Player Matchup

Cerberus
Cerberus
BuckShot223311
Cerberus
Level 19
God Stats
3W - 3L
1,726 SR
Queue Stats
39W - 32L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImTheLastShadow
Tsukuyomi
Level 27
God Stats
50W - 17L
1,756 SR
Queue Stats
766W - 654L
1,512 Elo+
Solo
Anubis
Anubis
LadyCandy0909
Anubis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Ra
Ra
attie-vanvan0
Ra
Level 18
God Stats
1W - 4L
1,137 SR
Queue Stats
13W - 20L
1,351 Elo+
Solo
Apollo
Apollo
il_noe
Apollo
Level 4
God Stats
21W - 8L
1,500 SR
Queue Stats
43W - 37L
1,500 Elo+
Solo
Team Averages
Level 14
1,524 SR
1,473 Elo+

VS

Team Averages
Level 14
1,461 SR
1,372 Elo+
Sobek
Sobek
DigBick1245
Sobek
Level 8
God Stats
1W - 6L
1,162 SR
Queue Stats
99W - 96L
1,242 Elo+
Solo
Apollo
Apollo
JOTTABJ
Apollo
Level 28
God Stats
17W - 18L
1,410 SR
Queue Stats
254W - 394L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ky-bo_34
Tsukuyomi
Level 29
God Stats
1W - 3L
1,734 SR
Queue Stats
108W - 123L
1,364 Elo+
Solo
Sol
Sol
binjaminn
Sol
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 45L
1,500 Elo+
Solo
Osiris
Osiris
ll_Blaze_lI
Osiris
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 1 / 13
12,586
547
14,396
19,382
17,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ImTheLastShadow
Tsukuyomi
20
14 / 1 / 13
13,655
594
21,651
14,854
9,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 2 / 8
14,957
650
21,549
17,084
8,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 5
10,919
475
3,253
17,403
7,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
il_noe
Apollo
20
8 / 4 / 11
13,444
585
16,594
17,629
7,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,326
449
7,040
18,126
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
JOTTABJ
Apollo
14
1 / 15 / 4
8,974
390
8,719
22,838
7,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Ky-bo_34
Tsukuyomi
13
2 / 10 / 6
9,300
404
9,758
17,660
9,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 10 / 3
9,485
412
13,267
21,844
5,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
3 / 12 / 2
10,619
462
9,190
20,804
19,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
50
Kills
14
14
Deaths
50
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
1
13
13.5
L
5
3
3
2.17
W
Tsukuyomi
ImTheLastShadow
Tsukuyomi
14
1
13
20.5
L
Apollo
JOTTABJ
Apollo
1
15
4
0.2
L
Tsukuyomi
Ky-bo_34
Tsukuyomi
2
10
6
0.5
W
17
2
8
10.5
W
4
6
5
1.08
L
3
10
3
0.45
W
Apollo
il_noe
Apollo
8
4
11
3.38
L
Osiris
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,443
Damage
47,974
86,352
Taken
101,272
50,299
Mitigated
61,324
41,997
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,396
697
0
7,588
19,382
17,674
1,212
8,236
11,146
59,121
0
L
7,040
751
0
2,924
18,126
19,829
0
8,399
9,727
25,611
0
W
Tsukuyomi
ImTheLastShadow
Tsukuyomi
21,651
5,045
0
7,823
14,854
9,108
3,901
2,138
12,716
0
95,029
L
Apollo
JOTTABJ
Apollo
8,719
4,999
188
3,977
22,838
7,258
197
8,012
14,826
0
47,382
L
Tsukuyomi
Ky-bo_34
Tsukuyomi
9,758
1,972
0
2,834
17,660
9,556
0
4,579
13,081
0
36,286
W
21,549
1,097
885
11,442
17,084
8,963
4,667
3,008
14,076
88,652
0
W
3,253
854
0
4,877
17,403
7,496
0
6,408
10,995
26,578
0
L
13,267
4,774
231
5,889
21,844
5,637
1,016
10,003
11,841
61,835
379
W
Apollo
il_noe
Apollo
16,594
12,237
0
9,382
17,629
7,058
4,866
3,876
13,753
0
99,292
L
Osiris
9,190
3,676
0
720
20,804
19,044
10
8,205
12,599
0
69,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,561
Gold Earned
48,704
560
Minions Killed
373
0
Camps Cleared
0
2,056,730
Distance Traveled
1,960,646
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,586
547
124
5
0
471,674
7
L
Sobek
10,326
449
38
2
0
445,347
2
W
Tsukuyomi
13,655
594
114
5
0
523,269
3
L
Apollo
8,974
390
62
3
0
344,967
0
L
Tsukuyomi
9,300
404
63
3
0
456,909
1
W
Anubis
14,957
650
149
6
0
388,700
1
W
Ra
10,919
475
43
2
0
263,716
0
L
Sol
9,485
412
99
4
0
357,360
3
W
Apollo
13,444
585
130
6
0
409,371
0
L
Osiris
10,619
462
111
5
0
356,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role