Player Matchup

Awilix
Awilix
Azenmaru
Awilix
Level 148
God Stats
5W - 4L
1,599 SR
Queue Stats
201W - 193L
1,552 Elo+
Solo
Merlin
Merlin
Lorenzyto
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SatzuIsReal
Kumbhakarna
Level 61
God Stats
0W - 1L
1,317 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Hachiman
Hachiman
U2RE
Hachiman
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
infiniteFinitude
King Arthur
Level 157
God Stats
1W - 2L
1,459 SR
Queue Stats
38W - 48L
1,523 Elo+
Party 1
Team Averages
Level 123
1,475 SR
1,515 Elo+

VS

Team Averages
Level 106
1,559 SR
1,558 Elo+
Heimdallr
Heimdallr
KillThePutos
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MarshallLeGrand
King Arthur
Level 107
God Stats
17W - 24L
1,571 SR
Queue Stats
102W - 85L
1,549 Elo+
Solo
Nemesis
Nemesis
Meeks209
Nemesis
Level 69
God Stats
16W - 5L
1,851 SR
Queue Stats
187W - 162L
1,501 Elo+
Solo
Kukulkan
Kukulkan
OmegaElite11
Kukulkan
Level 56
God Stats
2W - 3L
1,291 SR
Queue Stats
157W - 111L
1,683 Elo+
Solo
Ymir
Ymir
Pyrò
Ymir
Level 160
God Stats
23W - 12L
1,584 SR
Queue Stats
251W - 232L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Azenmaru
Awilix
12
0 / 4 / 2
6,920
433
3,247
13,029
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Lorenzyto
Merlin
15
2 / 1 / 0
8,148
509
8,043
4,709
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
SatzuIsReal
Kumbhakarna
10
1 / 7 / 0
6,638
415
5,755
16,265
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
U2RE
Hachiman
12
0 / 7 / 0
7,175
448
7,149
13,117
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
infiniteFinitude
King Arthur
13
0 / 4 / 1
7,124
445
3,454
11,422
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillThePutos
Heimdallr
14
2 / 1 / 3
8,553
535
5,784
9,412
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MarshallLeGrand
King Arthur
16
4 / 0 / 4
9,823
614
8,914
10,130
6,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Meeks209
Nemesis
15
7 / 0 / 5
9,190
574
11,097
11,043
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
OmegaElite11
Kukulkan
15
5 / 1 / 3
8,901
556
9,680
6,584
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Pyrò
Ymir
13
5 / 2 / 10
8,149
509
7,011
11,350
6,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
23
23
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
Azenmaru
Awilix
0
4
2
0.25
W
Heimdallr
KillThePutos
Heimdallr
2
1
3
3.5
L
Merlin
Lorenzyto
Merlin
2
1
0
2
W
King Arthur
MarshallLeGrand
King Arthur
4
0
4
6
W
Nemesis
Meeks209
Nemesis
7
0
5
9.5
W
Kukulkan
OmegaElite11
Kukulkan
5
1
3
6.5
W
Ymir
Pyrò
Ymir
5
2
10
5
L
Kumbhakarna
SatzuIsReal
Kumbhakarna
1
7
0
0.14
L
Hachiman
U2RE
Hachiman
0
7
0
0
L
King Arthur
infiniteFinitude
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
42,486
58,542
Taken
48,519
28,683
Mitigated
23,685
12,593
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Azenmaru
Awilix
3,247
662
0
2,884
13,029
4,276
0
2,960
10,069
0
37,867
W
Heimdallr
KillThePutos
Heimdallr
5,784
3,120
0
5,405
9,412
3,645
1,676
0
9,412
0
51,868
L
Merlin
Lorenzyto
Merlin
8,043
567
0
1,170
4,709
1,669
0
1,533
3,176
57,181
0
W
King Arthur
MarshallLeGrand
King Arthur
8,914
1,491
0
2,977
10,130
6,663
0
2,620
7,106
0
65,122
W
Nemesis
Meeks209
Nemesis
11,097
5,613
0
2,936
11,043
4,600
638
4,255
6,662
0
61,377
W
Kukulkan
OmegaElite11
Kukulkan
9,680
1,513
0
405
6,584
2,466
512
1,850
4,541
72,653
0
W
Ymir
Pyrò
Ymir
7,011
1,780
657
3,382
11,350
6,311
0
4,347
6,706
18,828
0
L
Kumbhakarna
SatzuIsReal
Kumbhakarna
5,755
826
0
1,918
16,265
8,621
0
8,968
7,297
14,101
0
L
Hachiman
U2RE
Hachiman
7,149
3,965
0
4,221
13,117
4,204
0
1,082
12,035
0
48,807
L
King Arthur
infiniteFinitude
King Arthur
3,454
252
0
2,400
11,422
9,913
0
2,148
9,274
0
40,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
44,616
404
Minions Killed
485
0
Camps Cleared
0
1,481,613
Distance Traveled
1,526,952
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,920
433
77
5
0
312,063
5
W
Heimdallr
8,553
535
91
6
0
200,359
2
L
Merlin
8,148
509
126
8
0
304,394
7
W
King Arthur
9,823
614
130
8
0
361,856
6
W
Nemesis
9,190
574
93
6
0
345,588
2
W
Kukulkan
8,901
556
140
9
0
302,236
7
W
Ymir
8,149
509
31
2
0
316,913
4
L
Kumbhakarna
6,638
415
17
1
0
290,989
6
L
Hachiman
7,175
448
92
6
0
281,148
1
L
King Arthur
7,124
445
92
6
0
293,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role