God Stats
13W - 8L
1,565 SR
Queue Stats
46W - 36L
1,526 Elo+
Party 1
Sobek
Sobek
Gregory Alan486
Sobek
Level 156
God Stats
4W - 0L
1,620 SR
Queue Stats
30W - 19L
1,628 Elo+
Party 1
Hou Yi
Hou Yi
Koneiko
Hou Yi
Level 149
God Stats
10W - 7L
1,642 SR
Queue Stats
147W - 83L
1,670 Elo+
Party 1
Team Averages
Level 137
1,609 SR
1,608 Elo+

VS

Team Averages
Level 97
1,682 SR
1,315 Elo+
Tiamat
Tiamat
ChknNGrapeDrank
Tiamat
Level 147
God Stats
31W - 32L
1,666 SR
Queue Stats
230W - 274L
1,604 Elo+
Solo
Neith
Neith
JesseJay3145
Neith
Level 127
God Stats
6W - 5L
1,879 SR
Queue Stats
467W - 474L
1,528 Elo+
Solo
King Arthur
King Arthur
Mehras_
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 36L
814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCESmurf
Kukulkan
19
6 / 1 / 11
13,991
636
19,163
9,473
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 13
14,830
674
8,139
21,815
33,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Koneiko
Hou Yi
18
8 / 3 / 7
14,500
659
13,081
14,755
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
12,704
577
18,305
12,285
7,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 2
13,074
594
15,425
15,334
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mehras_
King Arthur
11
0 / 10 / 2
10,996
500
1,906
23,239
12,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
4
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Kukulkan
DCESmurf
Kukulkan
6
1
11
11.5
W
3
0
13
9.5
L
2
2
2
1.5
W
Hou Yi
Koneiko
Hou Yi
8
3
7
3.83
L
King Arthur
Mehras_
King Arthur
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
35,636
46,043
Taken
50,858
45,753
Mitigated
26,245
11,397
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,305
881
0
2,603
12,285
7,932
28
7,024
5,074
87,320
0
W
Kukulkan
DCESmurf
Kukulkan
19,163
1,245
0
1,510
9,473
4,933
1,080
4,027
5,142
100,270
0
W
8,139
472
0
7,406
21,815
33,954
195
5,282
15,995
29,843
0
L
15,425
7,168
0
6,806
15,334
5,518
415
8,100
6,993
0
87,912
W
Hou Yi
Koneiko
Hou Yi
13,081
7,708
0
2,481
14,755
6,866
1,922
8,318
5,977
36
75,749
L
King Arthur
Mehras_
King Arthur
1,906
569
0
216
23,239
12,795
0
11,584
11,241
0
21,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
36,774
293
Minions Killed
283
0
Camps Cleared
0
1,194,982
Distance Traveled
1,110,645
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,704
577
127
6
0
368,670
0
W
Kukulkan
13,991
636
149
7
0
407,862
1
W
Sobek
14,830
674
39
2
0
432,588
8
L
Neith
13,074
594
131
6
0
413,196
4
W
Hou Yi
14,500
659
105
5
0
354,532
6
L
King Arthur
10,996
500
25
1
0
328,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role