Player Matchup

Artemis
Artemis
GALAX-EDGAR2004
Artemis
Level 3
God Stats
1W - 3L
1,137 SR
Queue Stats
6W - 9L
967 Elo+
Solo
Kukulkan
Kukulkan
Ronin_Jace
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
coupleDEVIL
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,035 Elo+
Solo
Sol
Sol
unicalcorporatio
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
zTekuu
Nemesis
Level 7
God Stats
10W - 9L
1,364 SR
Queue Stats
20W - 20L
1,310 Elo+
Solo
Team Averages
Level 6
1,400 SR
1,262 Elo+

VS

Team Averages
Level 3
1,452 SR
1,369 Elo+
Ra
Ra
BOOGIE2shoes
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
BoByStiLL_-_
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,211 Elo+
Solo
Ares
Ares
blindsk8r
Ares
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
loukaXXV4
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
xoxoxoxxoox
Sol
Level 1
God Stats
0W - 4L
1,262 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
6,671
513
4,856
4,908
1,597
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Ronin_Jace
Kukulkan
5
0 / 6 / 1
4,715
363
240
3,551
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
coupleDEVIL
Erlang Shen
12
10 / 1 / 5
7,731
595
8,437
9,632
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 3 / 9
6,342
488
5,190
6,103
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
zTekuu
Nemesis
13
17 / 1 / 2
8,924
686
10,431
7,442
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 1
5,185
399
2,624
5,306
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
BoByStiLL_-_
Artemis
10
1 / 8 / 4
5,945
457
3,718
7,264
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
7
0 / 5 / 2
5,369
413
2,119
8,435
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
loukaXXV4
Olorun
8
7 / 6 / 2
6,247
481
4,458
7,549
2,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 9 / 2
5,639
434
2,868
8,674
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
35
Kills
12
14
Deaths
35
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Artemis
BoByStiLL_-_
Artemis
1
8
4
0.38
W
5
3
4
2.33
W
Kukulkan
Ronin_Jace
Kukulkan
0
6
1
0.08
L
Ares
0
5
2
0.2
W
Erlang Shen
coupleDEVIL
Erlang Shen
10
1
5
12.5
L
Olorun
loukaXXV4
Olorun
7
6
2
1.33
W
3
3
9
2.5
L
2
9
2
0.33
W
Nemesis
zTekuu
Nemesis
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
15,787
31,636
Taken
37,228
12,359
Mitigated
12,763
7,729
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,624
491
0
93
5,306
1,256
69
927
4,379
8,938
0
L
Artemis
BoByStiLL_-_
Artemis
3,718
1,499
0
0
7,264
2,334
736
1,118
6,146
0
19,052
W
4,856
3,737
0
0
4,908
1,597
1,787
1,630
3,250
0
15,815
W
Kukulkan
Ronin_Jace
Kukulkan
240
44
0
0
3,551
964
18
817
2,694
3,788
0
L
Ares
2,119
334
0
429
8,435
4,236
125
1,129
7,306
9,635
0
W
Erlang Shen
coupleDEVIL
Erlang Shen
8,437
4,394
0
3,275
9,632
4,783
390
4,504
4,977
0
35,563
L
Olorun
loukaXXV4
Olorun
4,458
2,821
0
985
7,549
2,159
576
1,133
6,416
11,821
0
W
5,190
2,147
0
1,603
6,103
2,054
826
2,433
3,630
20,727
932
L
2,868
916
0
956
8,674
2,778
0
813
7,821
14,311
2,288
W
Nemesis
zTekuu
Nemesis
10,431
6,346
0
2,851
7,442
2,961
0
2,141
5,183
0
43,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
28,385
195
Minions Killed
108
0
Camps Cleared
0
967,496
Distance Traveled
1,056,653
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,185
399
17
1
0
221,529
0
L
Artemis
5,945
457
32
2
0
196,696
0
W
Artemis
6,671
513
36
3
0
151,896
0
W
Kukulkan
4,715
363
4
0
0
117,340
0
L
Ares
5,369
413
18
1
0
221,480
0
W
Erlang Shen
7,731
595
54
4
0
246,972
0
L
Olorun
6,247
481
14
1
0
210,467
0
W
Sol
6,342
488
32
2
0
221,877
0
L
Sol
5,639
434
27
2
0
206,481
1
W
Nemesis
8,924
686
69
5
0
229,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role