Player Matchup

Neith
Neith
Kahootz
Neith
Level 14
God Stats
17W - 14L
1,500 SR
Queue Stats
38W - 46L
1,408 Elo+
Party 1
Cerberus
Cerberus
Redducky51
Cerberus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,510 Elo+
Party 1
Fenrir
Fenrir
Salttybunny
Fenrir
Level 7
God Stats
17W - 15L
1,404 SR
Queue Stats
26W - 26L
1,397 Elo+
Party 1
Janus
Janus
You1scrub
Janus
Level 18
God Stats
7W - 6L
1,739 SR
Queue Stats
236W - 249L
1,317 Elo+
Solo
Anubis
Anubis
pizda18
Anubis
Level 28
God Stats
26W - 18L
1,553 SR
Queue Stats
54W - 63L
1,288 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,384 Elo+

VS

Team Averages
Level 11
1,358 SR
1,212 Elo+
Hercules
Hercules
barsmoor
Hercules
Level 16
God Stats
0W - 2L
1,571 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Hel
Hel
imyourblackchild
Hel
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 135L
1,420 Elo+
Solo
Medusa
Medusa
meudsa2010
Medusa
Level 12
God Stats
7W - 11L
1,244 SR
Queue Stats
13W - 23L
1,015 Elo+
Solo
Ymir
Ymir
rafinha_dedeBr
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Solo
Loki
Loki
zrp_maroc
Loki
Level 6
God Stats
3W - 15L
975 SR
Queue Stats
27W - 63L
938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kahootz
Neith
18
2 / 2 / 8
11,565
463
6,689
11,292
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Redducky51
Cerberus
16
3 / 1 / 4
11,658
466
7,391
12,672
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
20
6 / 5 / 5
12,970
519
14,225
15,600
10,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
You1scrub
Janus
18
5 / 6 / 2
12,560
502
10,126
12,177
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
pizda18
Anubis
20
16 / 0 / 4
15,811
632
27,980
15,923
10,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
barsmoor
Hercules
16
2 / 5 / 3
10,075
403
7,145
25,440
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 6 / 2
12,273
491
18,820
18,770
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
meudsa2010
Medusa
15
2 / 9 / 3
10,180
407
11,627
22,664
7,747
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 4 / 1
6,673
267
0
3,514
967
Loki
14
0 / 9 / 3
9,370
375
1,910
16,023
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
32
Kills
14
14
Deaths
33
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Kahootz
Neith
2
2
8
3
W
Cerberus
Redducky51
Cerberus
3
1
4
5
W
Fenrir
6
5
5
1.7
W
Janus
You1scrub
Janus
5
6
2
1
L
Hercules
barsmoor
Hercules
2
5
3
0.7
L
10
6
2
1.83
L
Medusa
meudsa2010
Medusa
2
9
3
0.39
W
Anubis
pizda18
Anubis
16
0
4
18
L
0
4
1
0.13
L
Loki
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,411
Damage
39,502
67,664
Taken
86,411
40,183
Mitigated
39,470
24,441
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kahootz
Neith
6,689
2,203
0
2,911
11,292
4,464
3,551
3,044
8,046
0
59,623
W
Cerberus
Redducky51
Cerberus
7,391
754
0
2,408
12,672
10,668
802
2,825
9,601
47,862
0
W
Fenrir
14,225
2,647
0
5,987
15,600
10,955
0
3,514
11,828
0
102,746
W
Janus
You1scrub
Janus
10,126
1,339
0
223
12,177
3,752
1,341
7,621
4,081
62,042
0
L
Hercules
barsmoor
Hercules
7,145
1,595
0
6,971
25,440
19,056
0
14,550
10,741
0
42,293
L
18,820
1,702
1,574
6,321
18,770
6,784
44
10,804
7,578
72,869
0
L
Medusa
meudsa2010
Medusa
11,627
4,032
0
0
22,664
7,747
636
13,314
9,262
0
42,572
W
Anubis
pizda18
Anubis
27,980
1,095
0
12,912
15,923
10,344
2,436
825
14,761
145,182
0
L
0
0
0
0
3,514
967
0
1,643
1,791
503
0
L
Loki
1,910
237
0
500
16,023
4,916
0
4,427
11,542
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,564
Gold Earned
48,571
656
Minions Killed
373
0
Camps Cleared
0
2,277,477
Distance Traveled
1,801,736
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,565
463
97
4
0
484,723
4
W
Cerberus
11,658
466
104
4
0
459,719
0
W
Fenrir
12,970
519
147
6
0
466,118
0
W
Janus
12,560
502
115
5
0
411,436
0
L
Hercules
10,075
403
101
4
0
431,777
1
L
Hel
12,273
491
128
5
0
411,081
0
L
Medusa
10,180
407
64
3
0
421,032
0
W
Anubis
15,811
632
193
8
0
455,481
0
L
Ymir
6,673
267
1
0
0
105,084
0
L
Loki
9,370
375
79
3
0
432,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role