Player Matchup

Fafnir
Fafnir
EscobarBMuaviye
Fafnir
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
693W - 689L
1,449 Elo+
Solo
Yemoja
Yemoja
Frankwalter
Yemoja
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 169L
1,521 Elo+
Solo
Discordia
Discordia
MagicalGuoGuo
Discordia
Level 123
God Stats
2W - 1L
1,732 SR
Queue Stats
145W - 148L
1,417 Elo+
Solo
Anubis
Anubis
TX103
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
VavanV
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,477 Elo+

VS

Team Averages
Level 106
1,570 SR
1,564 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BenjaFG
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kejmwer
Skadi
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,734 Elo+
Solo
Geb
Geb
aua_puuuSten
Geb
Level 89
God Stats
6W - 1L
1,995 SR
Queue Stats
261W - 268L
1,536 Elo+
Solo
Da Ji
Da Ji
xdsniperxddd
Da Ji
Level 38
God Stats
5W - 5L
1,357 SR
Queue Stats
346W - 347L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
9,071
756
5,560
16,023
18,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
1
0 / 0 / 0
3,052
254
0
0
0
Discordia
MagicalGuoGuo
Discordia
18
7 / 3 / 2
9,525
794
12,743
11,017
5,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
TX103
Anubis
15
3 / 3 / 5
8,639
720
7,963
7,149
4,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
VavanV
Scylla
18
1 / 4 / 10
9,258
772
8,507
12,167
6,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 3 / 8
9,012
751
5,145
14,788
13,101
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
BenjaFG
Baron Samedi
19
5 / 1 / 4
10,963
914
12,999
10,435
4,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Kejmwer
Skadi
17
4 / 2 / 6
10,192
849
11,249
9,534
3,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 8
8,990
749
4,016
11,715
10,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 4
9,760
813
9,175
10,137
4,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
14
14
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
8
1.67
W
Baron Samedi
BenjaFG
Baron Samedi
5
1
4
7
L
2
4
5
1.13
L
Yemoja
0
0
0
0
W
Skadi
Kejmwer
Skadi
4
2
6
3.5
L
Discordia
MagicalGuoGuo
Discordia
7
3
2
2.67
L
Anubis
TX103
Anubis
3
3
5
1.83
L
Scylla
VavanV
Scylla
1
4
10
1.5
W
1
3
8
1.67
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
42,584
46,356
Taken
56,609
33,876
Mitigated
35,848
11,408
Healing
27,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,145
151
2,727
4,050
14,788
13,101
306
8,340
6,448
13,032
0
W
Baron Samedi
BenjaFG
Baron Samedi
12,999
860
4,023
5,532
10,435
4,752
209
6,978
3,457
28,794
0
L
5,560
1,572
881
3,049
16,023
18,640
0
6,499
9,119
12,925
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Kejmwer
Skadi
11,249
3,063
1,598
2,899
9,534
3,254
1,969
7,933
1,601
0
28,447
L
Discordia
MagicalGuoGuo
Discordia
12,743
916
781
3,739
11,017
5,037
0
5,512
5,259
29,044
0
L
Anubis
TX103
Anubis
7,963
331
1,405
615
7,149
4,196
392
4,273
2,778
21,668
0
L
Scylla
VavanV
Scylla
8,507
1,156
160
778
12,167
6,003
590
4,943
7,040
26,372
0
W
4,016
134
0
840
11,715
10,215
813
4,634
7,081
13,474
0
W
9,175
1,610
3,180
2,690
10,137
4,526
912
6,888
3,249
0
14,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
48,917
117
Minions Killed
127
0
Camps Cleared
0
753,789
Distance Traveled
1,098,401
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,012
751
13
1
0
245,133
0
W
Baron Samedi
10,963
914
46
4
0
210,612
5
L
Fafnir
9,071
756
14
1
0
220,906
0
L
Yemoja
3,052
254
0
0
0
0
0
W
Skadi
10,192
849
48
4
0
196,581
1
L
Discordia
9,525
794
30
3
0
195,225
1
L
Anubis
8,639
720
25
2
0
135,491
0
L
Scylla
9,258
772
48
4
0
202,167
4
W
Geb
8,990
749
8
1
0
220,662
2
W
Da Ji
9,760
813
12
1
0
225,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role