Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
M3M2
Tsukuyomi
Gold II
Level 157
God Stats
1W - 1L
1,808 SR
Queue Stats
32W - 28L
1,605 MMR
Solo
Chang'e
Chang'e
Platinum V
jigetus
Chang'e
Platinum V
Level 105
God Stats
5W - 10L
1,650 SR
Queue Stats
14W - 23L
1,880 MMR
Solo
Cupid
Cupid
Bronze III
奉天灬刀疤
Cupid
Bronze III
Level 113
God Stats
0W - 1L
1,782 SR
Queue Stats
9W - 12L
1,599 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,747 SR
1,695 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,516 SR
1,757 MMR
Medusa
Medusa
Bronze III
Abrekus
Medusa
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
Taureau
Nox
Gold V
Level 146
God Stats
6W - 13L
1,340 SR
Queue Stats
60W - 65L
1,587 MMR
Solo
Cerberus
Cerberus
Diamond IV
YaSloom
Cerberus
Diamond IV
Level 108
God Stats
89W - 54L
1,707 SR
Queue Stats
116W - 93L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M3M2
Tsukuyomi
13
1 / 4 / 0
9,756
542
10,684
15,049
15,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
jigetus
Chang'e
14
0 / 3 / 1
9,876
549
9,247
13,248
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 1
9,930
552
12,350
16,512
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaAphroditeTiamatPersephoneGuan Yu

VS

Bans
ThothDanzaburouSobekAnhurTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abrekus
Medusa
15
5 / 0 / 4
11,344
630
10,089
10,217
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
16
5 / 0 / 7
12,033
669
10,820
8,543
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YaSloom
Cerberus
15
2 / 1 / 9
12,168
676
15,265
22,148
31,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Abrekus
Medusa
5
0
4
7
L
Tsukuyomi
M3M2
Tsukuyomi
1
4
0
0.25
W
Nox
5
0
7
8.5
W
Cerberus
YaSloom
Cerberus
2
1
9
6.5
L
Chang'e
jigetus
Chang'e
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
36,174
44,809
Taken
40,908
25,666
Mitigated
41,238
16,753
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Abrekus
Medusa
10,089
6,456
0
0
10,217
5,039
1,308
3,075
7,142
0
56,553
L
Tsukuyomi
M3M2
Tsukuyomi
10,684
1,998
0
1,532
15,049
15,970
0
6,504
8,361
30
36,720
W
Nox
10,820
88
0
226
8,543
4,918
980
1,347
7,196
61,967
0
W
Cerberus
YaSloom
Cerberus
15,265
552
0
8,382
22,148
31,281
441
4,970
17,178
45,031
0
L
Chang'e
jigetus
Chang'e
9,247
284
3,107
5,583
13,248
4,547
123
8,215
4,741
55,415
0
L
12,350
5,932
664
5,867
16,512
5,149
110
10,687
5,589
0
53,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
35,545
200
Minions Killed
252
0
Camps Cleared
0
955,038
Distance Traveled
1,044,182
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,344
630
73
4
0
336,534
1
L
Tsukuyomi
9,756
542
41
2
0
337,252
4
W
Nox
12,033
669
120
7
0
340,240
6
W
Cerberus
12,168
676
59
3
0
367,408
6
L
Chang'e
9,876
549
80
4
0
337,094
2
L
Cupid
9,930
552
79
4
0
280,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role